Exporg the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +14 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (19, 0, D) a manual of Bows (19, 1, D) a sack of spiders (19, 17, D) Dispater's Volume of Stones Spells Type Level a - Lee's Rapid Deconstruction Earth 5 b - Iron Shot Conjuration/Earth 6 c - Shatter Earth 9 (20, 0, D) a book of Annihilations (20, 17, D) a lightning rod (4/4) (21, 0, D) a book of Party Tricks (21, 1, D) a +0 glaive (21, 4, D) a +0 glaive a +0 war axe (21, 5, D) a +0 war axe (21, 17, D) a +1 cloak of invisibility (22, 0, D) a +0 trident (22, 3, D) the +9 morningstar of the Unspeakable One {flame, rN+ Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It protects you from negative energy. (22, 17, D) a +2 ring mail of magic resistance (23, 0, D) an uncursed staff of poison (23, 2, D) a +0 trident (unseen) (23, 4, D) a +0 morningstar of protection a +0 cloak a +2 dire flail of protection a white draconian corpse (23, 5, D) a +0 trident a +0 scimitar a purple draconian corpse (skeletalised by now) (23, 6, D) a cursed -2 short sword (unseen) (23, 17, D) a +2 arbalest of flaming (24, 0, D) a +0 centaur barding of stealth (24, 1, D) a +0 short sword (24, 3, D) a cursed ring of loudness a +0 short sword a yellow draconian corpse a red draconian corpse (24, 5, D) a +0 mace (unseen) (24, 17, D) a fan of gales (24, 18, D) a +1 scimitar of holy wrath (still there?) +2 acid dragon scales (still there?) (25, 0, D) a book of Fire (25, 1, D) a +0 flail an uncursed staff of air (25, 2, D) a +0 hand axe (unseen) (25, 3, D) a +0 short sword (unseen) (25, 17, D) an uncursed staff of cold (25, 18, D) a +4 hunting sling of flaming (26, 1, D) a Young Poisoner's Handbook (26, 17, D) a phial of floods (27, 0, D) a +0 morningstar (27, 1, D) a +0 dire flail an uncursed staff of conjuration (27, 17, D) the +4 ring mail of Anneni Ditopn {rN++ Str+4 Slay+2} It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It greatly protects you from negative energy. (28, 0, D) an uncursed staff of wizardry (28, 2, D) a +0 short sword (unseen) (28, 17, D) 4 scrolls of enchant weapon (29, 0, D) an uncursed staff of power (29, 1, D) a cursed staff of energy (29, 17, D) an uncursed staff of death (29, 19, D) a +0 robe (29, 20, D) a +0 whip (35, 0, D) Gilodwy's Disquisition on Creative Flames Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Inner Flame Hexes/Fire 3 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Malign Gateway Summoning/Translocation 7 (35, 10, D) a javelin (35, 14, D) a +2 robe of positive energy (35, 15, D) a box of beasts (35, 28, D) an uncursed staff of cold (35, 29, D) a +0 short sword (35, 31, D) a +0 scimitar (unseen) (36, 0, D) a +2 spear of venom (36, 1, D) the +0 pair of gloves of Epteg {*Corrode Str+2 Dex+3} It affects your strength (+2). It affects your dexterity (+3). It may corrode you when you take damage. (36, 2, D) a +2 long sword of pain 15 silver javelins a +0 leather armour (36, 15, D) a +2 hunting sling of velocity (36, 28, D) a +0 ring mail (36, 29, D) a +0 short sword (37, 0, D) an uncursed ring of poison resistance (37, 1, D) the +0 leather armour "Ruagawea" {Dex+4 SInv Stlth+} It affects your dexterity (+4). It lets you see invisible. It makes you more stealthy. (37, 4, D) a +1 spear of venom (unseen) (37, 14, D) a phantom mirror (37, 15, D) the +1 scale mail of Fanaticism {Int+7} It affects your intelligence (+7). (37, 28, D) an uncursed staff of conjuration (37, 29, D) a phial of floods (37, 31, D) a +5 halberd of protection a +0 shortbow 14 arrows a +0 leather armour an elf corpse (skeletalised by now) (37, 32, D) an arrow (38, 0, D) a +5 rapier of draining (38, 1, D) a +0 leather armour (38, 2, D) the +9 mace "Fotasoeck" {crush, +Fly Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It lets you fly. a +0 robe (38, 4, D) a +0 trident a +2 scale mail of magic resistance a merfolk corpse (skeletalised by now) (38, 5, D) 5 javelins the +5 pair of quick blades "Gyre" and "Gimble" {pierce, Dex-3} It inflicts extra damage upon your enemies. It affects your dexterity (-3). 14 steel javelins a +0 leather armour a +0 trident a cursed +0 leather armour (38, 6, D) a steel javelin (38, 7, D) a silver javelin a javelin (38, 10, D) a javelin (38, 11, D) a steel javelin (38, 14, D) a lamp of fire (38, 15, D) a book of Ice (38, 22, D) a hell hog corpse (skeletalised by now) (38, 28, D) an uncursed staff of wizardry (38, 29, D) a +0 short sword a +0 leather armour the Papyrus of Glamour and Boosts Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Song of Slaying Charms 2 c - Ensorcelled Hibernation Hexes/Ice 2 d - Spectral Weapon Hexes/Charms 3 (38, 32, D) a +5 hand axe of chopping a +0 rapier a +0 long sword 17 arrows a +0 shortbow an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (39, 0, D) an uncursed staff of air (39, 1, D) a +0 leather armour (39, 3, D) a +1 trident of venom a +0 robe (39, 4, D) a +8 spear of freezing 11 javelins the +6 plate armour "Adamojar" {MR+} It affects your resistance to hostile enchantments. a +1 broad axe of chopping a merfolk corpse (skeletalised by now) (39, 8, D) a steel javelin a javelin a silver javelin (39, 9, D) 2 javelins (39, 14, D) a +1 short sword of electrocution (39, 19, D) a +0 scimitar of flaming (39, 20, D) a +1 scimitar of flaming (39, 21, D) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (39, 28, D) a +0 long sword a cursed +0 leather armour a +0 dagger (39, 29, D) a +0 short sword (39, 31, D) an uncursed staff of power a +0 short sword an elf corpse (skeletalised by now) (39, 32, D) a +1 rapier of protection a +0 shortbow 20 arrows a +0 leather armour (39, 33, D) a +2 lajatang of pain a +0 shortbow 22 arrows a +0 leather armour a +0 leather armour a +0 long sword a +0 ring mail an elf corpse (skeletalised by now) (39, 34, D) an arrow (39, 35, D) a +1 scimitar of protection (40, 0, D) a box of beasts (40, 4, D) a +3 spear of piercing (unseen) (40, 5, D) a +0 spear 11 javelins a cursed +0 leather armour (40, 14, D) a +0 scimitar of flaming (40, 15, D) a book of Necromancy (40, 21, D) +0 fire dragon scales (40, 22, D) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (40, 28, D) an uncursed staff of death (40, 29, D) an uncursed staff of death (40, 32, D) a +0 long sword (unseen) (40, 34, D) a +0 long sword a +1 leather armour of fire resistance an elf corpse (skeletalised by now) (40, 35, D) an arrow (41, 0, D) a +0 spear (41, 1, D) a +1 spear of freezing (41, 2, D) 16 javelins (41, 4, D) a +0 leather armour (41, 5, D) a +0 spear (unseen) (41, 14, D) a crystal ball of energy (41, 15, D) a lightning rod (4/4) (41, 20, D) a +6 short sword of draining (41, 28, D) a +0 short sword (41, 29, D) an uncursed staff of fire (41, 33, D) a +0 short sword (unseen) (41, 36, D) an arrow (42, 0, D) a +0 leather armour (42, 1, D) an uncursed staff of poison (42, 14, D) a +0 mace of draining (42, 32, D) a +0 short sword (unseen) (43, 14, D) an uncursed staff of death (43, 28, D) an uncursed staff of conjuration (43, 29, D) an uncursed staff of cold (44, 28, D) a +7 blowgun (48, 7, D) a +0 dagger (unseen) (48, 8, D) a +0 dagger (unseen) (49, 1, D) a +3 blowgun (49, 9, D) a +0 robe (unseen) (49, 12, D) the +4 whip of Foul Odors {slash, *Drain rPois Str+9} It inflicts extra damage upon your enemies. It affects your strength (+9). It protects you from poison. It causes draining when unequipped. (49, 13, D) a +4 scale mail of poison resistance (49, 14, D) an uncursed ring of flight (49, 40, D) a +0 dagger (unseen) (50, 0, D) a +0 ring mail of cold resistance (50, 1, D) quicksilver dragon scales (50, 7, D) a +1 scimitar a +0 robe a cursed +2 dire flail a +2 leather armour of cold resistance (50, 14, D) the +5 falchion of the Moon {elec, Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It makes you more stealthy. (50, 24, D) a sack of spiders (50, 25, D) a book of Death (50, 36, D) a lamp of fire (51, 0, D) a +6 broad axe of electrocution (51, 7, D) an uncursed ring of stealth the Volume of Damaging Enhancements Spells Type Level a - Sting Conjuration/Poison 1 b - Ozocubu's Armour Charms/Ice 3 c - Static Discharge Conjuration/Air 3 d - Fulminant Prism Conjuration/Hexes 4 e - Bolt of Draining Conjuration/Necromancy 5 an uncursed ring of magical power a +6 ring of strength a +6 ring of intelligence a +6 ring of dexterity a +0 shield a +0 scale mail (51, 24, D) a +0 long sword of slicing (51, 25, D) an uncursed ring of see invisible (51, 37, D) a +1 quarterstaff of draining (51, 40, D) a +0 war axe (52, 0, D) a book of Death (52, 12, D) the +3 scale mail of the Fiend {Stlth+} It makes you more stealthy. (52, 13, D) an uncursed amulet of regeneration a +1 dagger of venom (52, 24, D) an uncursed staff of air (52, 25, D) a phial of floods (52, 36, D) a phial of floods (52, 37, D) a book of Maledictions (52, 40, D) a +1 dagger of speed a +0 robe (53, 1, D) a +0 robe (53, 12, D) an uncursed staff of earth (53, 13, D) a fan of gales (53, 24, D) a book of Minor Magic (53, 25, D) an uncursed staff of wizardry (53, 36, D) a +2 robe of cold resistance (53, 37, D) an uncursed ring of see invisible (54, 0, D) a +3 antimagic great sword (54, 1, D) an uncursed staff of power (54, 12, D) the +7 broad axe "Yvenly" {drain, rElec rPois Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). It insulates you from electricity. It protects you from poison. (54, 13, D) a +2 dagger of speed (54, 24, D) an uncursed ring of resist corrosion (54, 25, D) a +2 trident of piercing (55, 0, D) a lamp of fire (55, 1, D) the +4 glaive of Forced Transition {chop, Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). (55, 12, D) a +1 hand crossbow of velocity (55, 24, D) a +3 chain mail of magic resistance (59, 36, D) a book of Air (59, 37, D) a +2 falchion of protection (60, 36, D) a +3 dagger of draining (60, 37, D) a +2 chain mail of cold resistance (60, 40, D) a +2 demon trident of draining 6 javelins a +0 scale mail (60, 41, D) a +1 short sword of distortion a +0 blowgun 2 curare-tipped needles a +2 long sword of holy wrath a +0 chain mail a +0 shield of reflection a +1 longbow of flaming 21 arrows a +1 centaur barding of stealth (60, 43, D) the +7 lajatang of Duty {drain, rF+ MR+ SInv} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It affects your resistance to hostile enchantments. It lets you see invisible. (unseen) (61, 8, D) a +0 dagger (61, 9, D) an uncursed staff of power a +0 robe (61, 10, D) a +0 dagger (unseen) (61, 16, D) a crystal ball of energy (61, 26, D) a +1 hand crossbow of velocity (61, 36, D) a +0 dagger (61, 41, D) a cursed -1 dagger a +1 cloak a +0 lajatang a +0 robe (61, 42, D) a curare-tipped needle an arrow (62, 0, D) an uncursed amulet of the gourmand (62, 1, D) a +1 plate armour of poison resistance (62, 9, D) a +0 ring mail a +2 plate armour of fire resistance (62, 10, D) a cursed -2 flail (62, 16, D) a box of beasts (62, 17, D) the Reference Book on the Blistering Birds Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Deflect Missiles Charms/Air 6 c - Ignition Fire 8 (62, 26, D) a +1 chain mail of magic resistance (62, 27, D) a +2 rapier of protection (62, 29, D) a cursed +0 club (62, 30, D) a +0 flail (still there?) a +0 long sword (still there?) (62, 36, D) an uncursed staff of cold (62, 37, D) a +4 dagger of venom (62, 39, D) a +0 dagger a +1 robe of fire resistance (62, 41, D) the +2 shortbow of Frustration {velocity, MR+} Any arrow fired from it inflicts extra damage. It affects your resistance to hostile enchantments. a +0 leather armour of magic resistance (63, 0, D) a +1 hunting sling of freezing (63, 8, D) an uncursed staff of cold (63, 17, D) a book of the Warp (63, 20, D) (unseen) (63, 26, D) the Papyrus of the Birds Spells Type Level a - Shock Conjuration/Air 1 b - Poisonous Vapours Poison/Air 2 c - Airstrike Air 4 d - Conjure Ball Lightning Conjuration/Air 6 (63, 29, D) a +0 dire flail a +0 robe (63, 36, D) a fan of gales (64, 16, D) a +1 mace of protection (64, 17, D) a +4 spear of venom (64, 26, D) Ifoz Sed's Volume of the Warped Mountains Spells Type Level a - Apportation Translocation 1 b - Shroud of Golubria Charms/Translocation 2 c - Passwall Transmutation/Earth 2 d - Stone Arrow Conjuration/Earth 3 e - Lesser Beckoning Translocation 3 f - Disjunction Translocation 8 (64, 29, D) a +0 halberd (unseen) (67, 0, D) the +2 robe "Maafoanal" {rF+ Str+4 Dex+2 SInv} It affects your strength (+4). It affects your dexterity (+2). It protects you from fire. It lets you see invisible. (68, 0, D) +0 fire dragon scales (69, 0, D) a +0 hunting sling of flaming (69, 10, D) the +9 long sword "Inwicrosk" {flame, Str+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). (unseen) (69, 36, D) a book of Debilitation (70, 8, D) a +0 dagger (70, 9, D) an uncursed staff of energy (70, 36, D) a book of Air (71, 8, D) an uncursed staff of earth (71, 16, D) the +1 robe of Vampiric Thralls {Int+3} It affects your intelligence (+3). (71, 17, D) a +4 great mace of protection (71, 26, D) a +2 great sword of electrocution (71, 27, D) a +0 helmet of see invisible (71, 36, D) a +1 fustibalus of velocity (72, 8, D) the +8 hunting sling of Ungejem {venom, *Corrode rPois MR+ Int+4} It poisons the ammo it fires. It affects your intelligence (+4). It protects you from poison. It affects your resistance to hostile enchantments. It may corrode you when you take damage. (72, 9, D) an uncursed staff of energy (72, 16, D) an uncursed staff of earth (72, 17, D) a +0 whip of electrocution (72, 26, D) a +3 chain mail of fire resistance (72, 30, D) a +0 flail (72, 36, D) a book of Necromancy (72, 37, D) a +2 robe of fire resistance (73, 1, D) the +6 quarterstaff "Tipred" {drain, +Blink rElec Str+4 Int+2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It affects your intelligence (+2). It insulates you from electricity. It lets you blink. (73, 2, D) 4 large rocks (73, 17, D) the +7 falchion "Wicubet" {antimagic, rF+ rC- Dex+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+4). It protects you from fire. It makes you vulnerable to cold. (73, 26, D) a +4 chain mail of fire resistance (73, 27, D) +2 shadow dragon scales (73, 36, D) a +1 helmet of intelligence (73, 37, D) a +0 long sword of draining (74, 2, D) a +0 dire flail a +0 dire flail (74, 4, D) a large rock (75, 1, D) an uncursed staff of conjuration