Evolution Level 1 of the Dungeon (0, 0, D:1) a club (4, 5, D:1) a club (37, 7, D:1) a club (-19, 20, D:1) a dagger (24, 22, D:1) a plate armour (27, 25, D:1) a short sword (9, 44, D:1) a whip Level 2 of the Dungeon (0, 0, D:2) a club (0, 8, D:2) a scroll of teleportation (-8, 15, D:2) a dagger a club a club an animal skin a runed helmet (-10, 16, D:2) an uncursed hunting sling a club (-18, 31, D:2) a club (-1, 44, D:2) a whip (-3, 48, D:2) a club (-24, 49, D:2) a plate armour (-21, 49, D:2) 4 large rocks Level 3 of the Dungeon (0, 0, D:3) a hand axe (-1, 8, D:3) a club (-3, 11, D:3) a dagger (-23, 13, D:3) a whip a leather armour (-27, 15, D:3) a trident (15, 15, D:3) a club a leather armour (7, 18, D:3) a ring mail (7, 19, D:3) a mace (-37, 24, D:3) a dagger (15, 30, D:3) a club (-3, 33, D:3) a club (-20, 35, D:3) a club (10, 35, D:3) a short sword (-23, 39, D:3) a dagger (-18, 39, D:3) an uncursed club (0, 40, D:3) a robe a dagger (1, 42, D:3) a war axe a scale mail (5, 43, D:3) a club (-31, 45, D:3) a dagger (-2, 47, D:3) a glowing robe Level 4 of the Dungeon (0, 0, D:4) a rapier (-14, 8, D:4) a dagger a hunting sling (-17, 12, D:4) a goblin corpse (skeletalised by now) (-6, 15, D:4) a war axe (-40, 21, D:4) 11 gold pieces