EvilAshe Level 1 of the Dungeon (0, 0, D:1) 4 stones (8, -18, D:1) 8 stones (8, 13, D:1) a +0 dagger (20, -25, D:1) 3 stones (22, -21, D:1) 5 stones (24, 9, D:1) a +0 club (47, 3, D:1) a +0 whip (57, 9, D:1) 4 stones Level 2 of the Dungeon [Shop] Zessumikk's Assorted Antiques a potion of mutation (192 gold) a potion of invisibility (192 gold) a +0 robe (16 gold) a +0 club (24 gold) a scroll of poison (96 gold) a potion of heal wounds (120 gold) the +7 flail of Capital Punishment {elec, *Rage rPois rCorr Int+4 SInv} (1704 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+4). rPois: It protects you from poison. SInv: It lets you see invisible. *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. a scroll of poison (96 gold) (0, 0, D:2) a +0 hand axe (7, 3, D:2) a -1 club (11, 14, D:2) a +0 ring mail (29, 3, D:2) a +0 scythe a +0 robe (30, -1, D:2) a +0 club (36, -10, D:2) 6 large rocks (37, -11, D:2) a +0 dagger (50, 21, D:2) a +0 club (53, 14, D:2) a +0 tower shield Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (2, 15, D:3) the +3 leather armour of the Sparrow {Rampage Drain Int+7 SInv} Int: It affects your intelligence (+7). SInv: It lets you see invisible. Drain: It drains your maximum health when unequipped. Rampage: It bestows one free step when moving towards enemies. (21, 31, D:3) 4 poisoned darts (23, -12, D:3) a +0 robe (23, -6, D:3) 3 stones (26, 23, D:3) a +0 dagger (40, 8, D:3) a +0 pair of boots (41, 12, D:3) a +0 robe (45, 19, D:3) 8 poisoned darts a +0 short sword (58, -1, D:3) a scarf of harm Level 4 of the Dungeon (0, 0, D:4) 5 poisoned darts (3, 21, D:4) a +0 club (10, 23, D:4) 5 stones (11, -3, D:4) 6 poisoned darts a +0 dagger (12, -3, D:4) a +0 dagger (13, 27, D:4) a +0 dagger a +0 robe (20, 5, D:4) a +0 club (20, 26, D:4) a +0 war axe a +0 scale mail a +0 dagger (25, 4, D:4) a wand of light (4) (25, 27, D:4) a +0 short sword a +0 chain mail (29, 27, D:4) a +0 robe a +0 dagger (30, 10, D:4) 8 gold pieces (36, 12, D:4) a +0 spear (40, 3, D:4) a +0 war axe (47, 17, D:4) a +0 club (52, 19, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (3, -28, D:5) a +0 robe (9, 0, D:5) a +0 club a +0 flail 2 boomerangs (13, -18, D:5) 2 scrolls of noise (17, -4, D:5) a +0 rapier (20, -7, D:5) a +0 whip (25, -26, D:5) a +0 whip (27, -23, D:5) a +0 dagger a +0 leather armour (30, -26, D:5) a +0 flail a +0 short sword (31, -26, D:5) a +0 dagger a +0 robe (32, -26, D:5) a +0 spear (33, -26, D:5) a +0 spear (34, -28, D:5) a +0 mace (42, -13, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 vampiric trident a +0 chain mail (7, 3, D:6) a +0 scimitar a +0 chain mail a +0 dagger a +0 robe (21, 21, D:6) a +0 scale mail (22, 6, D:6) a +0 quarterstaff (26, 34, D:6) a +0 falchion (44, 40, D:6) a +0 halberd (48, 15, D:6) a +0 ring mail (50, 29, D:6) 7 stones Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (5, -8, D:7) a +0 dire flail a +0 giant club (5, 5, D:7) a +2 dagger of freezing a +0 robe (7, 5, D:7) a +0 dagger a +0 robe (9, -18, D:7) Sif Muna's Writings on Transmogrification Spells Type Level a - Sting Transmutation/Poison 1 (10, -10, D:7) a +0 spear (10, -9, D:7) a +0 flail (11, -7, D:7) a +0 robe a +0 whip (12, -7, D:7) a +0 robe a +0 short sword (13, -7, D:7) a +0 robe a +4 long sword of freezing (13, -6, D:7) a +0 whip (14, 6, D:7) a +0 spear (17, 15, D:7) 5 stones (23, 11, D:7) a +0 rapier (23, 21, D:7) a scroll of noise (28, 13, D:7) a +0 scimitar (34, 14, D:7) a +0 falchion (35, -10, D:7) 3 stones (35, 11, D:7) a stone Level 8 of the Dungeon (0, 0, D:8) a +0 robe (2, 9, D:8) a +0 war axe (6, -23, D:8) a -1 halberd a +0 animal skin (9, 4, D:8) a +0 short sword (12, 19, D:8) a +0 shortbow (18, 13, D:8) a staff of fire a +2 dagger of venom 5 poisoned darts (20, 12, D:8) 2 stones a +0 whip (30, 13, D:8) a +0 arbalest (36, 16, D:8) a +0 short sword (39, 16, D:8) +0 steam dragon scales a +0 broad axe of flaming (40, 21, D:8) a +0 hand axe (41, 20, D:8) a +0 hand axe (41, 21, D:8) a +0 hand axe (41, 22, D:8) a +0 hand axe (42, 24, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) 14 gold pieces (4, -19, D:9) a +0 robe a +0 dagger (4, -18, D:9) a +0 club (4, -17, D:9) a +0 hand axe (5, -19, D:9) a +0 whip (5, -17, D:9) a +0 chain mail 2 boomerangs a +0 dire flail (5, -10, D:9) a +0 chain mail (15, -9, D:9) a +0 giant club a +0 giant club (22, 2, D:9) a curare-tipped dart a +0 club (22, 3, D:9) 3 stones (25, 3, D:9) 5 stones (38, -21, D:9) 4 stones (39, -1, D:9) a +0 club (40, -2, D:9) a +0 dagger (40, -1, D:9) 3 stones a +0 dagger a +0 short sword (40, 4, D:9) 3 poisoned darts a +0 dagger (41, -1, D:9) 4 stones a +0 short sword