EvilAshe Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, 13, D:1) a +0 leather armour (11, -9, D:1) a +0 mace (12, -21, D:1) 3 stones (15, -26, D:1) a +0 dagger (19, -18, D:1) a +0 dagger (24, -20, D:1) a +0 ring mail (25, 8, D:1) 2 stones (27, -3, D:1) a +0 sling (30, 10, D:1) 4 stones (31, 4, D:1) 5 stones a +0 whip (37, 2, D:1) 2 stones (42, -21, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (1, -1, D:2) a staff of air (2, 8, D:2) a +0 club (4, 10, D:2) a +0 dagger (5, 15, D:2) a +0 ring mail (6, 5, D:2) a +0 sling (13, 14, D:2) a +0 scythe a +0 robe (16, -14, D:2) a +0 sling (20, 9, D:2) a +0 scale mail (21, 32, D:2) a +0 robe (22, 21, D:2) a +0 club (24, -12, D:2) a +1 dagger of flaming a +0 robe (29, 18, D:2) a +0 whip (30, 19, D:2) a +0 dagger (35, -3, D:2) a +0 short sword (37, 1, D:2) a +0 mace (49, 0, D:2) a +0 mace a +3 scale mail of cold resistance (51, 5, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Maucamn's Book Boutique a book of Lightning (468 gold) a book of the Spheres (702 gold) a book of the Warp (416 gold) a book of Rime (364 gold) a book of Necromancy (312 gold) a There-And-Back Book (390 gold) a book of Geomancy (234 gold) a book of Frost (286 gold) a book of Fire (572 gold) a book of Touch (338 gold) a book of Hexes (468 gold) (3, -23, D:3) a +0 leather armour (7, -3, D:3) a +0 hand axe a +0 leather armour (9, -25, D:3) a +0 sling (10, -24, D:3) a +0 dagger (28, -30, D:3) a +0 hand axe (29, -12, D:3) a +0 club (29, -1, D:3) a +0 club a +0 whip (30, -25, D:3) a +0 hand axe (30, -14, D:3) a +0 dagger (30, -13, D:3) a +0 dagger (30, -12, D:3) a +0 dagger (30, -1, D:3) a +0 club a +0 whip (31, -16, D:3) a +0 club (31, -15, D:3) a +0 club (32, -13, D:3) a +0 dagger a +0 sling (33, -12, D:3) a +0 dagger (43, -38, D:3) a +0 dagger (44, -24, D:3) a +0 chain mail a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 club (4, 2, D:4) a +0 hand axe 2 boomerangs (8, -5, D:4) a +2 mace of protection (17, -32, D:4) a +0 mace (20, -22, D:4) a +1 dagger of speed a +0 robe a +0 flail (34, -8, D:4) a +0 hand axe (35, -13, D:4) a +0 club (35, -9, D:4) a +0 club (38, 10, D:4) a +0 leather armour (39, -8, D:4) a +0 leather armour (50, -7, D:4) a +0 ring mail (52, -26, D:4) a +0 short sword (53, 3, D:4) a scroll of noise (54, -4, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Buedunucw's General Store 5 stones (5 gold) a scroll of vulnerability (40 gold) a scroll of identify (20 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (1064 gold) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. 4 stones (4 gold) a +0 ring mail (40 gold) 4 stones (4 gold) (0, 0, D:5) a +0 club (13, 2, D:5) a +0 dagger (31, -9, D:5) a +0 long sword (67, -5, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (22, 30, D:6) a +0 robe a +0 rapier (33, 12, D:6) a +0 giant spiked club (47, 9, D:6) a potion of resistance (49, 3, D:6) a +2 scimitar a +0 robe (53, 10, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +0 flail a +0 club a +0 chain mail a +0 short sword of draining (2, 0, D:7) a +0 ring mail a +0 club (10, 13, D:7) a +0 mace (14, 23, D:7) a +0 short sword (15, -10, D:7) a +0 long sword (15, -3, D:7) a +0 plate armour (17, 0, D:7) a +0 war axe a +0 robe a +0 dagger (17, 1, D:7) a +0 chain mail a +0 short sword (18, -19, D:7) a +0 dagger a +0 short sword a +0 short sword (18, -18, D:7) a +0 club a +0 leather armour (21, -15, D:7) +0 steam dragon scales a +0 broad axe (22, -5, D:7) a +0 trident (24, 26, D:7) a +0 short sword a +0 leather armour (26, -5, D:7) a +0 robe a +0 dagger (28, -4, D:7) a +0 war axe a +0 hand axe a +0 dagger a +0 robe (32, 9, D:7) a +0 short sword (33, 9, D:7) a +2 whip of flaming (35, -16, D:7) a potion of degeneration a +0 whip a +0 whip a +0 chain mail (47, 18, D:7) a +0 arbalest a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a ring of willpower (16, -25, D:8) a +0 whip (still there?) 5 poisoned darts (still there?) a +0 robe (still there?) a +0 dagger (still there?) (17, -23, D:8) a +0 ring mail a +0 hand axe a +0 leather armour a +0 whip (17, -22, D:8) a +0 club (28, 0, D:8) a bullfrog corpse (36, -16, D:8) a +0 arbalest a +0 flail the +3 leather armour "Ataarit" {Will++ Slay-5} Slay: It affects your accuracy & damage with ranged weapons and melee (-5). Will: It greatly increases your willpower. (41, -7, D:8) a +0 battleaxe a +0 plate armour a black bear corpse (skeletalised by now) an orc corpse (skeletalised by now) (42, -17, D:8) a +0 giant club a +0 giant spiked club (53, -5, D:8) a +1 troll leather armour (unseen) (54, -4, D:8) a book of Minor Magic (54, -3, D:8) a scroll of vulnerability (55, -4, D:8) a ring of ice (55, -3, D:8) a stone (56, -2, D:8) a ring of ice (59, 12, D:8) a +0 long sword Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (7, 1, D:9) a potion of lignification the Ecumenical Temple