Dungeon Sprint DCSS version 0.21.1-1-g345015f (webtiles) character file. 37 Exporg the Skirmisher (level 3, -6/44 HPs) Began as an Ogre Monk on May 12, 2018. Mangled by an ogre ... wielding a +0 giant spiked club (25 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:26 (161 turns). Exporg the Skirmisher (Ogre Monk) Turns: 161, Time: 00:00:26 Health: -6/44 AC: 3 Str: 16 XL: 3 Next: 39% Magic: 3/3 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 11 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.14/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (-6 -> -8), hasted, very quick A: large, unfitting armour, tough skin 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds g - 2 potions of magic h - a potion of berserk rage Comestibles c - a ration j - a chunk of flesh Skills: + Level 6.0 Fighting + Level 4.5 Maces & Flails + Level 4.0 Dodging + Level 1.8 Stealth You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History The shadow imp barely misses you. You closely miss the shadow imp. The shadow imp is moderately wounded. You hit the shadow imp but do no damage. The shadow imp is moderately wounded. You feel sick. The shadow imp hits you. You sock the shadow imp! You kill the shadow imp! Your Fighting skill increases to level 6! Your Dodging skill increases to level 4! You sock the ogre! The ogre is moderately wounded. The ogre misses you. You sock the ogre! The ogre is severely wounded. You completely miss the ogre. The ogre is severely wounded. The ogre hits you with a giant spiked club!! Ouch! That really hurt! You die... ▓.▓ ▓.▓ ▓.▓ ▓†▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓O▓ ▓r▓ ▓s▓ ▓.▓ ▓.▓ ▓.▓ ▓+▓ You could see an ogre, a scorpion and a quokka. Vanquished Creatures A worker ant (D) A shadow imp (D) A dart slug (D) A goblin (D) A jackal (D) A frilled lizard (D) A rat (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Exporg the Ogre Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 24/24 MP: 1/1 15 | D | Reached XP level 2. HP: 19/33 MP: 2/2 144 | D | Noticed an ogre 144 | D | Noticed a scorpion 149 | D | Reached skill level 5 in Fighting 149 | D | Reached XP level 3. HP: 29/44 MP: 3/3 158 | D | Reached skill level 6 in Fighting 161 | D | Mangled by an ogre Skill XL: | 1 2 3 | ---------------+----------+----- Maces & Flails | 3 4 | 4.5 Dodging | 3 4 | 4.0 Fighting | 5 6 | 6.0 Stealth | | 1.8 Action || total -------------------------++------- Melee: Mace || 27 Use: Potion || 1 Armor: Robe || 1 Dodge: Dodged || 10