Eviltime Level 1 of the Dungeon Level 2 of the Dungeon Level 3 of the Dungeon Level 4 of the Dungeon (17, -16, D:4) a +0 flail Level 5 of the Dungeon (17, -3, D:5) a +0 whip (18, 13, D:5) a +0 trident (29, 2, D:5) a +0 club a cursed -1 hand axe (30, 1, D:5) a +0 club (32, 32, D:5) a +0 scale mail (35, 30, D:5) a +0 spear (37, 33, D:5) a wand of random effects (23/48) Level 6 of the Dungeon (24, 8, D:6) a +0 club a +0 club (25, -3, D:6) a +0 flail a +0 club a +0 mace a +0 trident a +0 club a +0 whip a cursed -1 flail a +0 club a +0 club a +0 club a +0 club a +0 mace a +0 spear (45, -4, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (20, -9, D:7) a +1 quarterstaff of protection (20, 13, D:7) a cursed +0 shortbow (30, -27, D:7) a cursed -1 giant club a +2 antimagic war axe (46, -4, D:7) a +0 leather armour (48, -4, D:7) a +0 leather armour (50, 9, D:7) 18 sling bullets (55, 2, D:7) a +0 dagger a +0 robe (56, 11, D:7) a tomahawk a +0 falchion a +0 leather armour (58, 11, D:7) a +0 flail a tomahawk a +0 scale mail Level 8 of the Dungeon [Shop] Misk's Antique Weapon Shop a +0 flail (66 gold) a +2 dagger of electrocution (323 gold) a +0 morningstar (76 gold) a +0 whip (47 gold) a +0 falchion (57 gold) a +0 giant spiked club (36 gold) a +6 short sword of venom (676 gold) a +0 flail (66 gold) the +4 rapier of the Hero {flame, Fragile rElec rPois rC++} (1088 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from cold. It insulates you from electricity. It protects you from poison. It will be destroyed if unequipped. a +0 hunting sling (28 gold) a cursed +0 spear (38 gold) a +0 falchion (57 gold) a +0 dagger of venom (83 gold) (0, 0, D:8) an arrow (0, 3, D:8) an arrow (1, 5, D:8) a +0 shortbow (3, 33, D:8) a +0 club (7, 26, D:8) a +0 short sword (13, 24, D:8) a +0 dagger a +0 dagger 58 arrows a +0 leather armour a +0 dagger of venom a +0 dagger a cursed -3 dagger a +0 dagger 62 bolts a +0 scale mail a +0 ring mail a +1 scale mail (40, 6, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe a +0 chain mail a scroll of immolation a +0 dagger a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (1, -10, D:9) a wand of random effects (29/48) (1, 0, D:9) a cursed +0 ring mail an orc corpse (skeletalised by now) (1, 1, D:9) a +0 club (unseen) (6, -22, D:9) a porcupine corpse (7, -21, D:9) a water moccasin corpse (19, -30, D:9) a +0 halberd (22, -24, D:9) a yak corpse (24, -23, D:9) a yak corpse (26, -14, D:9) 16 poisoned needles (30, -1, D:9) a +0 long sword (44, -12, D:9) a +0 giant club (46, -18, D:9) 24 stones (48, -12, D:9) a +0 mace (52, -9, D:9) a +0 hunting sling