Exporg Level 1 of the Dungeon (0, 0, D:1) a +0 club (21, 1, D:1) a +0 short sword (24, 2, D:1) a stone (36, 24, D:1) a +0 dagger (37, 28, D:1) a +0 club (37, 29, D:1) a +0 whip (38, 28, D:1) 24 stones (39, 27, D:1) a +0 short sword (41, -7, D:1) 24 bolts (41, -4, D:1) a +0 whip (41, -2, D:1) 20 stones (53, 11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (5, -25, D:2) a cursed -3 club a +0 leather armour (6, 7, D:2) a +0 club (13, 8, D:2) 15 stones (18, -20, D:2) a stone (19, -19, D:2) a stone (27, -29, D:2) a +0 whip (30, 4, D:2) a +0 dagger (31, -25, D:2) a +0 club (32, -19, D:2) a +0 club (35, -21, D:2) a +0 club (39, -21, D:2) a +0 club (46, -5, D:2) a +0 hand axe (47, -18, D:2) a +0 club (51, -10, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 chain mail a +0 scale mail a +0 mace a +0 hand axe a cursed +0 leather armour (0, 1, D:3) a +0 dagger a +0 robe (7, 23, D:3) 21 stones (11, 9, D:3) a +0 club (12, -6, D:3) a +0 dagger a +0 dagger a +0 club a +4 dagger (13, -7, D:3) a +0 dagger (13, -5, D:3) a +0 club (16, 26, D:3) a +0 war axe (20, 1, D:3) a +0 club (28, 30, D:3) 12 stones (43, -1, D:3) a +0 dagger (43, 0, D:3) a +0 scale mail (47, -14, D:3) a +0 helmet (52, -6, D:3) a +0 war axe a +0 falchion a +0 leather armour (53, -6, D:3) a +0 flail a +0 scale mail a +0 ring mail (53, -5, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Meihaelad's Gadget Shoppe a wand of paralysis (9/24) (154 gold) a lamp of fire (560 gold) a sack of spiders (280 gold) a fan of gales (560 gold) a lamp of fire (560 gold) a wand of acid (8/15) (336 gold) a wand of flame (21/48) (161 gold) a phial of floods (560 gold) a crystal ball of energy (280 gold) a wand of polymorph (10/24) (168 gold) a phial of floods (560 gold) a lightning rod (4/4) (560 gold) a lamp of fire (560 gold) a wand of acid (3/15) (196 gold) [Shop] Biufub's Jewellery Shoppe the ring of Higi {+Inv MP+9} (442 gold) [ring of magical power] It affects your magic capacity (+9). It lets you turn invisible. the ring "Roas" {Wiz rF+ Int+3} (653 gold) [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It protects you from fire. a +3 ring of dexterity (204 gold) the amulet "Leihem" {rElec Regen+ Str+3 Slay+2} (763 gold) [amulet of regeneration] It affects your strength (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It insulates you from electricity. It increases your rate of regeneration. a cursed -2 ring of intelligence (26 gold) an uncursed amulet of guardian spirit (390 gold) an uncursed ring of magical power (260 gold) an uncursed ring of wizardry (390 gold) a cursed ring of loudness (58 gold) [Shop] Ramam's Weapon Emporium a +0 short sword (30 gold) a +3 short sword (200 gold) a +0 spear (30 gold) a +1 executioner's axe of electrocution (320 gold) a +0 war axe (35 gold) a +0 long sword (35 gold) 3 steel tomahawks (45 gold) 25 arrows (50 gold) a +0 quarterstaff (40 gold) 24 bolts (48 gold) a +0 falchion (30 gold) the +8 war axe of Eternal Vigilance {flame, Int+5} (638 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+5). a +0 spear (30 gold) a +0 dagger (20 gold) 18 sling bullets (90 gold) a +0 hunting sling (15 gold) (7, -9, D:4) a +0 leather armour (13, -11, D:4) a +0 helmet (16, -17, D:4) a +0 flail (17, 2, D:4) a +0 ring mail (18, -16, D:4) 21 stones a +0 hunting sling a +0 club (18, -15, D:4) 30 arrows (19, -17, D:4) a stone a +0 whip (19, -16, D:4) a +0 spear a +2 leather armour of poison resistance a +0 rapier (20, -18, D:4) a +0 spear (23, -18, D:4) a stone (24, -19, D:4) a stone (27, 9, D:4) a +0 hand axe a +0 ring mail (28, 7, D:4) 2 tomahawks (28, 8, D:4) a +1 leather armour of cold resistance (29, 6, D:4) a tomahawk (29, 8, D:4) a +0 flail a +0 leather armour (34, 6, D:4) a +0 giant club (38, 16, D:4) a +0 leather armour (47, 20, D:4) 18 poisoned needles (49, 18, D:4) 14 bolts (61, -22, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (3, 14, D:5) 8 curare-tipped needles (8, -6, D:5) 33 stones (14, 10, D:5) a +0 spear (17, 12, D:5) a cursed +0 ring mail (23, 22, D:5) a +0 pair of boots (25, -6, D:5) a +0 ring mail (31, 23, D:5) a +0 quarterstaff (39, 22, D:5) 3 needles of sleeping (44, 24, D:5) 16 poisoned needles (49, 24, D:5) 18 stones (57, 40, D:5) a +0 scale mail (58, 13, D:5) a +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (5, -13, D:6) a +0 hand axe (7, -22, D:6) 24 bolts (7, -5, D:6) a +0 dagger a +0 robe a +0 ring mail (18, -30, D:6) a +0 flail (19, -23, D:6) a +0 leather armour (22, -2, D:6) a +0 shortbow 8 arrows (22, 0, D:6) an arrow (22, 1, D:6) an arrow (22, 2, D:6) an arrow (22, 5, D:6) 2 arrows (23, -13, D:6) a cursed +0 mace (24, -18, D:6) a +0 club (31, 7, D:6) an uncursed ring of flight (34, -16, D:6) 3 poisoned needles (35, 11, D:6) 10 arrows (41, -9, D:6) 14 arrows (41, 13, D:6) 15 stones (44, 6, D:6) a +0 dagger (45, -15, D:6) a +0 robe (46, -11, D:6) a cursed +0 falchion a +0 ring mail (47, -12, D:6) a +0 short sword (47, -11, D:6) a +0 falchion (48, -12, D:6) a +0 dagger a +0 robe (48, -11, D:6) a +0 scimitar a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) 19 bolts (0, 10, D:7) 16 poisoned needles (12, 14, D:7) 15 sling bullets (16, -4, D:7) a +0 leather armour a cursed -1 trident (17, -5, D:7) a +0 leather armour a +0 falchion (19, -7, D:7) a +0 troll leather armour (20, 24, D:7) an electric eel skeleton (25, -7, D:7) a cursed +0 falchion a +0 robe (25, 11, D:7) a +0 giant club (27, -7, D:7) a +0 robe a +4 mace a +2 halberd of chopping a +0 robe (28, -7, D:7) a +0 robe a +3 dagger (29, -5, D:7) a +0 leather armour (41, -1, D:7) a +0 club (43, -1, D:7) a +0 morningstar (45, -2, D:7) a +2 dagger of venom the Ecumenical Temple