EvilAshe Level 1 of the Dungeon (9, -16, D:1) a +0 sling (9, -11, D:1) a +0 helmet (21, -16, D:1) a +0 short sword (23, -26, D:1) a +0 robe (25, -23, D:1) a +0 club (30, 1, D:1) a +0 robe (38, 3, D:1) a stone a +0 club (38, 18, D:1) a +0 ring mail (40, -2, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (4, -3, D:2) 5 stones (4, 18, D:2) a +0 club (9, 8, D:2) a +0 whip (14, 1, D:2) a +0 war axe (19, 14, D:2) a +0 scale mail (26, -13, D:2) 3 stones (31, -9, D:2) a +0 short sword (31, 22, D:2) a +0 pair of gloves (33, -16, D:2) a +0 hand axe (39, -16, D:2) a +0 chain mail a +0 trident (42, 16, D:2) the +5 hand axe of Focus {flame, rF+ rC+ rN+ Str+2} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+2). rF: It protects you from fire. rC: It protects you from cold. rN: It protects you from negative energy. Level 3 of the Dungeon (0, 0, D:3) a +0 hammer (0, 1, D:3) a +0 hammer (0, 2, D:3) a +4 hammer (1, -20, D:3) a +0 leather armour (1, 1, D:3) a +0 hammer (1, 2, D:3) a +0 hammer (1, 4, D:3) a +0 hammer (2, 0, D:3) a +0 hammer (2, 1, D:3) a +0 hammer (2, 2, D:3) a +0 hammer (2, 5, D:3) a +0 hammer (2, 6, D:3) a +0 hammer (2, 8, D:3) a +0 hammer (3, 7, D:3) a +0 hammer (3, 9, D:3) a +0 hammer (8, -10, D:3) a +0 club (9, -2, D:3) a +0 falchion (9, 3, D:3) a +0 whip (9, 6, D:3) a +0 hand axe (10, -9, D:3) a +0 hand axe a +0 chain mail (10, 12, D:3) a +0 cloak a +2 quarterstaff of chaos (11, 6, D:3) 4 stones a +0 short sword (11, 9, D:3) a +0 flail (20, 14, D:3) a +0 dagger (21, -3, D:3) a +0 leather armour a +0 dagger (23, -13, D:3) a +0 dagger a +0 whip (27, 13, D:3) a +0 club a +0 robe (29, 14, D:3) a +0 leather armour a +0 short sword (32, 15, D:3) a +0 club (33, 13, D:3) 5 stones a +0 short sword (36, 12, D:3) a +0 leather armour (39, -19, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 4 poisoned darts (1, -28, D:4) a +0 robe (3, -23, D:4) a +0 club a goblin corpse (11, -16, D:4) a potion of curing (24, -21, D:4) a scroll of identify (25, -23, D:4) a potion of might (25, -14, D:4) 9 gold pieces (28, -15, D:4) a +0 dagger a +0 robe