EvilAshe Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, -10, D:1) a +0 dagger (16, -1, D:1) a +0 club (27, 26, D:1) a +0 short sword (30, 18, D:1) a +0 club (31, 11, D:1) a +0 ring mail (34, 8, D:1) a +0 short sword (36, 30, D:1) a +0 spear (37, 4, D:1) 23 sling bullets (37, 35, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (6, 6, D:2) a +0 leather armour (6, 22, D:2) a +0 robe (19, 16, D:2) a +0 hunting sling (30, -8, D:2) a +0 short sword (33, 12, D:2) a +0 dagger (47, 26, D:2) a +0 dagger (48, -10, D:2) a +0 club a +1 hunting sling of freezing Level 3 of the Dungeon (1, 21, D:3) a poisoned needle (3, -2, D:3) a +0 leather armour (6, 18, D:3) a poisoned needle (7, 17, D:3) a +0 club (7, 18, D:3) a +0 club a +0 blowgun 10 poisoned needles (12, 34, D:3) 21 sling bullets (13, 24, D:3) 15 poisoned needles (18, 24, D:3) a +0 leather armour (22, 36, D:3) a +0 robe (29, 5, D:3) a +0 leather armour (unseen) (29, 15, D:3) a +0 mace (34, 40, D:3) a +0 ring mail a +0 war axe (41, 9, D:3) a +0 hand axe (41, 33, D:3) 27 sling bullets (42, 5, D:3) a scroll of teleportation (42, 9, D:3) a +0 mace a +0 robe (43, 9, D:3) a +0 whip (44, 7, D:3) a +0 flail (44, 8, D:3) a +0 robe a +0 dagger (44, 17, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (8, -2, D:4) a +0 leather armour (16, 14, D:4) 17 bolts (19, 25, D:4) a +0 whip a +0 leather armour (20, -6, D:4) a +0 flail a +0 leather armour a +0 dagger (23, 3, D:4) a scroll of immolation (37, 23, D:4) a +0 robe (43, -2, D:4) a +0 hand axe a +2 robe of fire resistance (56, -16, D:4) a scroll of immolation a scroll of random uselessness Level 5 of the Dungeon [Shop] Keenaj's Jewellery Shop an uncursed ring of magical power (260 gold) a +4 ring of evasion (468 gold) an uncursed ring of flight (227 gold) a +4 ring of evasion (468 gold) an uncursed ring of protection from cold (325 gold) an uncursed ring of protection from magic (325 gold) an uncursed amulet of harm (390 gold) a cursed -2 ring of intelligence (26 gold) a +2 ring of dexterity (97 gold) (0, 0, D:5) a scroll of teleportation (18, 31, D:5) 30 arrows (19, 38, D:5) the +10 mace of the Priest {drain, +Rage MP+9 Int+2} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It affects your magic capacity (+9). It lets you go berserk. (20, 35, D:5) a +0 hand axe (27, 9, D:5) a scroll of immolation (28, -5, D:5) a +0 whip of flaming a +0 robe a +0 animal skin (31, -4, D:5) 19 arrows (33, 0, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 club (7, 7, D:6) a +0 hand axe a +0 dagger a cursed +0 robe a +0 club a cursed +0 leather armour (24, 0, D:6) a scroll of teleportation (25, 1, D:6) a scroll of teleportation (37, 16, D:6) a +0 leather armour (37, 29, D:6) a +0 leather armour a +0 flail (38, 0, D:6) 18 poisoned needles (51, 46, D:6) the +10 dagger of the Lurker {venom, -Tele rC+ MP+9} It poisons the flesh of those it strikes. It protects you from cold. It affects your magic capacity (+9). It prevents most forms of teleportation. Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (2, 3, D:7) a +0 hand axe (17, -24, D:7) a +0 leather armour (24, -24, D:7) a potion of haste (26, -1, D:7) a cursed +0 war axe a cursed -2 robe a +5 falchion a +0 robe (32, 0, D:7) a +4 falchion a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club (3, -1, D:8) a tomahawk (3, 0, D:8) a tomahawk (5, 1, D:8) a +0 leather armour a +0 club (10, -6, D:8) an uncursed ring of teleportation a -4 ring of intelligence an uncursed ring of see invisible (15, -5, D:8) 13 sling bullets (16, -3, D:8) a +0 leather armour (22, -9, D:8) a +0 rapier (22, -6, D:8) a +1 rapier of speed (40, 17, D:8) a +0 dagger (41, 15, D:8) a +0 halberd of venom a +2 buckler a +0 scale mail a +3 spear (41, 17, D:8) a +0 scale mail a +0 spear a -1 chain mail a +0 flail (44, -5, D:8) 12 bolts (45, 7, D:8) a +0 rapier (46, 21, D:8) a +0 halberd (46, 41, D:8) a cursed +0 leather armour (47, 26, D:8) a +0 giant club a +0 giant club (53, -1, D:8) a +0 giant club a +0 dire flail (65, -8, D:8) a +0 scimitar Level 9 of the Dungeon [Shop] Monym's Jewellery Shoppe a cursed ring of loudness (49 gold) an uncursed ring of flight (192 gold) an uncursed ring of protection from cold (275 gold) the ring of Free Will {-Tele rElec rF+ rN+ AC+6} (1073 gold) [ring of protection] It affects your AC (+6). It protects you from fire. It insulates you from electricity. It protects you from negative energy. It prevents most forms of teleportation. an uncursed ring of wizardry (330 gold) a cursed ring of teleportation (49 gold) the ring "Iri Ycuc" {MP+9 Str+3} (366 gold) [ring of magical power] It affects your strength (+3). It affects your magic capacity (+9). [Shop] Sento's Antique Armour Shoppe a +0 robe (17 gold) a +0 leather armour (50 gold) a +0 scale mail (100 gold) a +1 chain mail of fire resistance (412 gold) a +0 chain mail (112 gold) a +0 hat (100 gold) a +2 robe of fire resistance (442 gold) a +0 scale mail (100 gold) (0, 0, D:9) a +0 club a +0 blowgun 9 poisoned needles (1, 0, D:9) a +0 whip (2, 0, D:9) 8 poisoned needles a +0 blowgun a +0 short sword (5, 5, D:9) a +0 giant club a +0 giant spiked club (12, 3, D:9) a +0 giant spiked club (13, -27, D:9) a +0 ring mail (15, -30, D:9) the +1 robe of Koisor {rElec} It insulates you from electricity. (18, -28, D:9) a scroll of teleportation (25, 5, D:9) a box of beasts (29, -32, D:9) a +0 giant club a +0 giant club (31, -31, D:9) a +0 leather armour a +0 whip (42, -22, D:9) a potion of degeneration (42, -7, D:9) a cursed -1 robe (49, 14, D:9) 15 bolts (54, -20, D:9) a +0 scale mail (55, -17, D:9) a +0 giant spiked club (56, -8, D:9) 10 poisoned needles (57, -8, D:9) a scroll of immolation Level 10 of the Dungeon (0, 0, D:10) 3 poisoned needles (3, 12, D:10) a +0 war axe (3, 13, D:10) a ration (3, 14, D:10) a cursed -2 mace (4, 12, D:10) 10 gold pieces (4, 13, D:10) a potion of brilliance (4, 14, D:10) 13 gold pieces (5, 12, D:10) 26 sling bullets (5, 13, D:10) a +0 quarterstaff (5, 14, D:10) a +3 ring of strength (8, -8, D:10) a +0 club a +0 flail a +0 leather armour a +0 flail a +0 chain mail a +0 falchion a +0 chain mail a +0 dagger a +0 scale mail a +0 flail a +0 whip a +0 giant spiked club a +0 mace a +0 scale mail a +0 club a +0 mace a +0 leather armour a +1 hand axe of flaming 3 tomahawks a +0 ring mail a +0 chain mail a +0 mace a +0 leather armour a +0 hand axe a +0 hand axe a +0 chain mail a +0 short sword 5 poisoned tomahawks a +0 chain mail a +0 battleaxe a +0 chain mail a +0 hand axe a +0 club (9, -6, D:10) a +0 mace (11, 11, D:10) a +0 blowgun a +0 short sword 12 poisoned needles a +0 chain mail (11, 12, D:10) a +0 dagger a +0 club a +0 dagger (11, 13, D:10) 2 poisoned needles (11, 15, D:10) a poisoned needle (12, 11, D:10) a +3 whip (13, 9, D:10) a poisoned needle (31, -2, D:10) a +0 whip (39, 18, D:10) a +0 ring mail (40, -15, D:10) 2 tomahawks (43, -4, D:10) a +0 dagger a +0 robe (44, -12, D:10) a +0 war axe (44, -11, D:10) a +0 ring mail (47, -11, D:10) 3 tomahawks (50, -9, D:10) a tomahawk (56, 19, D:10) a +0 giant club a +0 giant spiked club (60, 25, D:10) a +0 scale mail (60, 31, D:10) a +0 rapier the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 quarterstaff of freezing a +1 robe of cold resistance (4, -37, Lair:1) a potion of degeneration (5, -10, Lair:1) a book of Changes a book of Maledictions (6, -9, Lair:1) a potion of degeneration (9, -13, Lair:1) a +0 robe (10, 7, Lair:1) 19 arrows (34, -23, Lair:1) a phial of floods (38, -38, Lair:1) a scroll of teleportation (43, -19, Lair:1) a scroll of noise Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (8, -42, Lair:2) a +0 scale mail (14, -25, Lair:2) a +0 dire flail a +1 flail a +0 flail (14, -3, Lair:2) 21 arrows (19, -8, Lair:2) a +0 hand axe (23, -31, Lair:2) a scroll of random uselessness (29, 2, Lair:2) a +0 ring mail (40, 6, Lair:2) 8 poisoned needles (45, -39, Lair:2) the +9 great sword of No Interval {slice, *Corrode rPois Int+4 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It protects you from poison. It lets you see invisible. It may corrode you when you take damage. (61, -19, Lair:2) 10 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (0, 10, Lair:3) a +0 leather armour (0, 20, Lair:3) 7 bolts (1, -14, Lair:3) a +3 leather armour (5, 24, Lair:3) the +3 demon whip "Badoreurr" {pain, Dex+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+5). (11, 0, Lair:3) a curare-tipped needle (14, 7, Lair:3) a curare-tipped needle (16, 3, Lair:3) 2 curare-tipped needles (16, 20, Lair:3) a +0 flail of protection (30, 12, Lair:3) a +0 club (44, -13, Lair:3) a +0 flail (44, -6, Lair:3) a +0 pair of gloves (44, -1, Lair:3) 28 sling bullets (44, 20, Lair:3) a curare-tipped needle (45, -8, Lair:3) a +0 dire flail (45, 23, Lair:3) a +10 blowgun a +1 dagger of distortion 4 curare-tipped needles (46, 3, Lair:3) a scroll of immolation (55, 17, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a scroll of teleportation (1, 1, Lair:4) 20 gold pieces (1, 2, Lair:4) 24 gold pieces (2, -1, Lair:4) 43 gold pieces (2, 1, Lair:4) a +0 robe (2, 2, Lair:4) a +2 broad axe of pain (3, 19, Lair:4) 24 bolts (4, 0, Lair:4) a +0 lajatang (4, 1, Lair:4) 10 gold pieces (28, -23, Lair:4) 19 arrows (29, 8, Lair:4) 23 sling bullets (35, -7, Lair:4) 26 arrows (35, 19, Lair:4) a +0 lajatang (40, -1, Lair:4) a potion of degeneration (44, -26, Lair:4) an uncursed staff of air (62, -7, Lair:4) a +0 war axe Level 5 of the Lair of Beasts (12, -18, Lair:5) a lightning rod (4/4) (15, -9, Lair:5) a scroll of teleportation (36, -9, Lair:5) a +0 leather armour (43, -39, Lair:5) the +3 ring mail of Xohur {rCorr Str+3} It affects your strength (+3). It protects you from acid and corrosion. (48, -13, Lair:5) 6 arrows Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 pair of gloves (2, 7, Lair:6) a wand of random effects (28) an uncursed ring of ice (2, 9, Lair:6) a water moccasin corpse (skeletalised by now) (2, 33, Lair:6) a +0 leather armour (3, 9, Lair:6) 28 arrows (3, 28, Lair:6) a +0 short sword (4, 17, Lair:6) 17 sling bullets (12, 6, Lair:6) a +0 plate armour (12, 32, Lair:6) a +0 leather armour (14, 30, Lair:6) 18 arrows (22, -3, Lair:6) a +0 dagger (24, 17, Lair:6) a +0 helmet (24, 18, Lair:6) 9 gold pieces (24, 19, Lair:6) 19 gold pieces (24, 20, Lair:6) 21 gold pieces (25, 17, Lair:6) an uncursed staff of conjuration (25, 20, Lair:6) a scroll of fear (26, 17, Lair:6) 27 stones (26, 20, Lair:6) a potion of brilliance (27, 17, Lair:6) 7 gold pieces (27, 18, Lair:6) a +0 scale mail (27, 19, Lair:6) a book of Air (27, 20, Lair:6) a +4 ring mail of fire resistance (31, 35, Lair:6) 17 arrows (41, 34, Lair:6) a +1 pair of boots a potion of mutation (42, 9, Lair:6) a +3 great sword of holy wrath (50, -1, Lair:6) a +0 ring mail (53, 21, Lair:6) a potion of haste (57, 21, Lair:6) a water moccasin corpse