Exporg the Realm of Zot (0, 0, Zot) a +0 spear (-9, 1, Zot) a +0 club (still there?) a +0 club (still there?) (-8, 1, Zot) 2 stones (unseen) (-7, 1, Zot) a +0 club (still there?) a cursed +0 leather armour (still there?) (-6, 1, Zot) a +0 dagger (-3, 1, Zot) a -1 spear (unseen) (-2, 1, Zot) a +0 giant club (2, 1, Zot) a +0 club (4, 1, Zot) a +0 hand axe (still there?) a +0 club (still there?) a +1 whip of holy wrath (still there?) (5, 1, Zot) a +0 hand axe (still there?) a +0 hand axe (still there?) a +0 dagger (still there?) (-8, 2, Zot) a +0 giant spiked club (still there?) a +0 dagger (still there?) (-7, 2, Zot) a +0 club (unseen) (-6, 2, Zot) a +0 club (unseen) (-4, 2, Zot) a +0 club (-3, 2, Zot) a +0 whip (-1, 2, Zot) a +0 short sword a +0 halberd (1, 2, Zot) a cursed +0 giant club (still there?) a +0 club (still there?) (2, 2, Zot) a +0 dagger (unseen) (3, 2, Zot) a +0 dagger (still there?) a +0 giant club (still there?) (4, 2, Zot) a +0 giant club (still there?) a +0 short sword (still there?) (-7, 3, Zot) a +0 club (-6, 3, Zot) a +0 giant club (still there?) a +0 giant spiked club (still there?) (-5, 3, Zot) a +0 club (still there?) a +0 short sword (still there?) an orc corpse (rotten by now) (still there?) (-4, 3, Zot) a +0 spear a cursed -3 hunting sling 28 stones a +0 club (-3, 3, Zot) a +0 club a +0 hand axe a +0 scale mail a +0 club a +0 dagger a worker ant corpse (rotten by now) a hobgoblin skeleton (-2, 3, Zot) 14 stones 4 arrows the Orb of Zot (-1, 3, Zot) a cursed +0 robe (still there?) a +0 war axe (still there?) a +0 chain mail (still there?) a +0 whip (still there?) a +0 club (still there?) a +0 club (still there?) (0, 3, Zot) a +0 dagger (1, 3, Zot) a +0 giant spiked club (still there?) a +0 club (still there?) a +0 leather armour (still there?) (3, 3, Zot) a +0 club (-4, 4, Zot) a +0 spear (-3, 4, Zot) a +0 short sword (still there?) a +0 club (still there?) a +0 shortbow (still there?) 10 arrows (still there?) (-1, 4, Zot) a +0 giant club (10, 4, Zot) the +10 halberd "Stiagaic" {flame, +Rage} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It lets you go berserk. (11, 4, Zot) a +2 robe of fire resistance (10, 5, Zot) an uncursed staff of energy (11, 5, Zot) a plain deck of changes (12, 5, Zot) a cursed -2 ring of protection (-1, 6, Zot) a +0 whip