Ezendos Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -38, D:1) a cursed -3 club (6, -41, D:1) a +0 club (11, -33, D:1) a +0 whip (15, -29, D:1) a +0 spear (23, -29, D:1) a +0 whip (43, -47, D:1) 6 bolts (43, -42, D:1) 5 large rocks (52, -26, D:1) a cursed +0 short sword (61, -26, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 7, D:2) 17 poisoned darts (1, 13, D:2) 7 atropa-tipped darts (7, 17, D:2) a +0 ring mail (8, 35, D:2) 25 sling bullets (13, 17, D:2) a +0 mace (15, 25, D:2) a +0 dagger (16, 29, D:2) a +0 dagger (16, 30, D:2) a +0 leather armour (26, 31, D:2) a +0 club (32, -12, D:2) a +0 leather armour (38, -9, D:2) a +0 hunting sling (40, -3, D:2) a +0 club (40, 35, D:2) a +0 ring mail (43, 11, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 mace a +0 leather armour (5, 13, D:3) a scarf of harm (8, 17, D:3) a +1 vorpal mace (11, 22, D:3) a +0 short sword a +0 chain mail (11, 36, D:3) a +0 ring mail (11, 37, D:3) a +0 club (12, -10, D:3) a +0 ring mail a cursed +0 short sword a +0 short sword a +0 leather armour a +0 short sword a +0 ring mail a +0 club (14, 21, D:3) a +0 war axe (15, 19, D:3) a cursed -3 dagger a +0 ring mail (15, 21, D:3) a +0 leather armour (28, 37, D:3) a +0 cloak a +0 buckler (36, 13, D:3) a cursed -3 short sword (44, -4, D:3) a +0 dagger (46, 5, D:3) a cursed -2 dagger Level 4 of the Dungeon (0, 0, D:4) a potion of degeneration (6, 10, D:4) a +0 trident (8, -25, D:4) a +0 mace (9, -36, D:4) a +0 war axe (15, 15, D:4) a +0 quarterstaff (21, -31, D:4) a +0 robe (25, -27, D:4) a +0 cloak (41, -38, D:4) a +0 mace (46, -2, D:4) a +0 ring mail (51, -14, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 club (1, 0, D:5) a +0 leather armour a +0 flail (1, 1, D:5) a +0 scale mail a +0 flail (1, 2, D:5) a +0 robe a +0 dagger (7, 1, D:5) a cursed -1 dagger (7, 8, D:5) a cursed +0 ring mail (10, -1, D:5) a +1 dagger of draining (12, -2, D:5) a +0 ring mail (25, -9, D:5) a cursed +0 dagger Level 6 of the Dungeon [Shop] Suemmoow's Book Shoppe a book of Annihilations (1104 gold) a book of Misfortune (200 gold) a book of Air (350 gold) a book of Minor Magic (200 gold) a book of Conjurations (300 gold) a Young Poisoner's Handbook (400 gold) a book of Alchemy (750 gold) a book of Callings (300 gold) a book of Necromancy (300 gold) (0, 0, D:6) 11 sling bullets (1, 22, D:6) a +0 short sword (10, -5, D:6) a +0 quarterstaff (10, 34, D:6) a +0 club (21, -8, D:6) a +0 leather armour (24, -19, D:6) a +0 great sword (38, 16, D:6) a +0 robe (44, -15, D:6) a cursed -3 long sword (46, 32, D:6) a +0 pair of gloves Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (7, 16, D:7) a +0 mace a +0 plate armour (10, 14, D:7) a +0 dagger a +0 robe (11, -15, D:7) a +0 giant spiked club (18, 12, D:7) a +0 flail a +0 leather armour (49, -20, D:7) a +0 club a +0 leather armour a +0 dagger of speed a +0 robe a +0 mace 2 boomerangs a +0 leather armour (49, 5, D:7) the cursed +1 leather armour of the Skies Above {Regen+ rCorr Int-3 Dex+4} It affects your intelligence (-3). It affects your dexterity (+4). It increases your rate of regeneration. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (51, -20, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a cursed -3 hunting sling a +0 mace a +0 leather armour (1, -1, D:8) a +0 dagger (2, -8, D:8) a +0 shortbow (2, 2, D:8) a +0 whip a +0 robe (3, 11, D:8) a +0 leather armour (5, -10, D:8) a cursed +0 leather armour (5, 2, D:8) a +0 dagger (11, -15, D:8) a +0 hand axe (33, -38, D:8) a +2 long sword of holy wrath (36, -32, D:8) 3 boomerangs Level 9 of the Dungeon [Shop] Icaptum's Antique Armour Shoppe the +1 leather armour of the Ten Devouring Lies {+Inv rN+ Int+5} (1071 gold) It affects your intelligence (+5). It protects you from negative energy. It lets you turn invisible. a +0 leather armour (60 gold) a +0 plate armour (690 gold) a +0 ring mail (120 gold) a +2 chain mail of fire resistance (645 gold) a +0 ring mail (120 gold) a +0 robe (21 gold) a +3 scale mail of magic resistance (780 gold) a +0 pair of boots (135 gold) a +0 ring mail (120 gold) (0, 0, D:9) a +0 ring mail (0, 35, D:9) a +0 leather armour a cursed +0 club (1, 33, D:9) a +0 whip (1, 34, D:9) a +0 ring mail a +0 trident (1, 35, D:9) a +0 chain mail a +0 dagger (1, 36, D:9) a +0 hand axe a +0 hand axe (1, 44, D:9) a potion of degeneration (3, 32, D:9) a +0 club (4, 21, D:9) a +0 trident (4, 30, D:9) a +0 club (6, 25, D:9) 28 bolts (7, 15, D:9) a +0 ring mail a +0 trident (7, 17, D:9) a +0 dagger (7, 38, D:9) a +0 leather armour a cursed -3 short sword (8, 37, D:9) 5 large rocks a +0 plate armour a +0 morningstar (9, 36, D:9) a large rock (19, 13, D:9) a +0 leather armour (22, 2, D:9) a +5 war axe a +0 robe a cursed +0 war axe a +0 robe (23, 2, D:9) a cursed +4 flail of freezing a +0 robe (23, 21, D:9) a +0 chain mail a +0 whip (23, 22, D:9) a +0 plate armour a +0 halberd of flaming (24, 5, D:9) the +6 spear "Luqiroc" {vamp, rF- Dex+5} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+5). It makes you vulnerable to fire. a scarf of invisibility (25, 5, D:9) a +0 giant spiked club a +2 dagger of protection a +1 whip of electrocution (26, 3, D:9) an uncursed amulet of inaccuracy (33, 15, D:9) a +0 flail a +0 plate armour a +0 halberd (34, 2, D:9) a +0 dagger (43, 20, D:9) a +0 giant club (44, 15, D:9) a +0 chain mail a +0 war axe a +0 chain mail a +0 flail (44, 44, D:9) a +0 flail of protection (52, 24, D:9) a +0 flail (58, 23, D:9) a cursed +0 halberd Level 10 of the Dungeon (0, 0, D:10) a +2 ring mail of magic resistance (0, 2, D:10) a +0 falchion (28, 2, D:10) a +0 giant club (30, 1, D:10) a +0 giant spiked club a +0 giant club (34, 0, D:10) a +0 chain mail a +0 war axe (38, -11, D:10) a +0 shortbow Level 11 of the Dungeon (1, -1, D:11) 4 large rocks (5, 23, D:11) the +6 mace of Jaroer {vorpal, rC- rN+ MP+9 Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It makes you vulnerable to cold. It protects you from negative energy. It affects your magic capacity (+9). (5, 33, D:11) 14 bolts (6, 21, D:11) an uncursed ring of fire (6, 23, D:11) the +7 bardiche of Glory {elec, +Blink Str+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+4). It lets you blink. (8, 36, D:11) 18 stones (9, 34, D:11) a +0 ring mail (15, 17, D:11) a large rock (15, 19, D:11) a large rock (19, 19, D:11) a +0 morningstar (28, 8, D:11) 21 sling bullets (29, 36, D:11) 17 sling bullets (38, -14, D:11) a +0 short sword of distortion (38, 6, D:11) a +1 great sword of flaming (39, -20, D:11) a curare-tipped dart (40, -20, D:11) a curare-tipped dart (41, -20, D:11) a curare-tipped dart (42, -18, D:11) a curare-tipped dart (44, -12, D:11) a +0 leather armour (51, 0, D:11) a +0 war axe (52, 34, D:11) a +0 scale mail (54, 3, D:11) a +0 robe a +3 short sword of freezing (55, 0, D:11) a +0 robe a +0 flail (55, 1, D:11) a +0 robe a +1 hand axe a cursed +5 hand axe a +0 robe (58, -3, D:11) a +0 robe (59, 15, D:11) a +0 leather armour a +0 falchion (59, 16, D:11) a +0 leather armour (60, 16, D:11) a +0 robe a +0 dagger Level 12 of the Dungeon (0, 0, D:12) a +0 club (2, -26, D:12) a +0 shortbow (3, -26, D:12) a +0 flail a +0 centaur barding a +0 shortbow a +2 shortbow of freezing (5, -26, D:12) a +0 shortbow (6, -25, D:12) a +0 shortbow (6, -19, D:12) a +1 long sword a +0 robe (6, -14, D:12) a +0 falchion a +0 scale mail (6, -13, D:12) a cursed -3 mace a +0 hunting sling a +0 dagger a +0 robe (8, -26, D:12) a cursed -2 mace a scroll of noise a +0 shortbow (8, -18, D:12) a +0 halberd a cursed +0 robe (9, -18, D:12) a cursed +0 halberd a +0 robe (14, -39, D:12) a +0 short sword (14, -34, D:12) a cursed +1 flail a cursed +0 robe (15, -34, D:12) a +0 falchion a +0 robe (16, -34, D:12) a cursed +0 leather armour a +0 hand axe (19, -41, D:12) a +0 robe a +0 dagger (21, -42, D:12) a +0 robe a +0 dagger (21, 4, D:12) 14 poisoned darts (22, -42, D:12) a +0 short sword (24, -39, D:12) a +0 robe a +0 dagger (26, -23, D:12) a +0 hand axe (35, -17, D:12) a +0 ring mail (36, -40, D:12) an uncursed ring of protection from cold (36, -35, D:12) 10 stones (38, 3, D:12) a +0 hunting sling Level 13 of the Dungeon (0, 0, D:13) a +0 arbalest (unseen) (1, -7, D:13) a +0 kite shield (2, 3, D:13) 2 bolts (2, 5, D:13) a bolt (2, 20, D:13) a scroll of random uselessness (3, 2, D:13) a bolt (3, 5, D:13) 2 bolts (5, 14, D:13) a +0 short sword a +0 leather armour (5, 15, D:13) a +0 mace (7, 4, D:13) a bolt (7, 5, D:13) a bolt (21, 20, D:13) a scroll of torment (24, 19, D:13) a +0 flail (40, 4, D:13) a +0 war axe (48, 4, D:13) 2 arrows (49, 4, D:13) a +0 great sword (unseen) (50, 5, D:13) a +0 flail (still there?) an arrow (still there?) (51, 9, D:13) a chunk of flesh (54, 7, D:13) an arrow (54, 20, D:13) a +0 shortbow the Ecumenical Temple Level 1 of the Orcish Mines (6, -15, Orc:1) 11 gold pieces (6, -12, Orc:1) 14 gold pieces (14, -12, Orc:1) 12 gold pieces (15, -15, Orc:1) 25 gold pieces (18, -10, Orc:1) 15 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 vorpal mace (2, 18, Lair:1) a phantom mirror (7, 26, Lair:1) a +0 flail (13, 11, Lair:1) 4 boomerangs (16, 19, Lair:1) a -4 ring of protection (21, -20, Lair:1) an uncursed ring of teleportation (24, 7, Lair:1) a book of Cantrips (26, -13, Lair:1) a +0 short sword Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 flail (1, -14, Lair:2) 10 sling bullets (16, -7, Lair:2) a +0 falchion (16, -5, Lair:2) a +4 flail (19, 3, Lair:2) 20 bolts (25, 20, Lair:2) 21 poisoned darts (33, 9, Lair:2) 414 stones (33, 16, Lair:2) a +0 spear (42, -27, Lair:2) a +0 trident (44, -22, Lair:2) a +0 rapier (46, -5, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) 16 stones (9, 27, Lair:3) 21 sling bullets 8 bolts (13, -2, Lair:3) a book of Cantrips (17, -19, Lair:3) 7 atropa-tipped darts (20, -13, Lair:3) a +0 falchion (20, 6, Lair:3) 8 javelins (30, 35, Lair:3) a wand of random effects (18) an uncursed ring of protection from fire (40, -15, Lair:3) a +1 cloak Level 4 of the Lair of Beasts (0, 0, Lair:4) 13 stones (9, 4, Lair:4) a +0 hunting sling (10, -42, Lair:4) a +0 giant spiked club (29, -16, Lair:4) a scroll of random uselessness (30, -13, Lair:4) a scroll of noise (40, -1, Lair:4) a +0 helmet (45, -11, Lair:4) a +0 giant spiked club (47, -14, Lair:4) 3 curare-tipped darts (53, -15, Lair:4) 16 poisoned darts (57, 8, Lair:4) a +0 dagger Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 chain mail (8, -3, Lair:5) 7 stones (10, 0, Lair:5) a +0 chain mail (11, -38, Lair:5) 25 sling bullets (14, 0, Lair:5) 22 stones (23, -29, Lair:5) 9 poisoned darts (58, -11, Lair:5) a +0 hunting sling Level 6 of the Lair of Beasts (0, 0, Lair:6) a +3 scale mail of magic resistance a +3 demon trident of venom (0, 10, Lair:6) a +0 robe (3, 5, Lair:6) 8 stones (3, 17, Lair:6) a javelin (5, 3, Lair:6) a javelin (5, 29, Lair:6) a +0 morningstar (8, 29, Lair:6) 2 javelins (9, 1, Lair:6) a +0 rapier (20, -14, Lair:6) 21 stones (20, -1, Lair:6) a +0 robe (28, -12, Lair:6) a +0 cloak (40, 29, Lair:6) a +0 leather armour (41, 28, Lair:6) a +0 leather armour (42, 26, Lair:6) a +0 leather armour (42, 27, Lair:6) 19 stones (43, -5, Lair:6) 15 poisoned darts (43, 26, Lair:6) a +0 plate armour (44, 25, Lair:6) a +3 vorpal triple sword (52, 36, Lair:6) a +0 troll leather armour