Exporg the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +4 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 0, D) a book of Air (61, 3, D) a +0 short sword (unseen) (61, 4, D) a +0 great mace of distortion (unseen) (61, 8, D) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. (61, 12, D) a porcupine corpse (62, 0, D) a +0 long sword (62, 1, D) the cursed +1 spear of Yguguh {pierce, +Rage rC+ Str-4 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (-4). It protects you from cold. It lets you go berserk. It makes you more stealthy. It has a curse placed upon it. (62, 3, D) a +3 vampiric battleaxe (62, 5, D) an arrow (62, 8, D) an uncursed staff of conjuration (62, 9, D) an uncursed amulet of the gourmand (63, 2, D) a +1 glaive of venom (63, 8, D) the +12 long sword of Pitetwesch {drain, rElec} A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. (67, 0, D) a book of Minor Magic (69, 0, D) an uncursed staff of conjuration (70, 8, D) a +1 helmet of intelligence (70, 9, D) the +3 buckler of Athreiss {rN+ Int+4 SInv} It affects your intelligence (+4). It protects you from negative energy. It lets you see invisible. (71, 8, D) an uncursed staff of air (72, 8, D) a cursed staff of conjuration (72, 9, D) a +0 shortbow of freezing (75, 1, D) a +1 buckler of cold resistance