EvilAshe Level 1 of the Dungeon (5, -8, D:1) a +0 quarterstaff (11, 15, D:1) a +0 robe (16, 15, D:1) a +0 club (22, -29, D:1) a +0 dagger (23, 1, D:1) a +0 hand axe (45, -8, D:1) a +0 club (49, 12, D:1) a +0 club (56, 2, D:1) a +0 dagger (63, -10, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 mace (10, -11, D:2) a +0 robe (12, -15, D:2) a +0 hand axe (18, 4, D:2) a +0 mace (18, 7, D:2) a +0 ring mail (31, -28, D:2) a +0 leather armour (41, -18, D:2) a +0 dagger (48, -33, D:2) a +0 short sword 4 stones (57, 6, D:2) a +0 dagger (57, 17, D:2) a +0 hand axe (58, 17, D:2) a book of Armaments (65, -37, D:2) a book of Geomancy Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 robe (1, -2, D:3) a book of Debilitation (1, 19, D:3) a +0 whip a +0 club a +0 club (1, 20, D:3) a +0 spear (5, 4, D:3) a +0 dagger (13, -5, D:3) 4 boomerangs of dispersal (17, 4, D:3) a +0 dagger (18, -6, D:3) a +0 spear (18, -3, D:3) a +0 club (18, 7, D:3) a +0 war axe a +0 flail (19, -3, D:3) a book of the Hunter (19, 1, D:3) a +0 animal skin a +0 club a +0 club a +0 leather armour (22, 8, D:3) a book of Spectacle (22, 9, D:3) a +0 robe (24, -14, D:3) a +0 scythe a +2 robe of cold resistance (24, -4, D:3) a +0 quarterstaff (28, -13, D:3) a +0 great sword (28, -4, D:3) 5 stones (48, 3, D:3) a +0 leather armour (53, 14, D:3) 5 stones a +0 short sword of draining Level 4 of the Dungeon (0, 0, D:4) a +0 spear (3, 25, D:4) a +0 ring mail (6, -19, D:4) a +0 flail (10, 4, D:4) a +0 dagger a +0 club 2 stones a +0 dagger (17, 24, D:4) Ozocubu's Autobiography (18, -23, D:4) a +0 shortbow (20, -24, D:4) a +0 shortbow (33, -13, D:4) a +0 chain mail (49, 22, D:4) 6 stones (53, 20, D:4) the +2 ring mail of Defence {Harm rElec Str-4 SInv} Str: It affects your strength (-4). rElec: It insulates you from electricity. SInv: It lets you see invisible. Harm: It increases damage dealt and taken. (61, -27, D:4) a +0 short sword 3 stones (63, 18, D:4) a +0 ring mail (66, 22, D:4) a +0 long sword Level 5 of the Dungeon (0, 0, D:5) 3 potions of brilliance (8, -8, D:5) a +0 trident (15, -8, D:5) a +0 club (51, 9, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 trident (6, -2, D:6) a +0 dagger (12, -22, D:6) a +0 plate armour (24, 12, D:6) a +0 falchion (28, -14, D:6) a +0 club a +0 shortbow (29, -14, D:6) a +0 dagger a +0 club a +0 shortbow (31, -39, D:6) a +0 club (32, -23, D:6) a +0 club (49, -26, D:6) a +0 hand axe (49, -15, D:6) a +0 dagger (51, -5, D:6) a +0 club (52, -7, D:6) a +0 mace a +0 mace (53, -7, D:6) a +0 flail (53, -6, D:6) a +0 leather armour a boomerang a +0 flail (54, -8, D:6) a +1 barding (72, -23, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 battleaxe a +0 robe (1, 12, D:7) a +0 quarterstaff (8, 2, D:7) a +0 mace (9, 40, D:7) a +0 robe (23, 16, D:7) a +0 leather armour a +0 dagger (24, 13, D:7) a +0 hand axe (31, 28, D:7) a book of Dreams (31, 41, D:7) an Everburning Encyclopedia (34, 20, D:7) a +0 dagger (37, 35, D:7) a +0 giant club (46, 32, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Tuoraom's Weapon Shoppe a +0 war axe (45 gold) a +0 arbalest (58 gold) a +0 long sword (45 gold) a +0 whip (32 gold) a +0 falchion (39 gold) a +1 great mace of protection (192 gold) 8 stones (10 gold) a +0 whip (32 gold) a +0 trident (45 gold) a +0 whip (32 gold) 9 stones (11 gold) (0, 0, D:8) a +0 leather armour a +2 mace of draining (3, 0, D:8) a +0 robe a +0 dagger (3, 1, D:8) a +0 chain mail a +0 hand axe (15, 9, D:8) a +0 dagger a +0 robe (17, 18, D:8) a book of Flames (25, 22, D:8) a +0 giant club a +0 dire flail (26, -1, D:8) a +0 trident a +0 plate armour (26, 11, D:8) a +0 spear a +0 robe (27, 11, D:8) a +0 mace a +0 robe a +0 mace a +0 robe (28, 11, D:8) a +0 great sword a +0 robe (30, 15, D:8) a +0 short sword a +0 robe (35, 29, D:8) a +0 scale mail (39, -6, D:8) a +0 sling (44, 22, D:8) a +0 spear (44, 23, D:8) a +0 club a +0 robe a +0 spear a +0 ring mail (44, 24, D:8) a +0 club a +2 long sword a +0 robe (46, -2, D:8) a +0 leather armour a +0 club (46, -1, D:8) a +1 whip of electrocution a +0 leather armour (46, 0, D:8) a +0 club a +0 halberd (46, 23, D:8) a +0 spear (46, 25, D:8) a +0 club a +0 leather armour (47, 0, D:8) a +0 whip (47, 15, D:8) a +0 robe a +0 dagger (47, 16, D:8) a +0 robe a +0 dagger a +0 club (48, -1, D:8) a +0 dagger of venom a +0 robe (54, 37, D:8) a +1 vorpal mace (56, 19, D:8) a +0 whip (57, 21, D:8) a +0 spear (59, 5, D:8) a +0 chain mail a +0 hand axe a +0 robe a +0 dagger (59, 6, D:8) a +0 robe a +0 dagger a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 club (5, -34, D:9) a +0 spear (5, -16, D:9) a +0 dagger of venom a +2 robe of willpower (7, -31, D:9) a +0 spear (7, -18, D:9) a +0 hand axe a +0 flail a +0 leather armour (7, -17, D:9) a +0 dagger a +0 robe a +0 club a +0 dagger a +0 robe (8, -28, D:9) a +0 club a +0 chain mail a +0 war axe (8, -16, D:9) a +0 long sword a +0 robe (9, -23, D:9) a +0 ring mail a +0 robe a +0 dagger a +0 club (9, -22, D:9) a +0 plate armour a +0 trident a +0 sling (9, -16, D:9) a +0 robe a +3 mace (24, -5, D:9) a Young Poisoner's Handbook (24, -4, D:9) a poisoned dart a +0 ring mail a +0 halberd (33, -5, D:9) a +0 robe (38, -28, D:9) a +0 dagger a +0 robe (52, -35, D:9) a +1 whip of flaming a +0 robe (55, -30, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a water moccasin corpse (skeletalised by now) (1, -8, D:10) a black bear corpse (skeletalised by now) (36, -19, D:10) a +0 giant club a +0 giant club an ogre corpse (skeletalised by now) (36, -17, D:10) a poisoned dart