EvilAshe Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 20, D:1) 20 stones (11, 20, D:1) 13 stones (19, -14, D:1) a +0 short sword (25, 12, D:1) a stone (25, 13, D:1) 2 stones (25, 14, D:1) a +0 club (35, -41, D:1) a +0 ring mail (35, -35, D:1) a +2 dagger of holy wrath (39, -20, D:1) a +0 whip (39, 6, D:1) a +0 dagger (44, -34, D:1) a +3 dagger (46, 9, D:1) a cursed +0 ring mail (49, -26, D:1) a +0 dagger (50, -14, D:1) a +0 dagger (51, -15, D:1) a +0 ring mail (58, -21, D:1) a +0 club (60, -7, D:1) 16 sling bullets (62, -6, D:1) 14 bolts (65, 10, D:1) 19 poisoned needles Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, -11, D:2) 15 arrows (4, -4, D:2) a +1 dagger of venom a +0 robe (10, 8, D:2) a +3 quarterstaff of chaos (17, -6, D:2) a +0 robe (17, 23, D:2) a +0 mace (17, 25, D:2) a +0 mace (18, -1, D:2) 19 arrows (18, 21, D:2) a +0 mace (18, 23, D:2) a +0 mace (19, 25, D:2) a +0 mace (37, 18, D:2) a cursed -1 club (54, 20, D:2) 25 stones (58, 20, D:2) 9 stones Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (3, 0, D:3) a +0 scale mail (3, 11, D:3) a +0 dagger (8, 22, D:3) 16 poisoned needles (12, 10, D:3) a +0 spear (14, 17, D:3) a +0 robe (22, 22, D:3) a +0 leather armour (27, 25, D:3) a +0 club (31, 24, D:3) a scroll of teleportation (40, 7, D:3) a +0 whip (49, 27, D:3) a +0 robe (51, 9, D:3) a cursed +0 cloak (52, 40, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Meushroh's Jewellery Shop an uncursed amulet of magic regeneration (390 gold) a +3 ring of strength (204 gold) an uncursed ring of positive energy (260 gold) a +2 amulet of reflection (97 gold) a +4 ring of protection (468 gold) an uncursed amulet of faith (520 gold) a +4 ring of intelligence (351 gold) the ring of Light {Wiz rPois Int+4 Dex-4} (535 gold) [ring of wizardry] It improves your spell success rate. It affects your intelligence (+4). It affects your dexterity (-4). It protects you from poison. an uncursed ring of stealth (227 gold) a cursed ring of loudness (58 gold) the ring "Ekhlionto" {rN+ MR+ Int+6} (634 gold) [ring of protection from magic] It affects your intelligence (+6). It protects you from negative energy. It affects your resistance to hostile enchantments. an uncursed ring of ice (325 gold) (0, 0, D:4) 7 tomahawks (0, 17, D:4) a +0 morningstar 2 tomahawks (3, 26, D:4) a +0 robe (4, 21, D:4) a tomahawk (5, 20, D:4) a +0 hand axe a +0 leather armour (6, 8, D:4) a +0 ring mail (6, 23, D:4) a +0 dagger a +0 robe (7, 24, D:4) a tomahawk (9, 28, D:4) a +0 short sword (15, 36, D:4) 19 bolts (16, 21, D:4) a +0 rapier (18, 25, D:4) a +0 leather armour (19, 18, D:4) a cursed +0 short sword 32 stones a +0 scale mail (20, 29, D:4) a cursed +3 scimitar a +0 robe (28, 28, D:4) 18 sling bullets (31, 2, D:4) a cursed +0 battleaxe a cursed +0 robe (40, -2, D:4) the +2 chain mail of Rinkid {+Inv rC+ MR+} It protects you from cold. It affects your resistance to hostile enchantments. It lets you turn invisible. (40, 48, D:4) a +0 hand axe (41, 3, D:4) a +0 mace a +0 robe (41, 38, D:4) a +1 short sword a +0 robe (42, -3, D:4) a -2 ring of dexterity (45, 36, D:4) a +0 dagger (47, 22, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow 15 arrows (0, 10, D:5) 20 arrows (2, -4, D:5) an arrow (5, -33, D:5) a +0 pair of boots (9, -21, D:5) a +0 robe a +5 scythe of slicing (16, -25, D:5) a +0 leather armour a +0 rapier (27, -8, D:5) 12 stones (28, -14, D:5) a +0 giant spiked club (34, -14, D:5) a +0 flail (39, 15, D:5) 14 bolts (40, -10, D:5) a cursed -2 spear (40, -8, D:5) a +0 club (59, 8, D:5) a +0 scale mail a +0 flail Level 6 of the Dungeon (1, -22, D:6) 16 sling bullets (1, -17, D:6) a +0 giant club (1, -3, D:6) 14 stones (4, 11, D:6) 19 arrows (13, -6, D:6) a +0 robe (20, -8, D:6) 11 sling bullets (36, 1, D:6) a +0 leather armour (38, -8, D:6) a +0 shortbow 20 arrows Level 7 of the Dungeon (0, 0, D:7) 28 arrows (1, -32, D:7) a tomahawk (3, -34, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (4, -35, D:7) 2 tomahawks a +0 leather armour (8, 9, D:7) a +3 hand axe of freezing (14, 12, D:7) a +0 club 2 arrows (14, 14, D:7) 17 arrows a +0 shortbow (16, 13, D:7) a +0 spear (16, 14, D:7) a +0 spear a +0 scale mail (17, 13, D:7) a +0 spear (20, -20, D:7) a cursed -1 mace a +0 plate armour (21, 19, D:7) a +2 short sword of venom (32, 1, D:7) a +0 leather armour (35, 1, D:7) a wand of random effects (20/48) (37, 0, D:7) an uncursed ring of fire (38, -29, D:7) a +0 whip (38, -25, D:7) 7 javelins (42, -5, D:7) a +0 club (43, -29, D:7) an arrow (44, -29, D:7) 3 arrows (44, -5, D:7) a +0 dagger a +0 robe (45, -28, D:7) a +0 shortbow 17 arrows a +0 ring mail (46, -31, D:7) 2 arrows (46, -5, D:7) a +0 hand axe a +0 scale mail (49, -19, D:7) 21 stones (53, -31, D:7) the +7 long sword of Melee {antimagic, Int+3 Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+3). It makes you more stealthy. (61, 1, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) 20 poisoned needles (0, 12, D:8) 7 stones (1, 21, D:8) a potion of degeneration (1, 22, D:8) a +0 giant spiked club (3, 26, D:8) 12 stones (5, 24, D:8) a +0 giant spiked club a +0 giant club (12, 2, D:8) a +0 chain mail (13, 7, D:8) 8 tomahawks (13, 8, D:8) a +0 mace (15, 15, D:8) a +0 short sword a +0 hand axe a +0 scale mail (15, 36, D:8) a +0 giant spiked club a +0 giant spiked club (16, 3, D:8) a +0 flail (16, 15, D:8) a +0 giant club a +0 giant spiked club (18, -9, D:8) a +0 whip (31, 5, D:8) a +0 club (32, 3, D:8) a +0 club (33, 3, D:8) a cursed -2 flail (34, 3, D:8) a +0 halberd (35, 3, D:8) a +1 vampiric trident a +0 ring mail a +0 shield (38, 8, D:8) a +0 dagger (38, 35, D:8) 18 sling bullets (41, -11, D:8) 27 sling bullets (42, 18, D:8) a +2 vampiric short sword (44, 14, D:8) 4 large rocks (44, 16, D:8) a +0 morningstar a +0 dagger a +0 robe a +0 flail Level 9 of the Dungeon (0, 0, D:9) 27 stones (11, 43, D:9) a cursed -2 quarterstaff (12, 31, D:9) a +0 robe (13, -14, D:9) a +0 robe (13, 5, D:9) a +4 spear a +0 robe a cursed +4 battleaxe a +0 robe a +4 great sword a +0 leather armour (13, 6, D:9) a cursed -2 war axe a +0 robe (13, 40, D:9) a +0 troll leather armour (19, -11, D:9) a +0 leather armour (23, 26, D:9) a +0 trident a +0 ring mail a +0 dagger of chaos a +0 robe (44, 19, D:9) a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 robe (57, 5, D:9) 20 bolts Level 10 of the Dungeon [Shop] Malemodo's Antique Weapon Shoppe a +0 rapier (120 gold) a +0 war axe (105 gold) a +4 battleaxe of venom (894 gold) a +2 arbalest of freezing (603 gold) a +1 antimagic broad axe (570 gold) a cursed -2 trident (3 gold) a +0 spear (90 gold) a +0 hunting sling of freezing (141 gold) a +0 hand axe (90 gold) a +0 club (30 gold) a +1 double sword of holy wrath (1020 gold) a +0 halberd (120 gold) [Shop] Latz's General Store 3 tomahawks of returning (36 gold) a scroll of identify (24 gold) a scroll of remove curse (36 gold) a scroll of magic mapping (42 gold) 21 sling bullets (126 gold) a +0 robe (8 gold) [Shop] Jauth's Gadget Shop a box of beasts (240 gold) a lamp of fire (480 gold) a wand of confusion (31/48) (296 gold) a lightning rod (4/4) (480 gold) a wand of random effects (17/48) (114 gold) a wand of acid (8/15) (288 gold) a box of beasts (240 gold) a wand of polymorph (13/24) (180 gold) a wand of lightning (5/15) (108 gold) a wand of acid (9/15) (312 gold) (0, 0, D:10) a +0 spear (6, 13, D:10) a +0 leather armour (8, 4, D:10) an arrow (13, 0, D:10) an arrow (14, 5, D:10) a +1 shortbow of velocity 9 arrows (14, 7, D:10) an arrow a +0 hand axe a tomahawk (15, -23, D:10) a +0 leather armour (15, 8, D:10) an arrow (16, 0, D:10) a +0 flail a +0 plate armour (17, 11, D:10) a tomahawk (18, -1, D:10) a +0 short sword (18, 0, D:10) a +0 giant spiked club a +0 dagger a +0 falchion (18, 1, D:10) a +0 whip (19, 0, D:10) a +0 chain mail a +0 hand axe a +0 trident a +0 scale mail (19, 14, D:10) a tomahawk (20, 0, D:10) a +0 leather armour (21, 0, D:10) a +0 leather armour a +0 dagger a +0 whip (21, 14, D:10) a tomahawk (22, -4, D:10) a +0 leather armour a +0 short sword (28, -2, D:10) a +0 mace (30, 1, D:10) a +0 short sword (30, 2, D:10) a +0 club (30, 22, D:10) 2 arrows (32, 2, D:10) a +0 dagger Level 11 of the Dungeon (0, 0, D:11) an arrow (1, -2, D:11) a +0 shortbow 16 arrows (1, -1, D:11) a +0 shortbow 18 arrows (2, -7, D:11) an arrow (3, 0, D:11) an arrow (4, -1, D:11) a +3 shortbow 14 arrows (5, 4, D:11) a +0 giant club a +0 dire flail (6, 4, D:11) 17 arrows a +0 shortbow (7, 5, D:11) an arrow (11, -9, D:11) an arrow (12, -6, D:11) 14 sling bullets (13, -11, D:11) a +0 robe a +4 scimitar (15, -8, D:11) a +0 robe a +3 dagger (17, -8, D:11) a +0 robe a cursed +3 hand axe (17, -3, D:11) a box of beasts (19, -27, D:11) a +3 shortbow 12 arrows (24, -32, D:11) 3 arrows (25, -32, D:11) a +3 shortbow 23 arrows (29, -20, D:11) a +0 whip (29, -18, D:11) a +0 dagger a +0 leather armour (30, -19, D:11) a +0 flail a +0 ring mail of poison resistance (30, 13, D:11) a +0 chain mail (31, -35, D:11) 22 stones (31, -9, D:11) a +0 trident of freezing a +0 plate armour (32, 16, D:11) a cursed -3 morningstar (33, -1, D:11) a +0 dagger (40, -14, D:11) a +0 short sword a +0 dagger a +1 dagger of holy wrath 4 stones (41, -19, D:11) a +0 mace (41, -15, D:11) a cursed -2 whip a +0 blowgun 12 poisoned needles a +0 short sword (42, -16, D:11) 2 stones (42, 2, D:11) a cursed -2 scimitar a +0 robe (44, -4, D:11) a +3 mace a +0 robe (44, -2, D:11) a +2 great sword of slicing a +0 robe (44, -1, D:11) a +0 mace a +0 leather armour (45, 0, D:11) a +0 giant spiked club a +0 giant spiked club (50, -7, D:11) an arrow (52, -9, D:11) a +0 blowgun 11 poisoned needles (52, 0, D:11) 18 sling bullets (61, -11, D:11) a cursed +0 short sword the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 hand axe (0, 36, Lair:1) 14 sling bullets (2, 32, Lair:1) the Compendium of the Compass Spells Type Level a - Apportation Translocation 1 b - Malign Gateway Summoning/Translocation 7 a book of Changes a book of Flames (3, 24, Lair:1) a +0 flail (7, 43, Lair:1) a cursed +0 leather armour (10, 22, Lair:1) a +0 ring mail (34, 8, Lair:1) a +0 robe (45, 37, Lair:1) a +0 leather armour (57, 19, Lair:1) 10 sling bullets (64, 41, Lair:1) a +0 trident Level 2 of the Lair of Beasts (0, 0, Lair:2) 22 stones (2, -35, Lair:2) a +0 ring mail (4, -25, Lair:2) 16 stones (7, -4, Lair:2) a +1 mace of crushing (8, -20, Lair:2) a +2 amulet of reflection (16, 0, Lair:2) a potion of degeneration (19, -5, Lair:2) a book of Flames (20, -33, Lair:2) 15 stones (35, -21, Lair:2) a +0 trident (36, -38, Lair:2) 5 curare-tipped needles Level 3 of the Lair of Beasts (0, 0, Lair:3) an uncursed amulet of guardian spirit (7, 13, Lair:3) a +0 falchion (14, -17, Lair:3) 27 sling bullets (21, 11, Lair:3) a +0 dire flail (22, 9, Lair:3) a +0 glaive (22, 10, Lair:3) a wand of polymorph (14/24) an uncursed amulet of faith (23, -27, Lair:3) 22 gold pieces (23, -18, Lair:3) 14 poisoned needles (24, -5, Lair:3) a +0 long sword (26, -3, Lair:3) a +0 robe a +0 glaive (32, -7, Lair:3) a wand of random effects (26/48) (33, 3, Lair:3) a +2 flail of crushing (35, 0, Lair:3) 10 poisoned needles (42, 17, Lair:3) a +0 blowgun (49, 15, Lair:3) the +2 leather armour "Juysuk" {rC+} It protects you from cold. Level 4 of the Lair of Beasts (0, 0, Lair:4) 3 scrolls of vulnerability a scroll of enchant weapon a potion of might (0, 32, Lair:4) a scroll of vulnerability (8, 52, Lair:4) a cursed -1 robe (38, 2, Lair:4) 4 tomahawks Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 rapier (2, -4, Lair:5) 22 stones (7, -5, Lair:5) 18 arrows (11, 11, Lair:5) a +0 fustibalus (20, 20, Lair:5) Sif Muna's Catalogue of Earthen Poisoning Spells Type Level a - Sting Conjuration/Poison 1 b - Poisonous Vapours Poison/Air 2 c - Passwall Transmutation/Earth 2 d - Ignite Poison Fire/Transmutation/Poison 3 e - Olgreb's Toxic Radiance Poison 4 f - Petrify Transmutation/Earth 4 g - Alistair's Intoxication Transmutation/Poison 5 (21, -2, Lair:5) a +0 long sword (37, 19, Lair:5) a +0 rapier (45, 6, Lair:5) a +0 hand axe of electrocution (49, -1, Lair:5) 16 bolts (53, 14, Lair:5) a +0 falchion Level 6 of the Lair of Beasts (0, 0, Lair:6) 22 stones (0, 2, Lair:6) 18 bolts (2, 32, Lair:6) 11 bolts (3, 23, Lair:6) a +0 short sword (8, 40, Lair:6) a +0 war axe (9, 32, Lair:6) an uncursed ring of flight (16, 48, Lair:6) a +0 ring mail (21, 17, Lair:6) an uncursed staff of summoning (21, 18, Lair:6) a +2 ring mail of magic resistance (22, 16, Lair:6) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. (22, 19, Lair:6) 20 bolts (23, 18, Lair:6) 21 arrows (23, 19, Lair:6) a wand of random effects (34/48) (39, 28, Lair:6) a +0 leather armour (40, 36, Lair:6) a potion of might (42, 28, Lair:6) a +1 flail of holy wrath (47, 46, Lair:6) 15 stones (50, 12, Lair:6) a +0 ring mail (50, 32, Lair:6) a +0 chain mail Level 1 of the Snake Pit [Shop] Xicepueq's Food Shop a meat ration (50 gold) a bread ration (50 gold) a bread ration (50 gold) a meat ration (50 gold) a bread ration (50 gold) a royal jelly (20 gold) a meat ration (50 gold) a bread ration (50 gold) a bread ration (50 gold) a royal jelly (20 gold) (0, 0, Snake:1) 22 stones (2, 3, Snake:1) a +0 quarterstaff (9, -15, Snake:1) a +0 short sword (14, -7, Snake:1) 10 stones (14, 28, Snake:1) a +0 club (15, 12, Snake:1) a +0 mace (17, 11, Snake:1) 23 stones (23, 18, Snake:1) a cursed +0 trident a potion of might (24, -4, Snake:1) a +0 halberd (25, -26, Snake:1) a +0 leather armour (25, -10, Snake:1) a +0 mace (27, 13, Snake:1) a +0 short sword of venom (27, 14, Snake:1) a +0 dire flail a +0 robe (28, -31, Snake:1) a +0 ring mail (28, 13, Snake:1) a cursed -2 dire flail (28, 14, Snake:1) a +0 short sword (29, -24, Snake:1) a +0 leather armour (29, 13, Snake:1) a +0 halberd a +0 robe (30, -26, Snake:1) a +0 whip (35, 27, Snake:1) a +0 war axe a +0 robe (38, 21, Snake:1) a +0 short sword (41, -28, Snake:1) a +0 robe (47, 28, Snake:1) 7 steel tomahawks (48, -15, Snake:1) a +0 chain mail (57, -30, Snake:1) a +0 scimitar a +0 robe (59, 2, Snake:1) a +0 helmet (62, -25, Snake:1) a +0 war axe (63, 18, Snake:1) 18 stones (64, 11, Snake:1) a +0 dagger of venom a +0 robe (66, 19, Snake:1) a cursed -2 scimitar a +0 robe Level 2 of the Snake Pit (0, 0, Snake:2) a cursed +0 trident (2, 34, Snake:2) a +0 halberd a +0 robe (7, 29, Snake:2) 18 stones (15, 32, Snake:2) a +2 mace of holy wrath a +0 robe (19, -7, Snake:2) 5 large rocks (24, 3, Snake:2) 13 bolts (29, 7, Snake:2) a +0 robe a +0 hand axe (32, -8, Snake:2) a +0 battleaxe (35, -6, Snake:2) 19 stones (35, 10, Snake:2) a +0 broad axe (37, 9, Snake:2) a +0 halberd a +0 robe a potion of mutation a scroll of immolation (40, -8, Snake:2) a +0 club (43, 15, Snake:2) a +0 war axe a +0 robe (43, 19, Snake:2) a cursed +0 robe a +2 mace of protection (44, -13, Snake:2) a +0 trident (44, 8, Snake:2) a scroll of silence 6 potions of lignification a potion of berserk rage a potion of mutation (44, 19, Snake:2) a +0 helmet (44, 23, Snake:2) a +1 flail of protection (46, -13, Snake:2) a +0 shortbow a +0 flail 10 arrows (50, -9, Snake:2) an arrow (54, 8, Snake:2) a +0 dire flail Level 3 of the Snake Pit (0, 0, Snake:3) a +0 robe a +0 flail 14 arrows a +1 shortbow of flaming (0, 1, Snake:3) 2 arrows (0, 2, Snake:3) an arrow a +0 halberd (0, 33, Snake:3) a black mamba corpse (1, 3, Snake:3) 2 arrows (1, 15, Snake:3) a +0 leather armour (1, 20, Snake:3) a +0 club (1, 33, Snake:3) a +0 halberd (9, -5, Snake:3) a +0 robe a +0 hand axe (10, 29, Snake:3) 18 arrows (13, -7, Snake:3) an arrow (20, 6, Snake:3) 2 arrows (21, 6, Snake:3) an arrow (25, 6, Snake:3) a +0 longbow a +0 broad axe 14 arrows (25, 31, Snake:3) a +0 halberd (26, 31, Snake:3) a +0 short sword (unseen) (27, 30, Snake:3) a cursed +0 leather armour a +0 falchion a +0 leather armour (49, -1, Snake:3) a +3 spear (51, 1, Snake:3) a +0 robe a +0 dire flail (58, 6, Snake:3) a +0 cloak