F1L1N Level 1 of the Dungeon (0, 0, D:1) a cursed +0 club (10, 1, D:1) a +0 club (-3, 2, D:1) a +0 helmet (11, 2, D:1) a +0 club (29, 3, D:1) 2 potions of degeneration (-4, 6, D:1) a +0 club (-7, 11, D:1) 14 bolts (-5, 12, D:1) a +0 club (-6, 16, D:1) a +0 dagger (28, 17, D:1) a +0 club (30, 17, D:1) 23 bolts (18, 21, D:1) a cursed -1 whip (-5, 27, D:1) 2 javelins (-3, 29, D:1) a +0 hand axe (-6, 35, D:1) 8 arrows of flame Level 2 of the Dungeon (0, 0, D:2) a +0 club (-13, 12, D:2) a +0 chain mail (-28, 14, D:2) a +0 whip (5, 14, D:2) a +0 club (-7, 18, D:2) a +0 club (-5, 18, D:2) a +0 club a +0 dagger a +0 animal skin a +0 helmet a +0 club a +0 dagger a +0 club a +0 club a +0 club a +0 dagger (-18, 24, D:2) 15 sling bullets (14, 25, D:2) 10 poisoned needles (8, 26, D:2) a +0 ring mail (-10, 30, D:2) a +0 hand axe (1, 33, D:2) 5 javelins (5, 33, D:2) 28 arrows (-14, 35, D:2) a +0 club a +0 dagger (-4, 53, D:2) a +0 club a +2 robe of fire resistance Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (22, 16, D:3) a +0 war axe (28, 24, D:3) a +0 giant club (1, 27, D:3) a +0 dagger (14, 32, D:3) a +0 scale mail (41, 41, D:3) 11 arrows of dispersal (44, 41, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Vyett's Antique Weapon Boutique a +0 rapier (88 gold) a +0 long sword (77 gold) the cursed +2 long sword of Pulap {venom, +Inv rPois} (187 gold) It poisons the flesh of those it strikes. It protects you from poison. It lets you turn invisible. It has a curse placed upon it. a +0 hand axe (66 gold) a +0 hunting sling (33 gold) a +2 antimagic scythe (66 gold) a +4 whip of venom (55 gold) a +2 hand axe of electrocution (66 gold) a +0 long sword (77 gold) a +0 hunting sling (33 gold) a +0 war axe (77 gold) the +6 shortbow "Gegoih" {venom, rC+} (176 gold) It poisons the ammo it fires. It protects you from cold. (0, 0, D:4) a +0 trident (-9, 3, D:4) a +0 short sword (-24, 16, D:4) a +0 ring mail (-15, 18, D:4) a +0 short sword (5, 27, D:4) a +0 robe (-23, 29, D:4) a +0 short sword a +0 leather armour (-20, 29, D:4) a +0 dagger a +0 robe (11, 31, D:4) a +0 scythe a +0 robe (4, 33, D:4) a +0 leather armour (17, 41, D:4) a cursed -1 halberd Level 5 of the Dungeon (0, 0, D:5) 9 sling bullets (-19, 2, D:5) a potion of poison (2, 5, D:5) a +0 spear (-20, 7, D:5) a potion of degeneration (-6, 17, D:5) a +0 dagger a +0 scale mail (-13, 21, D:5) a +0 ring mail (-42, 33, D:5) a +0 quarterstaff (-17, 45, D:5) 8 arrows (-14, 51, D:5) a +0 robe (-17, 55, D:5) 18 bolts of flame Level 6 of the Dungeon [Shop] Ruavyze's Assorted Antiques a +0 dagger (38 gold) a scroll of immolation (19 gold) a scroll of fear (19 gold) a wand of slowing (25) (28 gold) a +0 club (19 gold) a scroll of remove curse (57 gold) a potion of heal wounds (95 gold) (22, 2, D:6) a +0 arbalest (8, 3, D:6) a cursed -1 shortbow 19 arrows (8, 7, D:6) 2 arrows (8, 9, D:6) 2 arrows (9, 9, D:6) 2 arrows (-10, 13, D:6) a +0 quarterstaff (-25, 23, D:6) a +0 robe (-13, 23, D:6) a +0 dagger (20, 27, D:6) 21 arrows (6, 28, D:6) a +0 robe (-14, 29, D:6) a +0 greatsling (19, 34, D:6) a +0 scale mail Level 7 of the Dungeon [Shop] Amif's Weapon Emporium a +0 hand axe (39 gold) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (800 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). 17 stones (22 gold) 22 stones (28 gold) a +4 rapier (338 gold) a +2 rapier of freezing (249 gold) the +3 mace "Ecac" {crush, *Noise rElec rN+} (444 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from negative energy. It may make noises in combat. a +0 short sword (39 gold) a +0 great mace (84 gold) 16 arrows (41 gold) a +0 antimagic glaive (279 gold) 10 poisoned needles (52 gold) (0, 0, D:7) an arrow (0, 1, D:7) an arrow (-1, 2, D:7) a +0 shortbow of evasion 23 arrows (31, 8, D:7) a +0 trident (36, 19, D:7) 18 arrows (31, 22, D:7) a +0 flail (5, 23, D:7) a +0 animal skin a +0 hand axe (23, 23, D:7) a +0 spear (24, 23, D:7) a +0 spear (25, 23, D:7) a cursed -3 club (1, 25, D:7) a cursed +0 short sword (25, 33, D:7) 27 bolts (26, 38, D:7) a +0 shortbow 32 arrows (25, 40, D:7) an arrow (25, 41, D:7) 2 arrows Level 8 of the Dungeon (0, 0, D:8) a +1 dagger of draining a +3 leather armour (5, 1, D:8) a +0 dagger (-4, 3, D:8) a +0 short sword a +0 chain mail (-4, 4, D:8) a +0 dagger a +0 dagger a +0 robe a +0 dagger (-3, 6, D:8) a cursed +0 leather armour (2, 10, D:8) a +4 rapier (-28, 15, D:8) a +0 giant club (4, 18, D:8) 14 arrows (-1, 19, D:8) an arrow (-24, 20, D:8) a +0 hunting sling (-1, 20, D:8) 2 arrows (1, 21, D:8) an arrow (3, 22, D:8) a +0 shortbow 12 arrows (5, 22, D:8) a +0 flail (9, 25, D:8) 24 arrows (-22, 28, D:8) a +0 leather armour (-4, 28, D:8) a +0 giant club a +0 giant club (-10, 32, D:8) a scroll of random uselessness Level 9 of the Dungeon (0, 0, D:9) a potion of degeneration (49, 10, D:9) a +0 dagger (50, 10, D:9) a +0 shortbow (19, 14, D:9) a +0 robe (26, 14, D:9) a +0 giant club (5, 30, D:9) a +0 dagger a +0 robe (3, 33, D:9) a +0 club (28, 41, D:9) 20 sling bullets (43, 41, D:9) a +0 whip (8, 43, D:9) a +0 giant club (5, 44, D:9) a +0 giant spiked club Level 10 of the Dungeon (0, 0, D:10) a +2 scimitar of flaming a +2 robe of magic resistance (6, 4, D:10) 25 sling bullets (11, 8, D:10) 9 poisoned needles (26, 18, D:10) a +0 spear (27, 18, D:10) a +0 spear (20, 19, D:10) a +0 ring mail (25, 19, D:10) a +0 spear (26, 19, D:10) a +0 spear (27, 20, D:10) a +0 shortbow 11 arrows of flame (29, 20, D:10) an arrow of flame (30, 20, D:10) an arrow of flame (32, 20, D:10) an arrow of flame (34, 20, D:10) an arrow of flame (-4, 21, D:10) a +0 scimitar (31, 24, D:10) a +0 flail of draining (-10, 30, D:10) the +9 long sword of Misery {freeze, rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. (12, 31, D:10) a +0 falchion (34, 55, D:10) a +0 longbow 2 arrows (31, 57, D:10) an arrow (32, 57, D:10) 6 arrows Level 11 of the Dungeon (0, 0, D:11) a +0 buckler (19, 0, D:11) a +0 leather armour (15, 5, D:11) 2 poisoned arrows (15, 6, D:11) a +0 hand crossbow of freezing (10, 8, D:11) a +0 shortbow 13 poisoned arrows (15, 16, D:11) 7 tomahawks (6, 28, D:11) a +0 quarterstaff (3, 29, D:11) a +0 mace (-10, 30, D:11) a +0 leather armour (14, 34, D:11) 15 gold pieces (5, 40, D:11) a +0 falchion (7, 40, D:11) a +0 mace (5, 42, D:11) a +0 hand axe (7, 42, D:11) a +0 spear Level 1 of the Abyss (0, 0, Abyss:1) a scroll of enchant weapon (-6, 1, Abyss:1) a potion of cancellation a labyrinth (0, 0, Lab) a +0 plate armour (unseen)