EvilAshe Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, -3, D:1) 13 stones (7, 11, D:1) 25 sling bullets (8, 18, D:1) 25 stones (9, 11, D:1) a +1 antimagic spear (12, 19, D:1) a cursed -3 club (13, 0, D:1) a cursed +0 dagger (18, 35, D:1) a cursed +0 club (19, -1, D:1) a +0 dagger (21, 34, D:1) a cursed -3 club (25, 0, D:1) a +0 club (27, -7, D:1) a +0 club (35, -7, D:1) 2 stones (36, 26, D:1) a +0 short sword (50, 1, D:1) a +0 dagger a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -14, D:2) a +0 dagger (2, 1, D:2) 18 sling bullets (4, -17, D:2) a +0 dagger (4, 0, D:2) a +0 club (5, 12, D:2) 4 stones a +0 club (6, -14, D:2) a +0 flail a +0 scale mail (11, 5, D:2) a +0 mace a +0 flail (13, 14, D:2) 7 arrows (16, 12, D:2) 14 bolts (19, -2, D:2) a +0 dagger (20, -7, D:2) 20 sling bullets (25, -1, D:2) a +0 leather armour (29, 21, D:2) a +0 whip (32, 10, D:2) a cursed -3 club (33, 9, D:2) a +0 club (37, 17, D:2) 14 stones (42, -21, D:2) 24 arrows (42, -13, D:2) 4 poisoned needles (53, 27, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail a +0 mace (0, 1, D:3) an uncursed ring of teleportation (0, 3, D:3) a +0 falchion (1, 3, D:3) a +0 ring mail a +0 mace (2, 3, D:3) a +0 falchion (2, 19, D:3) a +0 falchion (3, 4, D:3) a +0 scale mail a +0 club (6, 6, D:3) a cursed +0 dagger (7, 3, D:3) a +0 hand axe (9, 5, D:3) a +0 dagger of venom (10, -10, D:3) 21 arrows (19, -12, D:3) a +0 club (19, -3, D:3) 15 stones (32, -6, D:3) a cursed -2 short sword (37, -6, D:3) an uncursed amulet of faith (43, -10, D:3) 18 sling bullets (49, 9, D:3) a +0 quarterstaff Level 4 of the Dungeon (0, 0, D:4) a +0 robe (3, 14, D:4) a +0 leather armour (6, -20, D:4) 13 stones (18, 32, D:4) 18 sling bullets (21, -8, D:4) a +0 club (21, 24, D:4) a +0 dagger (22, -9, D:4) a +0 club a +0 club (24, 23, D:4) a +0 club (unseen) (32, -13, D:4) a +0 dagger (34, -12, D:4) 22 stones (34, -2, D:4) a +0 club (35, 22, D:4) a +0 dagger (38, 16, D:4) 12 sling bullets (44, 0, D:4) a +0 club (56, -6, D:4) a +0 club Level 5 of the Dungeon [Shop] Juch's Distillery a potion of heal wounds (75 gold) a potion of degeneration (15 gold) a potion of flight (45 gold) a potion of brilliance (60 gold) 2 potions of heal wounds (150 gold) a potion of mutation (120 gold) 2 potions of cancellation (240 gold) a potion of agility (60 gold) 2 potions of heal wounds (150 gold) a potion of brilliance (60 gold) a potion of agility (60 gold) (0, 0, D:5) a +0 ring mail (4, -24, D:5) a +0 leather armour (20, -13, D:5) a cursed +0 robe a cursed -1 dagger (21, -18, D:5) a +0 leather armour a +0 hand axe (27, -15, D:5) a +0 giant club (31, 0, D:5) the cursed +0 pair of boots of Hium {rElec rC+ MR- Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. (33, -8, D:5) a +0 robe a +0 dagger (44, -25, D:5) a +0 pair of boots (45, -23, D:5) a +0 robe (50, 11, D:5) a +0 pair of gloves Level 6 of the Dungeon (0, 0, D:6) a +0 war axe of chopping (12, 4, D:6) a +0 mace (13, 3, D:6) a +0 pair of gloves (14, -48, D:6) a +0 dagger (19, -40, D:6) a +0 short sword (23, -33, D:6) a +0 club (28, -35, D:6) a +0 mace (35, -4, D:6) a +0 falchion a +0 short sword (36, -1, D:6) a +0 giant club (39, -40, D:6) a +0 falchion (40, -40, D:6) 18 stones (40, -29, D:6) a +0 spear (42, -16, D:6) a +0 flail a +0 club a +0 scale mail (42, -6, D:6) a +0 whip a +0 leather armour (42, -3, D:6) a +0 dagger a +0 robe (43, -16, D:6) a +0 trident a +0 halberd (45, -16, D:6) a +0 battleaxe a +0 chain mail (49, -39, D:6) 19 bolts Level 7 of the Dungeon [Shop] Seiqeod's Armour Emporium a +0 large shield (63 gold) a +0 ring mail (56 gold) a cursed +0 leather armour (1 gold) a +0 ring mail (56 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 chain mail (63 gold) (0, 0, D:7) a +0 club (0, 8, D:7) a +0 giant spiked club (1, -1, D:7) a +0 leather armour a +0 robe a +0 dagger a +0 dagger (2, -3, D:7) a +0 giant spiked club a +0 giant spiked club (3, -1, D:7) a +0 robe a +0 dagger (4, -2, D:7) a +0 robe a +0 flail (6, -5, D:7) 28 arrows a +0 shortbow (10, -1, D:7) a +0 robe (23, 23, D:7) a +0 robe a +0 dagger (23, 24, D:7) a +0 flail (23, 25, D:7) a +0 robe a +0 dagger (23, 28, D:7) a +0 robe a +0 dagger a +0 leather armour a cursed +0 morningstar (27, 4, D:7) 16 arrows (37, 35, D:7) a +0 hand axe (39, 25, D:7) 2 stones (40, 36, D:7) a stone (41, 33, D:7) 17 poisoned needles a +0 blowgun a +0 blowgun a +0 dagger (41, 34, D:7) a poisoned needle a cursed -3 club (41, 35, D:7) a scroll of noise (41, 36, D:7) a poisoned needle (42, 33, D:7) 2 stones a +0 short sword a +0 hand axe a +0 animal skin (42, 36, D:7) a poisoned needle (43, 31, D:7) a +0 short sword 4 stones (44, 33, D:7) a stone (46, 33, D:7) a +0 giant club Level 8 of the Dungeon [Shop] Esaschush's Armour Shoppe a +0 ring mail (52 gold) a +0 leather armour (26 gold) a +3 chain mail of positive energy (305 gold) a +0 chain mail (58 gold) a +0 robe (9 gold) a +0 plate armour (299 gold) the +1 scale mail of the Arcane {MR+} (280 gold) It affects your resistance to hostile enchantments. a +0 chain mail (58 gold) a +2 plate armour of poison resistance (481 gold) (0, 0, D:8) a cursed -2 robe (2, 7, D:8) a +0 spear (3, 5, D:8) a +0 scale mail a +1 trident of protection (3, 6, D:8) a +0 club (4, 5, D:8) a +0 club (16, -11, D:8) a +0 spear (19, -11, D:8) a +0 whip of electrocution (19, -8, D:8) a +0 giant spiked club (31, -23, D:8) 8 needles of confusion (36, -26, D:8) a +0 rapier (38, 6, D:8) a +0 leather armour a +0 mace (40, 3, D:8) a +0 robe a +0 dagger (40, 29, D:8) a +3 leather armour (41, 0, D:8) a +0 troll leather armour (45, 23, D:8) a +0 giant spiked club a cursed -1 giant club (46, 11, D:8) a +0 dagger (46, 12, D:8) 16 stones a +0 dagger (47, 17, D:8) a +1 hat a wand of random effects (40) (48, 11, D:8) 24 stones (49, 8, D:8) 22 sling bullets (50, 2, D:8) 23 arrows (53, 20, D:8) 25 arrows a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) a +0 spear (3, 16, D:9) 5 poisoned needles (8, 12, D:9) a +0 hand axe (15, 13, D:9) 13 poisoned needles (23, 1, D:9) a +0 robe a +0 dagger (25, 16, D:9) 18 stones (26, 14, D:9) a +0 hand axe a +0 plate armour (27, 10, D:9) 9 poisoned needles (29, -2, D:9) 18 stones (39, -18, D:9) 11 stones (39, 25, D:9) 19 bolts (44, 22, D:9) a +3 trident (50, -23, D:9) 24 arrows (56, -9, D:9) 26 arrows Level 10 of the Dungeon (0, 0, D:10) a +3 trident of piercing (5, 15, D:10) a +0 scale mail (17, -3, D:10) 28 stones (17, 2, D:10) a +0 robe (18, 4, D:10) a +0 short sword of flaming (23, -13, D:10) a -4 ring of strength (27, 10, D:10) 21 arrows (35, 4, D:10) 22 arrows a +0 shortbow (37, 2, D:10) an arrow (42, -7, D:10) a +0 dagger (42, 17, D:10) 17 arrows (48, -17, D:10) a +0 war axe (48, -16, D:10) a +0 leather armour (50, -16, D:10) a +0 long sword a +0 leather armour (52, -16, D:10) a +0 ring mail a +0 robe a +0 dagger (53, -16, D:10) an arrow (55, -15, D:10) 13 arrows a +0 shortbow (63, -20, D:10) a +0 chain mail (63, 17, D:10) a +0 leather armour a +0 war axe (64, 16, D:10) a +0 ring mail a +0 falchion Level 11 of the Dungeon [Shop] Sacathob's Distillery a potion of mutation (136 gold) a potion of agility (68 gold) a potion of berserk rage (85 gold) a potion of cancellation (136 gold) 2 potions of heal wounds (170 gold) 2 potions of brilliance (136 gold) a potion of mutation (136 gold) a potion of curing (51 gold) a potion of haste (170 gold) a potion of agility (68 gold) (0, 0, D:11) 9 arrows (3, -4, D:11) 14 poisoned needles (4, 14, D:11) a +0 great sword a +0 ring mail (9, 1, D:11) 13 poisoned needles (10, 24, D:11) a +0 war axe (11, 21, D:11) a +0 hunting sling a +0 robe a +4 morningstar (11, 22, D:11) a +0 ring mail (11, 23, D:11) a scarf of resistance (12, 22, D:11) a +0 flail (12, 23, D:11) a cursed +0 robe a cursed +0 ring mail a cursed -1 morningstar a +0 robe a +0 club a +0 short sword (19, 22, D:11) a +0 robe (27, 8, D:11) a potion of berserk rage a -3 ring of evasion (32, 24, D:11) a +0 helmet (41, 15, D:11) a +0 scale mail (43, 11, D:11) a +0 scale mail (43, 12, D:11) a +0 morningstar (50, 23, D:11) a +0 dagger (58, -13, D:11) a +0 chain mail (59, -16, D:11) a +0 chain mail (59, -13, D:11) a +0 leather armour a +0 club (61, -15, D:11) a +0 plate armour a +0 halberd (62, 8, D:11) a cursed +0 hand axe a +0 robe (62, 10, D:11) a cursed +3 battleaxe a +0 robe (62, 13, D:11) a +0 scimitar a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 robe a +3 scimitar of flaming (2, 0, D:12) a +0 plate armour a +0 halberd (12, -4, D:12) a +0 leather armour (19, 16, D:12) a book of Battle (19, 17, D:12) a +0 cloak of magic resistance (20, 16, D:12) a book of Flames (20, 17, D:12) the cursed ring of Linearity {*Corrode AC-2 Str+7 Slay+5} [ring of protection] It affects your AC (-2). It affects your strength (+7). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It may corrode you when you take damage. It has a curse placed upon it. (21, 16, D:12) a book of Cantrips (21, 17, D:12) a manual of Summonings (22, -13, D:12) a +0 giant spiked club a +0 giant club (22, -8, D:12) a +0 robe a +4 dagger of chaos (22, 23, D:12) an arrow (24, 25, D:12) an arrow (27, 28, D:12) 9 arrows a +1 shortbow of flaming (28, -17, D:12) a +0 ring mail (30, -13, D:12) 17 stones (33, -10, D:12) a +0 leather armour a +0 club (34, -11, D:12) 21 arrows a +0 shortbow (34, -9, D:12) a cursed +0 giant club (40, 12, D:12) a +0 ring mail (40, 18, D:12) a +0 club (41, 16, D:12) an arrow (42, 16, D:12) an arrow (42, 18, D:12) a +0 robe a +2 dagger of venom (44, -5, D:12) 3 tomahawks (44, 17, D:12) 10 arrows a +0 shortbow a +0 dagger a +0 leather armour (46, 16, D:12) an arrow (47, 16, D:12) 17 arrows a +0 shortbow (48, 16, D:12) a +0 shortbow a +0 shortbow a +0 shortbow 54 arrows (50, 1, D:12) a +1 hunting sling of flaming Level 13 of the Dungeon (0, 0, D:13) 12 stones (2, -5, D:13) 24 gold pieces (4, -4, D:13) a +0 flail of protection (unseen) (5, 0, D:13) a +0 dagger (unseen) (5, 1, D:13) Sif Muna's Almanac of Burning Summoning Spells Type Level a - Summon Guardian Golem Hexes/Summoning 3 b - Summon Lightning Spire Summoning/Air 4 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Aura of Abjuration Summoning 5 (6, 0, D:13) a +0 hand axe (unseen) the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 4 tomahawks (1, 0, Orc:1) a tomahawk (2, -1, Orc:1) a +0 plate armour a +0 glaive (2, 1, Orc:1) a +0 leather armour (3, -2, Orc:1) a +0 giant club (3, 0, Orc:1) a +0 ring mail (4, 1, Orc:1) a +0 chain mail a +0 mace (4, 2, Orc:1) a +0 plate armour a +0 hand axe a +0 dagger a +0 robe (5, -4, Orc:1) a cursed -1 hand axe (5, -2, Orc:1) a +0 ring mail a +0 club (5, 2, Orc:1) a cursed +0 robe a +0 dagger (5, 3, Orc:1) a +0 short sword a +0 robe a +0 dagger (6, -3, Orc:1) a +0 robe a +0 dagger (6, 3, Orc:1) a +0 robe a +0 dagger (7, 2, Orc:1) a +0 leather armour (7, 4, Orc:1) a +0 dagger Level 2 of the Orcish Mines (0, 0, Orc:2) 8 gold pieces (1, -2, Orc:2) 24 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 pair of gloves (7, 8, Lair:1) a +0 flail (8, 33, Lair:1) 34 stones (10, 35, Lair:1) a +0 club (15, -17, Lair:1) 13 stones (18, -18, Lair:1) 20 stones (34, 18, Lair:1) 19 arrows (36, 26, Lair:1) a +0 mace (42, 36, Lair:1) a +0 plate armour Level 2 of the Lair of Beasts (0, 0, Lair:2) 22 stones (2, 44, Lair:2) 15 stones (9, 27, Lair:2) a +0 battleaxe of flaming (10, 22, Lair:2) a +0 chain mail (11, 26, Lair:2) 24 stones (13, 33, Lair:2) a +1 falchion of electrocution (19, 37, Lair:2) a +0 chain mail (19, 42, Lair:2) a +0 dagger (21, 13, Lair:2) the +1 scale mail "Xud Leto" {rC+ Str+4 Dex+3 Stlth+} It affects your strength (+4). It affects your dexterity (+3). It protects you from cold. It makes you more stealthy. (28, 41, Lair:2) a +0 short sword Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 long sword (9, 34, Lair:3) a scroll of immolation (17, 19, Lair:3) a +0 club (25, 29, Lair:3) a +0 scale mail (42, 16, Lair:3) a +0 whip of venom (47, 31, Lair:3) a +0 rapier (51, 22, Lair:3) a +0 trident of venom (57, 35, Lair:3) a +0 scale mail Level 4 of the Lair of Beasts (0, 0, Lair:4) 16 stones (2, -13, Lair:4) a +0 robe (2, 25, Lair:4) a +0 leather armour (3, 5, Lair:4) a cursed +0 ring mail (9, 26, Lair:4) a +0 falchion (17, -5, Lair:4) 17 bolts (27, 5, Lair:4) a scroll of immolation (29, 3, Lair:4) the +5 battleaxe of Conscience {holy, Int+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+4). (30, -7, Lair:4) a cursed +0 trident (34, 26, Lair:4) a +0 quarterstaff (40, 13, Lair:4) 6 arrows (46, 26, Lair:4) a +0 great sword (58, 10, Lair:4) a +0 falchion (62, 2, Lair:4) a scroll of fog (63, 3, Lair:4) the +7 scale mail of the Maze {rPois Regen+} It protects you from poison. It increases your rate of regeneration. (63, 4, Lair:4) 14 gold pieces (63, 5, Lair:4) 5 curare-tipped needles (64, 1, Lair:4) an uncursed staff of death (65, 2, Lair:4) 27 gold pieces (65, 3, Lair:4) 11 gold pieces (66, 5, Lair:4) the ring of the Invisible Seas {*Contam Str+3 Int+8} [ring of strength] It affects your strength (+3). It affects your intelligence (+8). It causes magical contamination when unequipped. Level 5 of the Lair of Beasts (0, 0, Lair:5) a scroll of random uselessness (11, 6, Lair:5) 23 arrows (33, -17, Lair:5) a +0 plate armour (55, 13, Lair:5) a +0 arbalest (56, 1, Lair:5) a +0 leather armour Level 6 of the Lair of Beasts (0, 0, Lair:6) a +2 morningstar of holy wrath (1, -5, Lair:6) 8 poisoned needles (8, -23, Lair:6) a +0 falchion Level 1 of the Swamp (1, -21, Swamp:1) 16 bolts (6, -18, Swamp:1) a +0 mace (7, 1, Swamp:1) a +0 long sword (9, -9, Swamp:1) a +0 spear (10, -24, Swamp:1) a +0 leather armour (10, -19, Swamp:1) a +0 scale mail (10, -7, Swamp:1) a +0 robe (12, -30, Swamp:1) 3 tomahawks (15, -36, Swamp:1) a scroll of immolation (17, -17, Swamp:1) 20 stones (21, -36, Swamp:1) a lightning rod (4/4) (22, -38, Swamp:1) 18 stones (24, -36, Swamp:1) 17 arrows (25, -20, Swamp:1) a +0 club (29, -36, Swamp:1) a +2 morningstar of draining (31, -17, Swamp:1) a +0 spear (31, -16, Swamp:1) a +0 spear (32, -16, Swamp:1) a cursed +0 buckler a +0 spear Level 2 of the Swamp (0, 0, Swamp:2) a +0 halberd (12, 3, Swamp:2) 21 bolts (14, 18, Swamp:2) a +0 spear (27, 26, Swamp:2) 24 sling bullets (28, 19, Swamp:2) 17 sling bullets (33, 29, Swamp:2) a +0 ring mail (38, 22, Swamp:2) a +0 spear Level 3 of the Swamp (0, 0, Swamp:3) a +0 leather armour (1, -6, Swamp:3) a +0 ring mail (2, -25, Swamp:3) the +8 plate armour "Cowoafa" {rElec rPois} It insulates you from electricity. It protects you from poison. (3, 1, Swamp:3) a +0 whip (4, -16, Swamp:3) a scroll of random uselessness (still there?) a +0 spear (still there?) a scroll of random uselessness (still there?) (7, -6, Swamp:3) 24 stones (10, 7, Swamp:3) 13 stones (11, -36, Swamp:3) a +0 pair of gloves a +0 hand axe of electrocution (11, 3, Swamp:3) a +0 club (12, -34, Swamp:3) a +0 pair of gloves a +0 broad axe (13, -40, Swamp:3) a +0 leather armour a +0 broad axe (13, 4, Swamp:3) a +0 hand axe (14, -38, Swamp:3) a +0 quarterstaff (14, -37, Swamp:3) a +0 quarterstaff (14, -36, Swamp:3) a +0 quarterstaff (15, -38, Swamp:3) a +0 quarterstaff (15, -37, Swamp:3) a +0 quarterstaff (15, -36, Swamp:3) a +0 quarterstaff (15, 1, Swamp:3) 21 stones (18, -42, Swamp:3) a +0 quarterstaff a +0 pair of gloves a +0 broad axe (20, -10, Swamp:3) a +0 robe a +0 quarterstaff (21, -37, Swamp:3) a +0 leather armour a +0 broad axe (30, -13, Swamp:3) a +0 quarterstaff of crushing (37, -35, Swamp:3) a +0 ring mail (40, -26, Swamp:3) a +0 spear (40, -1, Swamp:3) a +0 war axe (42, -36, Swamp:3) a +0 chain mail (45, -1, Swamp:3) a +0 buckler a +0 spear Level 4 of the Swamp (0, 0, Swamp:4) a scroll of fear (11, 6, Swamp:4) a scroll of remove curse