Exporg the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 arbalest a +5 hand crossbow (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour (unseen) (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the +0 sword of Power the -2 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (59, 36, D) the quicksilver dragon scales of Lischeu {MR+ Dex+8} It affects your dexterity (+8). It affects your resistance to hostile enchantments. (59, 37, D) the +5 robe of Night {Dark MR+ SInv} It affects your resistance to hostile enchantments. It lets you see invisible. (60, 2, D) a +2 trident of venom (60, 36, D) an uncursed ring of flight (60, 37, D) a phantom mirror (61, 8, D) a +4 trident of flaming (61, 11, D) a necrophage corpse (skeletalised by now) (61, 16, D) a +1 dagger of speed (61, 26, D) a phial of floods (61, 31, D) a crocodile corpse (61, 36, D) a manual of Fighting (61, 37, D) a +2 plate armour of fire resistance (62, 0, D) a sack of spiders (62, 1, D) a lightning rod (4/4) (62, 3, D) a +0 long sword (62, 8, D) a +2 falchion of slicing (62, 9, D) a +1 ring mail of fire resistance (62, 11, D) a cursed +0 war axe a +0 robe (62, 16, D) a +0 glaive of freezing (62, 17, D) an uncursed staff of poison (62, 20, D) an ugly thing corpse (62, 26, D) an uncursed staff of air (62, 27, D) a book of the Warp (62, 36, D) a book of Death (63, 0, D) a +2 ring mail of cold resistance (63, 5, D) a +0 long sword (unseen) (63, 8, D) a +1 halberd of freezing (63, 16, D) an uncursed staff of summoning (63, 26, D) a +1 glaive of protection (63, 27, D) an uncursed staff of death (63, 32, D) a black mamba corpse (63, 36, D) a lamp of fire (63, 37, D) a +3 amulet of reflection (64, 16, D) an uncursed staff of power a +2 longbow of freezing (64, 27, D) a +2 leather armour of positive energy (64, 33, D) a spiny frog corpse (65, 26, D) a +6 mace of protection (67, 0, D) a book of Summonings (67, 3, D) a +4 morningstar (68, 0, D) +0 fire dragon scales (69, 0, D) an uncursed ring of flight (69, 3, D) a +0 mace (unseen) (69, 11, D) a +0 arbalest (69, 36, D) a +2 vampiric falchion (70, 8, D) a +1 leather armour of poison resistance (70, 9, D) a book of Debilitation (70, 10, D) a +0 arbalest (70, 11, D) a +0 shortbow 13 arrows (70, 12, D) 6 arrows (70, 42, D) a cursed +3 battleaxe a +0 robe a +2 mace a +0 robe (71, 8, D) a phial of floods (71, 11, D) an uncursed staff of fire a +0 shortbow 19 arrows (71, 13, D) a +0 shortbow 25 arrows (71, 17, D) a book of Changes (71, 20, D) a cursed +0 scimitar (unseen) (71, 26, D) an uncursed staff of poison (71, 27, D) an uncursed amulet of guardian spirit (71, 36, D) a +1 spear of pain (71, 37, D) a book of the Tempests (72, 9, D) a +3 ring mail of poison resistance (72, 16, D) a book of Minor Magic (72, 17, D) a crystal ball of energy (72, 20, D) a cursed +0 robe (still there?) a black mamba corpse (still there?) (72, 27, D) an uncursed staff of energy (72, 36, D) a fan of gales (72, 37, D) a lightning rod (4/4) (73, 16, D) a crystal ball of energy (73, 17, D) the +4 hand axe "Ugoydug" {freeze, +Inv rN++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from negative energy. It lets you turn invisible. (73, 20, D) an adder skeleton (73, 21, D) a +0 long sword a naga corpse (73, 26, D) a +1 chain mail of poison resistance (73, 37, D) a +1 dagger of protection