EvilAshe Level 1 of the Dungeon (0, 0, D:1) a +0 sling (0, 34, D:1) a +0 animal skin (1, 32, D:1) a +0 dagger (3, 6, D:1) a +0 dagger (5, 35, D:1) a +0 short sword (14, 41, D:1) a +0 dagger (23, 28, D:1) a book of Flames (31, 28, D:1) a +0 dagger (32, 39, D:1) a +0 helmet (35, 21, D:1) a +0 club (38, 23, D:1) a +0 whip (39, 8, D:1) a +2 dagger of speed (39, 9, D:1) a +0 club a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (15, -10, D:2) a +0 leather armour (20, -3, D:2) a +0 dagger (23, 28, D:2) a +0 trident (24, 27, D:2) a +0 short sword a +0 flail (24, 28, D:2) a +0 short sword (25, 28, D:2) a +0 club a +0 leather armour (32, -14, D:2) a +0 hand axe (35, -8, D:2) a +0 club (38, 2, D:2) a +0 hammer (39, -9, D:2) a +0 club (41, 1, D:2) a +2 quarterstaff of chaos (48, 2, D:2) a +0 hammer (50, 0, D:2) a +0 hammer (50, 1, D:2) a +0 hammer (51, 2, D:2) a +0 hammer Level 3 of the Dungeon [Shop] Laegoih's General Store a +0 hand axe (39 gold) a +0 rapier (52 gold) a potion of magic (104 gold) the +12 rapier of the Evening {freeze, Contam rN++ MP+9} (1274 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rN: It greatly protects you from negative energy. MP: It affects your magic capacity (+9). Contam: It causes magical contamination when unequipped. a +0 ring mail (52 gold) a +0 whip (32 gold) (0, 0, D:3) a +0 scale mail (1, -5, D:3) an orb of guile (unseen) (3, -25, D:3) a +0 dagger (3, -9, D:3) a +0 long sword (3, 1, D:3) 7 stones (4, -24, D:3) a +0 robe (4, -7, D:3) a scroll of brand weapon (5, -9, D:3) a +0 spear of venom (unseen) (6, -19, D:3) a +0 robe (6, -9, D:3) 16 gold pieces (8, -19, D:3) a +0 hand axe (10, -3, D:3) 12 gold pieces (19, 0, D:3) a +0 dagger (21, 1, D:3) a +0 ring mail (22, -11, D:3) a +0 whip (25, 0, D:3) a +0 spear (26, -16, D:3) a +0 short sword (27, -13, D:3) 7 gold pieces (28, -12, D:3) a scroll of immolation (29, -11, D:3) 14 gold pieces (31, -28, D:3) a +0 flail (42, 5, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 spear (3, -4, D:4) a +0 leather armour (5, -12, D:4) a +3 ring mail a +0 trident (5, 1, D:4) a +0 spear (6, 3, D:4) a +2 vorpal flail (unseen) (12, -40, D:4) a +2 dire flail of protection a +0 leather armour (16, 1, D:4) a +0 whip (17, 3, D:4) a hound corpse (skeletalised by now) (18, 3, D:4) a +0 cloak Level 5 of the Dungeon [Shop] Arihaa Dubba's Book Shoppe a book of the Spheres (702 gold) a book of Storms (416 gold) a Grand Grimoire (442 gold) a book of the Hunter (338 gold) a book of Cantrips (156 gold) a book of Sloth (468 gold) a book of the Tundra (442 gold) a manual of Throwing (1040 gold) the Unrestrained Analects (572 gold) (0, 0, D:5) a +0 short sword a kobold corpse (skeletalised by now) (1, -1, D:5) a +0 dagger a kobold corpse (skeletalised by now) (2, 1, D:5) a +0 quarterstaff (5, -14, D:5) a +0 robe (14, -9, D:5) a potion of brilliance (15, -8, D:5) a +0 long sword (23, 3, D:5) 2 potions of brilliance (28, -6, D:5) a +0 quarterstaff (31, 11, D:5) a ring of magical power (32, 0, D:5) 10 gold pieces (33, 1, D:5) a potion of heal wounds (37, -2, D:5) a scroll of identify (51, -11, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a hound corpse (3, 7, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a water moccasin corpse