EvilAshe Level 1 of the Dungeon (0, 0, D:1) 10 poisoned needles (20, -30, D:1) 23 arrows (20, -27, D:1) a +0 dagger (27, -24, D:1) a cursed +0 dagger (40, -36, D:1) a +0 ring mail (40, -33, D:1) a +0 club (41, -31, D:1) a +0 robe (44, -28, D:1) 14 poisoned needles (57, -1, D:1) a +0 ring mail (59, 12, D:1) 6 large rocks Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (6, -20, D:2) a +0 helmet (11, -4, D:2) a +0 club (12, 16, D:2) a +0 whip (12, 29, D:2) 26 bolts (15, -15, D:2) a +0 hunting sling (22, -12, D:2) a +0 club (33, -6, D:2) a +0 whip (44, -17, D:2) a +0 club (48, 0, D:2) 3 needles of confusion (49, -4, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (33, 3, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 scythe a +0 robe of magic resistance (9, 10, D:4) a +0 leather armour a +1 dagger of venom (28, 22, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (6, -29, D:5) a +0 robe (9, -23, D:5) a +0 dagger of protection (10, -37, D:5) a +0 hand axe a +0 ring mail (21, -13, D:5) 2 poisoned needles (27, -44, D:5) a +0 ring mail (32, -44, D:5) a +0 giant spiked club (34, -42, D:5) a +0 leather armour (42, -32, D:5) a +0 dagger (60, -50, D:5) a +0 scale mail (61, -47, D:5) a +0 giant club Level 6 of the Dungeon [Shop] Zihe's General Store 2 potions of flight (66 gold) Jalo's Disquisition on the Ensnaring Compass (1158 gold) Spells Type Level a - Teleport Other Translocation 3 b - Invisibility Hexes 6 a ration (55 gold) 13 stones (14 gold) a sack of spiders (220 gold) a Young Poisoner's Handbook (440 gold) the +8 fire dragon scales of Micext {rF++ rC- MR+ Dex-4 Slay+3} (1227 gold) It affects your dexterity (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It greatly protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. (0, 0, D:6) a +0 spear (2, -1, D:6) a +0 spear (2, 0, D:6) a +0 spear (8, -6, D:6) a +0 giant club (8, 5, D:6) a +0 club a +0 leather armour a +0 whip (22, -25, D:6) a potion of mutation Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (8, 5, D:7) a tomahawk (8, 8, D:7) 3 tomahawks (8, 9, D:7) a +0 chain mail a +0 flail (8, 10, D:7) a tomahawk a +0 trident (8, 11, D:7) a +0 leather armour a +0 dagger (8, 13, D:7) 2 tomahawks (18, -12, D:7) a +0 giant club (19, 25, D:7) a +0 leather armour (24, 18, D:7) a +0 club (29, -23, D:7) a +0 quarterstaff (33, -25, D:7) a +0 giant club (33, 6, D:7) 14 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 hunting sling (3, 6, D:8) a +0 chain mail a +0 scimitar (10, 4, D:8) a +0 flail of crushing a +0 giant club (28, -29, D:8) a +0 dagger a +0 leather armour (31, -34, D:8) a +0 giant spiked club (31, -28, D:8) a +0 dagger a +0 robe (49, -31, D:8) a +0 robe (49, 2, D:8) an uncursed staff of summoning a potion of mutation (54, -13, D:8) a +0 shortbow (58, -14, D:8) a +0 long sword Level 9 of the Dungeon (23, 3, D:9) a +0 hand axe a +0 robe a +3 dagger of speed (23, 4, D:9) a +0 robe a +0 dagger a +0 falchion (23, 21, D:9) a +0 chain mail a +0 war axe (25, 2, D:9) a +0 trident (27, 16, D:9) a +0 shield a +0 scale mail a +0 spear (27, 19, D:9) a +0 dagger (28, 19, D:9) a +0 falchion (29, 17, D:9) a +0 giant club (32, 7, D:9) a cursed -2 hunting sling (33, 20, D:9) a +0 spear (39, 26, D:9) a +0 halberd (39, 27, D:9) a +0 dagger (39, 32, D:9) a +0 plate armour a +1 flail (40, 32, D:9) a +0 leather armour a +0 whip 2 tomahawks (41, 24, D:9) a +0 scale mail a +3 trident of freezing (41, 32, D:9) a +0 whip (42, 37, D:9) a +0 leather armour (43, 25, D:9) a +0 shortbow a +0 dagger a +0 trident (44, 25, D:9) a +0 robe a +0 dagger (45, 25, D:9) a +0 shortbow a +0 leather armour a +0 short sword (48, 25, D:9) a +0 giant club (49, 28, D:9) a +0 chain mail 2 tomahawks a +0 trident (50, 28, D:9) a +2 falchion of holy wrath (51, 28, D:9) 2 tomahawks Level 10 of the Dungeon [Shop] Nyah's Island Escapes (Shop contents are unknown) (0, 0, D:10) a +0 short sword a +0 dagger a +0 dagger a +0 scale mail (0, 1, D:10) a +0 mace a +0 flail a cursed +0 chain mail (1, 2, D:10) a +0 club a +0 flail a +0 leather armour a +0 dagger a +0 scale mail a +0 club a +0 leather armour a +0 flail a +0 leather armour a +0 club a +0 chain mail a +0 falchion a +0 hand axe a +0 long sword a +0 plate armour a +0 dagger of freezing a +0 whip a +0 scale mail a +0 hand axe a +0 leather armour a +0 mace a +0 chain mail 4 tomahawks a +0 ring mail a +0 short sword a +0 ring mail a +0 club a +0 mace a +0 dagger (2, 2, D:10) a +0 club a +0 ring mail (12, 15, D:10) a +0 leather armour a +0 flail (12, 16, D:10) a +0 whip (14, 14, D:10) a +0 leather armour (26, 37, D:10) 20 sling bullets (42, 26, D:10) a +0 flail a +0 chain mail (53, -3, D:10) a +0 dagger of draining a +0 robe (54, 3, D:10) a +0 leather armour (54, 5, D:10) a +0 club (55, 3, D:10) a +0 club a +0 club a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) a +0 robe a +0 dagger (0, 1, D:11) a +0 plate armour a +0 war axe (1, 0, D:11) a +0 robe a +0 dagger (9, -22, D:11) 23 bolts (10, -21, D:11) a cursed -1 shortbow (unseen) (10, -19, D:11) an arrow (10, -16, D:11) a +0 robe (10, -4, D:11) a +0 falchion a +0 robe (10, -3, D:11) a +0 long sword a +0 robe (11, -21, D:11) an arrow (11, -20, D:11) a cursed -2 shortbow 20 gold pieces 16 arrows a centaur corpse (11, -19, D:11) 2 arrows (11, -17, D:11) an arrow (11, -6, D:11) the +6 scimitar of the Final Decision {vamp, MR+ Stlth+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your resistance to hostile enchantments. It makes you more stealthy. a +0 robe (11, -4, D:11) a cursed +0 hand axe a +0 hand crossbow a +0 robe an ugly thing skeleton (11, -3, D:11) a -2 ring of protection an uncursed amulet of faith an uncursed ring of stealth (52, -26, D:11) a +0 robe (unseen) (53, -26, D:11) 3 arrows a +0 hand axe a +0 flail (53, -25, D:11) an arrow (54, -26, D:11) an arrow (54, -25, D:11) 4 arrows (54, -24, D:11) 6 gold pieces (55, -26, D:11) 4 arrows (56, -26, D:11) 11 arrows