Exporg Level 1 of the Dungeon (0, 0, D:1) 15 arrows (6, 11, D:1) a +0 club (14, 2, D:1) 28 stones (18, 19, D:1) a +0 hand axe (18, 31, D:1) a +0 club (18, 32, D:1) a cursed -1 club (24, 2, D:1) a +0 short sword (27, 7, D:1) a +0 short sword (27, 29, D:1) a stone (29, 5, D:1) a cursed +0 helmet (34, 3, D:1) a +0 club (36, -1, D:1) 13 arrows (42, 7, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -18, D:2) a +0 falchion (4, 5, D:2) a +0 dagger (5, -16, D:2) 20 stones (25, -16, D:2) 8 sling bullets (33, -4, D:2) 30 stones Level 3 of the Dungeon (0, 0, D:3) 23 stones (4, 12, D:3) 17 stones (15, -1, D:3) 15 arrows (18, -9, D:3) a +0 whip (20, -27, D:3) 21 stones (26, 24, D:3) a throwing net (31, 19, D:3) 14 sling bullets (32, -10, D:3) a +0 club (33, -11, D:3) a +0 club a +0 dagger a +0 club (39, 0, D:3) a cursed -2 club (39, 19, D:3) a +0 spear (44, 15, D:3) a +0 club a +0 hunting sling 12 stones (47, 4, D:3) a +0 hunting sling (47, 13, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) a +0 mace (4, 5, D:4) a +0 leather armour (5, 4, D:4) a cursed -2 short sword (5, 5, D:4) a cursed -1 club a +0 leather armour (11, 11, D:4) 30 stones (12, 44, D:4) the cursed +1 leather armour of the Cricket {Int+7 Dex+3} It affects your intelligence (+7). It affects your dexterity (+3). It has a curse placed upon it. (13, -1, D:4) a +0 flail a +0 ring mail (14, 1, D:4) a tomahawk (14, 3, D:4) a tomahawk (14, 37, D:4) a +0 chain mail (15, -1, D:4) a +0 scimitar (15, 4, D:4) a tomahawk (15, 5, D:4) a tomahawk (16, 24, D:4) 9 sling bullets (39, 36, D:4) 20 arrows (40, 41, D:4) 23 stones (42, 8, D:4) a scroll of identify (44, 9, D:4) a scroll of identify (49, 12, D:4) a +0 club (50, 46, D:4) a +0 mace (54, 21, D:4) a +0 leather armour (57, 7, D:4) 27 stones (61, -5, D:4) a +0 dagger (62, -5, D:4) an uncursed ring of loudness a +0 leather armour a +0 dagger a +0 robe a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 spear (5, 29, D:5) 15 arrows (6, 5, D:5) a +0 whip (8, 40, D:5) 22 sling bullets (15, 28, D:5) a +0 shield (17, 20, D:5) 2 arrows (17, 23, D:5) a cursed -2 shortbow 8 arrows (26, 46, D:5) a +0 battleaxe (28, 21, D:5) a +0 giant spiked club (31, 45, D:5) a +0 hand axe (32, 45, D:5) a +2 dagger of venom (35, 45, D:5) a +0 hand axe a +0 morningstar a +0 club a +0 leather armour (36, 45, D:5) a cursed -3 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (1, -39, D:6) a +2 naga barding (2, -31, D:6) 5 tomahawks (4, -5, D:6) a +0 ring mail (7, 13, D:6) a +0 robe (13, 0, D:6) a +0 animal skin (13, 1, D:6) a +1 whip of freezing a +0 robe (26, -24, D:6) 25 stones (36, -24, D:6) a +0 war axe (37, -24, D:6) a +0 dagger a +0 robe (38, -33, D:6) 16 sling bullets (41, -27, D:6) 19 stones (42, -4, D:6) a +0 giant spiked club (48, -11, D:6) a +0 flail a +1 leather armour of cold resistance (52, 10, D:6) a +0 falchion (58, -18, D:6) 7 stones Level 7 of the Dungeon (0, 0, D:7) a +0 club (4, -25, D:7) a cursed +0 giant club (4, -7, D:7) a +0 robe (11, 0, D:7) a +2 hand axe of chopping a +0 dagger a +0 dagger a +0 robe (12, 0, D:7) a +0 club a +0 leather armour (14, 13, D:7) a +0 scale mail (15, 1, D:7) a tomahawk (16, 1, D:7) a tomahawk (16, 6, D:7) a +0 long sword (16, 13, D:7) a +0 dagger (17, 1, D:7) a tomahawk (18, 2, D:7) a +0 mace a +0 leather armour (24, -13, D:7) a +0 hand axe (32, -28, D:7) a +0 short sword a +0 ring mail (33, -26, D:7) a +0 club a cursed +0 dire flail a +0 plate armour a +0 war axe a +0 ring mail (33, -24, D:7) a +0 flail a +0 ring mail a +0 trident a +0 ring mail (34, -28, D:7) a +0 dagger a +0 robe (39, 4, D:7) a +0 short sword a cursed +0 leather armour (42, 9, D:7) 18 arrows (51, -22, D:7) 8 stones Level 8 of the Dungeon (0, 0, D:8) 23 arrows (3, -11, D:8) a +0 club (3, 3, D:8) 28 sling bullets (19, 22, D:8) a +0 leather armour a +0 morningstar (20, 23, D:8) a +0 short sword (still there?) 8 arrows (still there?) a cursed +0 shortbow (still there?) (21, 24, D:8) a cursed amulet of guardian spirit a +0 war axe a +0 animal skin (21, 27, D:8) a +0 leather armour (22, 23, D:8) a +0 short sword (unseen) (22, 24, D:8) a +0 whip (25, 23, D:8) a +0 animal skin (27, -23, D:8) 25 stones (28, 26, D:8) a cursed -3 dagger (31, 9, D:8) 2 tomahawks (31, 17, D:8) 16 arrows (33, 0, D:8) a +0 ring mail (35, 9, D:8) an arrow (36, 8, D:8) an arrow (37, 5, D:8) 11 arrows a +0 shortbow (46, 19, D:8) a +3 dagger of chaos a +2 robe of magic resistance Level 9 of the Dungeon (0, 0, D:9) 12 stones (15, -19, D:9) a +0 short sword (26, -2, D:9) a +0 whip (27, -2, D:9) 4 stones 2 arrows (28, -2, D:9) an arrow a +0 spear a +0 whip (35, 15, D:9) 18 stones (45, -4, D:9) a +0 long sword (48, -1, D:9) a +0 giant club (53, -1, D:9) a throwing net Level 10 of the Dungeon (0, 0, D:10) a +0 robe (1, -1, D:10) a +0 shortbow 19 arrows (4, -19, D:10) a +0 war axe a +0 leather armour (4, -18, D:10) a +0 hand axe a +0 hand axe a +0 ring mail (4, -5, D:10) an arrow (5, -35, D:10) a +0 robe a +0 dagger (5, -18, D:10) a +0 ring mail a +0 club (6, -35, D:10) a +0 club a +0 long sword a +0 chain mail (6, -33, D:10) a +0 chain mail a +0 trident (11, -1, D:10) 18 stones (14, -37, D:10) a +0 club (33, -42, D:10) 23 sling bullets (36, -56, D:10) a cursed +0 morningstar a +0 robe (38, -7, D:10) a +0 buckler (43, -34, D:10) a +0 short sword (48, -55, D:10) a +0 dagger (49, -55, D:10) a +0 short sword a stone (49, -54, D:10) 2 stones (49, -53, D:10) a stone (50, -56, D:10) a +0 short sword a stone (50, -55, D:10) a +0 whip (61, -39, D:10) a +0 falchion (61, -31, D:10) 14 stones (63, -40, D:10) a +0 trident (63, -39, D:10) a +0 dagger a +0 short sword (63, -38, D:10) a +0 dagger (63, -25, D:10) a +0 hunting sling (66, -45, D:10) a +0 chain mail Level 11 of the Dungeon (1, -10, D:11) a large rock (1, 22, D:11) a cursed -1 whip (2, 20, D:11) 28 stones (2, 22, D:11) a +0 dagger a +0 robe 7 stones (2, 23, D:11) a +0 hand axe a +0 leather armour (3, -13, D:11) a large rock (4, -14, D:11) a large rock (4, 3, D:11) a +0 glaive a +0 chain mail (5, 3, D:11) a +0 dire flail a +0 chain mail a +0 trident (5, 4, D:11) a +0 club a cursed +0 leather armour (7, 4, D:11) a +0 leather armour a +0 club (8, 3, D:11) a +0 plate armour a +0 short sword (10, 13, D:11) a +0 short sword (10, 14, D:11) 2 stones (10, 15, D:11) a +0 whip (11, 14, D:11) a +0 dagger 3 stones (11, 26, D:11) 17 stones (12, 14, D:11) a stone (12, 15, D:11) a stone (13, 16, D:11) 3 stones (24, -2, D:11) a +4 dire flail a +0 robe a +0 dagger a +0 shortbow 21 arrows a +0 troll leather armour a +0 short sword (24, -1, D:11) a wand of flame (22/48) a +0 morningstar a +0 chain mail a +0 scale mail a +0 flail (25, -3, D:11) a +0 giant club (26, -4, D:11) an arrow (27, -21, D:11) a +0 dire flail a +0 giant spiked club (28, 1, D:11) the +1 animal skin of the Orcish Mines {Str+3 Dex+4} It affects your strength (+3). It affects your dexterity (+4). (29, 1, D:11) a +0 whip a +0 battleaxe a +0 leather armour a +0 rapier a +0 mace (30, 22, D:11) 24 stones (39, -3, D:11) 11 poisoned needles (39, -2, D:11) a +0 whip (39, -1, D:11) 25 stones (39, 3, D:11) a +0 quarterstaff (39, 4, D:11) a +0 chain mail (40, -3, D:11) a +0 trident (40, 6, D:11) a +0 halberd (42, 9, D:11) 18 poisoned needles (44, -4, D:11) a +0 troll leather armour (44, -2, D:11) a +0 falchion (52, -25, D:11) a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) a cursed +0 chain mail (2, 8, D:12) a +0 dagger (5, 13, D:12) a +0 giant club (6, 44, D:12) a +0 robe a +0 spear (7, 8, D:12) a +0 robe (7, 44, D:12) a +0 robe a +2 long sword of freezing (8, 43, D:12) a +0 robe a cursed +0 long sword (15, 55, D:12) a +0 giant spiked club a +0 giant spiked club (20, 14, D:12) 2 tomahawks (26, 50, D:12) a +0 chain mail (37, 45, D:12) a +0 scale mail (39, -4, D:12) a +0 mace (39, 44, D:12) a +0 giant club a cursed -3 giant club (40, 34, D:12) 3 large rocks (45, 9, D:12) a cursed -3 flail (45, 10, D:12) a +0 flail a +0 leather armour a +0 club (45, 11, D:12) a +0 dagger a +0 robe (46, 11, D:12) a +0 dagger a +0 robe (46, 52, D:12) a +0 falchion (48, 53, D:12) a +0 mace a +0 dagger a cursed -2 robe (60, 48, D:12) 19 poisoned needles (65, 38, D:12) 22 stones Level 13 of the Dungeon (0, 0, D:13) a +1 great mace of holy wrath a +0 leather armour (4, -19, D:13) 2 curare-tipped needles (6, -15, D:13) 3 curare-tipped needles (6, -14, D:13) a +0 club a +0 leather armour a +0 short sword a +0 scale mail a +1 dagger of venom a +0 blowgun (7, -14, D:13) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (7, -13, D:13) a +0 trident Level 14 of the Dungeon (0, 0, D:14) a tomahawk (0, 1, D:14) a +0 dagger a +0 chain mail a +2 flail of draining a +0 war axe 3 tomahawks a cursed +0 chain mail (1, 3, D:14) a cursed +0 dagger (2, 2, D:14) a +0 giant club a +0 giant spiked club (3, 1, D:14) a +0 trident (7, -17, D:14) a +2 long sword 19 stones a +0 ring mail a +0 shield (7, -16, D:14) a +0 long sword a +0 ring mail a +0 buckler (7, -15, D:14) a +0 great sword of holy wrath 13 stones (7, -14, D:14) a +0 battleaxe (unseen) (7, -10, D:14) a stone (7, 3, D:14) an arrow (8, -21, D:14) a +0 leather armour (9, -18, D:14) a +0 spear (9, 3, D:14) a +0 shortbow (still there?) 2 arrows (still there?) (30, -6, D:14) an arrow (31, -9, D:14) an uncursed staff of energy (31, -8, D:14) a crystal ball of energy (31, -7, D:14) a +8 flail of protection (31, -6, D:14) an arrow (32, -9, D:14) a lamp of fire (32, -8, D:14) the ring of Meametye {*Corrode rC+ Str+3 Dex+4 SInv} [ring of dexterity] It affects your strength (+3). It affects your dexterity (+4). It protects you from cold. It lets you see invisible. It may corrode you when you take damage. (32, -7, D:14) a +2 robe of cold resistance (33, -9, D:14) the ring "Ynovomar" {rF+ Slay+3 Stlth-} [ring of loudness] It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. It makes you less stealthy. (33, -8, D:14) the +3 arbalest of Ibbuoch {elec, rF++} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It greatly protects you from fire. (33, -7, D:14) a phial of floods (33, 0, D:14) 16 stones (36, -30, D:14) a stone (36, -29, D:14) a stone the Ecumenical Temple Level 1 of the Lair of Beasts (21, 35, Lair:1) the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). (21, 39, Lair:1) a +0 rapier of electrocution (22, 35, Lair:1) the +1 morningstar "Bukat" {crush, rElec Int+5} It inflicts extra damage upon your enemies. It affects your intelligence (+5). It insulates you from electricity. (37, -3, Lair:1) a +0 scale mail (44, 16, Lair:1) a +0 mace (48, 42, Lair:1) a lamp of fire (51, 45, Lair:1) a +0 long sword (59, 18, Lair:1) 12 stones (69, 11, Lair:1) a +2 chain mail of fire resistance a +3 flail (69, 36, Lair:1) 21 sling bullets Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (1, -16, Lair:2) a wand of enslavement (20/24) a wand of paralysis (19/24) a wand of random effects (27/48) a wand of polymorph (13/24) 4 potions of degeneration a wand of paralysis (9/24) a wand of lightning (5/15) (2, -31, Lair:2) a +0 ring mail (16, -2, Lair:2) a +0 ring mail (17, -9, Lair:2) 8 sling bullets (29, -6, Lair:2) a +0 robe (32, 7, Lair:2) 14 arrows (43, -24, Lair:2) 4 needles of sleeping (45, -20, Lair:2) 28 stones (46, -22, Lair:2) a cursed -2 leather armour (46, -16, Lair:2) a +0 falchion of holy wrath (61, -36, Lair:2) a wand of lightning (1/15) Level 3 of the Lair of Beasts (12, -19, Lair:3) 16 stones (13, 2, Lair:3) a +0 scimitar (16, -3, Lair:3) a +2 ring of intelligence (17, -3, Lair:3) a book of Annihilations a book of Changes a book of Party Tricks (27, -46, Lair:3) a +0 chain mail (31, 3, Lair:3) 16 stones (33, 4, Lair:3) a +0 leather armour (39, -33, Lair:3) a wand of paralysis (14/24) (42, -26, Lair:3) a book of Minor Magic (48, 4, Lair:3) a +0 spear (56, -42, Lair:3) a +0 helmet (59, 9, Lair:3) 14 sling bullets Level 4 of the Lair of Beasts (12, -30, Lair:4) an uncursed staff of conjuration (13, -46, Lair:4) 19 sling bullets (15, -47, Lair:4) a +0 hunting sling (20, -27, Lair:4) a +0 mace (22, -31, Lair:4) a +0 mace (23, -32, Lair:4) a +0 halberd a cursed +0 robe (23, -31, Lair:4) a +0 trident (27, -19, Lair:4) 14 stones (33, -10, Lair:4) 26 stones (40, 9, Lair:4) a +0 war axe a +0 leather armour a +0 war axe a cursed +0 robe (41, 7, Lair:4) a +0 war axe a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 blowgun (4, 1, Lair:5) 20 sling bullets (5, 23, Lair:5) a +0 hand axe (11, 24, Lair:5) 23 sling bullets (12, 43, Lair:5) a +0 war axe of chopping (21, -4, Lair:5) a +0 great sword (30, 11, Lair:5) a +0 leather armour (34, -1, Lair:5) a +0 leather armour (43, 38, Lair:5) a +0 flail (51, 23, Lair:5) 9 poisoned needles Level 6 of the Lair of Beasts (0, 0, Lair:6) a spiny frog corpse (1, -4, Lair:6) 17 stones (4, -33, Lair:6) a crocodile corpse (5, -28, Lair:6) a water moccasin corpse (5, -6, Lair:6) 8 needles of confusion (8, -36, Lair:6) 11 arrows (13, 6, Lair:6) a +0 leather armour (14, -14, Lair:6) an elephant corpse (15, -39, Lair:6) an uncursed ring of magical power (15, -14, Lair:6) a wind drake corpse (16, -39, Lair:6) 3 scrolls of random uselessness a wand of random effects (30/48) an uncursed amulet of harm (17, -3, Lair:6) an elephant corpse (18, -38, Lair:6) a komodo dragon corpse (skeletalised by now) (18, 3, Lair:6) a water moccasin corpse (18, 4, Lair:6) a water moccasin corpse (19, -39, Lair:6) a water moccasin corpse (skeletalised by now) (19, -3, Lair:6) a wyvern corpse (21, -17, Lair:6) a +3 ring of strength (21, -16, Lair:6) a potion of ambrosia (21, -15, Lair:6) the ring "Dumud" {*Tele rPois rF+ Int+5 Dex-2} [ring of teleportation] It may teleport you next to monsters. It affects your intelligence (+5). It affects your dexterity (-2). It protects you from fire. It protects you from poison. (23, -1, Lair:6) a crocodile corpse (23, 5, Lair:6) a +0 shortbow (26, -33, Lair:6) a water moccasin corpse (skeletalised by now)