EvilAshe Level 1 of the Dungeon (0, 0, D:1) a +0 robe (3, 5, D:1) 27 sling bullets (4, 40, D:1) a +0 club (7, -1, D:1) a +0 club (9, 0, D:1) a +0 robe (10, 10, D:1) a +0 club (10, 46, D:1) a +0 club (16, 3, D:1) a +0 club a +0 club (19, 31, D:1) a +0 ring mail (32, 4, D:1) a +0 hunting sling (36, 3, D:1) a cursed -1 club (38, -3, D:1) a +0 ring mail (44, 33, D:1) a +0 whip (45, 17, D:1) a +0 short sword (47, 4, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (0, 1, D:2) a +0 club (0, 11, D:2) a +0 leather armour (4, 11, D:2) a +0 mace (7, 17, D:2) a +0 scale mail (13, -8, D:2) a +0 flail a +0 flail (16, 10, D:2) a +0 club (29, -17, D:2) a +0 dagger (29, -16, D:2) a cursed +0 buckler (35, 6, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 27 sling bullets (4, 21, D:3) a +0 whip a +0 whip (6, -1, D:3) a -2 blowgun (7, 21, D:3) 17 arrows (11, 3, D:3) a +0 short sword (20, -8, D:3) a +0 dagger (20, 3, D:3) a +0 dagger (22, 43, D:3) an uncursed amulet of harm (45, 15, D:3) a +0 flail a +0 flail a +0 flail a +0 dagger (46, 30, D:3) 2 potions of degeneration (48, 44, D:3) a +0 club (53, 11, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Jatyb's Gadget Emporium a phantom mirror (300 gold) a crystal ball of energy (200 gold) a fan of gales (400 gold) a box of beasts (200 gold) a wand of enslavement (11) (130 gold) a wand of flame (38) (200 gold) a fan of gales (400 gold) a wand of random effects (25) (135 gold) a wand of flame (17) (95 gold) a wand of enslavement (9) (110 gold) a sack of spiders (200 gold) a wand of iceblast (11) (150 gold) a box of beasts (200 gold) a wand of polymorph (10) (120 gold) (0, 0, D:4) a +0 scale mail (15, -33, D:4) a +0 ring mail (17, -38, D:4) a +0 robe (22, -17, D:4) a +0 leather armour (29, -12, D:4) a +0 club (37, -16, D:4) a +0 dagger a +0 robe (45, -7, D:4) the +6 spear of Fyssiton {drain, +Fly rN++ MP+9 Int-2} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-2). It greatly protects you from negative energy. It affects your magic capacity (+9). It lets you fly. Zin disapproves of the use of such an item. (46, -5, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Emichub's Antique Armour Shop a +2 leather armour of cold resistance (456 gold) a +0 helmet (108 gold) a +1 helmet (276 gold) a +0 pair of boots (108 gold) a +3 chain mail (516 gold) a +3 leather armour of fire resistance (576 gold) a +0 ring mail (96 gold) a +0 chain mail (108 gold) (0, 0, D:5) a +0 mace (2, -11, D:5) a +0 robe a +2 scythe of holy wrath (3, -2, D:5) a +0 ring mail (4, -37, D:5) a +0 falchion (12, -32, D:5) the +1 ring mail "Urang" {rF+} It protects you from fire. (16, -20, D:5) a +0 robe (30, -23, D:5) 17 bolts (37, 7, D:5) 10 gold pieces (37, 8, D:5) 16 gold pieces (37, 9, D:5) 5 gold pieces (38, 7, D:5) 13 gold pieces (39, 8, D:5) 18 gold pieces (40, -1, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) 2 potions of lignification (28, 14, D:6) 24 arrows (30, 15, D:6) a +0 mace (31, 17, D:6) a +0 trident (41, 2, D:6) a +0 flail (47, 28, D:6) a +0 spear (48, 29, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (1, -39, D:7) a +0 leather armour (5, 2, D:7) a potion of lignification (11, -11, D:7) a potion of mutation (12, -31, D:7) a +1 dagger of venom a +0 robe (12, -30, D:7) a +0 short sword (12, -6, D:7) a +0 dagger a +0 robe (13, -33, D:7) a tomahawk of returning (13, -30, D:7) a tomahawk of returning a +0 scale mail (13, -6, D:7) a +0 dagger a +0 robe (13, -2, D:7) a +0 leather armour (13, -1, D:7) a +0 flail (14, -7, D:7) a +0 flail (16, -9, D:7) a +0 whip (33, -7, D:7) 20 sling bullets (39, -33, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 giant club a +0 giant club (3, 10, D:8) 23 sling bullets (8, 19, D:8) a +0 chain mail (10, 0, D:8) a +0 short sword (13, 5, D:8) a +0 dagger a +0 blowgun (13, 11, D:8) a +0 leather armour (14, 21, D:8) a +0 giant club a +0 giant club (15, 21, D:8) a +0 long sword (16, 18, D:8) the +1 leather armour "Wuolofor" {-Tele rElec Dex+7 SInv} It affects your dexterity (+7). It insulates you from electricity. It lets you see invisible. It prevents most forms of teleportation. (18, 19, D:8) 9 sling bullets (26, 27, D:8) a cursed -1 hand axe (30, 0, D:8) a +0 ring mail (34, 0, D:8) a +0 whip (35, -1, D:8) a +0 blowgun a +0 dagger (35, 0, D:8) a +0 short sword (37, 6, D:8) 28 bolts (49, 0, D:8) 20 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 whip (14, 33, D:9) a +0 giant club (20, 8, D:9) a +0 scimitar of flaming a +1 robe of the Archmagi (21, 9, D:9) a +0 falchion (21, 17, D:9) a +0 chain mail a +0 dagger a +0 leather armour (21, 18, D:9) a +0 ring mail a +0 club a +0 dagger a +0 robe (22, 18, D:9) a +0 robe a +0 dagger (24, 7, D:9) a +0 mace (26, 20, D:9) an uncursed amulet of faith (29, 28, D:9) 15 arrows (32, 22, D:9) 20 sling bullets (34, -8, D:9) a +0 dagger (34, -7, D:9) a +0 trident a +0 plate armour (34, 19, D:9) a +0 halberd (36, -8, D:9) a +0 war axe (37, 18, D:9) a +0 hand crossbow a +0 flail a +0 flail a +0 ring mail a +0 vampiric trident (38, 8, D:9) a +0 animal skin (38, 11, D:9) a +0 animal skin (40, 11, D:9) a +0 animal skin a cursed +0 robe a +1 whip of flaming (40, 28, D:9) a +0 dagger (41, 41, D:9) a +0 giant spiked club (42, 6, D:9) a +0 leather armour a +0 short sword (48, 13, D:9) a +0 mace (49, 11, D:9) an arrow (53, 12, D:9) 2 arrows a +2 leather armour of cold resistance a +0 short sword (54, 12, D:9) a +0 hand axe a +0 robe a +0 dagger (55, 12, D:9) a +0 leather armour a +0 ring mail a +0 leather armour (55, 13, D:9) 24 arrows a +0 shortbow (55, 15, D:9) a +0 morningstar of protection Level 10 of the Dungeon (0, 0, D:10) 22 sling bullets (12, -13, D:10) a +0 hand axe of chopping (15, -13, D:10) a tomahawk (16, -12, D:10) a tomahawk (20, 10, D:10) a wand of random effects (27) (24, -20, D:10) 6 tomahawks (26, -30, D:10) a +0 dagger (28, -11, D:10) 11 arrows a +0 shortbow (32, -11, D:10) an arrow (39, -32, D:10) 23 bolts (39, -8, D:10) a +0 flail (43, -5, D:10) a cursed -1 rapier (53, -28, D:10) an arrow (55, -27, D:10) 23 arrows a +2 shortbow of freezing (55, -26, D:10) an arrow Level 11 of the Dungeon (0, 0, D:11) a +0 dagger a cursed +0 robe (1, 0, D:11) a +0 robe a +0 dagger (2, 2, D:11) a +0 war axe (unseen) (6, 44, D:11) an uncursed ring of protection from fire (7, 44, D:11) a +0 dagger (40, 25, D:11) a +0 falchion (43, 23, D:11) a +0 scimitar the Ecumenical Temple