Ethylacetat Level 1 of the Dungeon (0, 0, D:1) 22 stones (14, 13, D:1) a +0 dagger (30, 16, D:1) 5 steel tomahawks (31, 11, D:1) a +0 whip (33, 11, D:1) 16 stones (42, -3, D:1) a +0 club (44, 26, D:1) a +0 dagger 2 stones (52, 17, D:1) a +0 leather armour (54, 3, D:1) 12 poisoned needles Level 2 of the Dungeon (5, 7, D:2) a cursed +0 ring mail (7, -8, D:2) a +0 mace (8, -12, D:2) 22 sling bullets (9, -8, D:2) a +0 mace (13, -15, D:2) a +0 club (14, -15, D:2) 7 stones a +0 club a +0 hunting sling (14, 2, D:2) a stone (15, -7, D:2) a +3 quarterstaff of chaos (15, 2, D:2) a stone (16, -15, D:2) a stone (16, -5, D:2) a +0 mace (16, 2, D:2) a +0 club (16, 23, D:2) a cursed -1 club (17, -15, D:2) a stone (19, 7, D:2) a +0 dagger a +0 animal skin (21, -15, D:2) a stone (28, -3, D:2) a stone (29, -14, D:2) a book of Cantrips (29, -4, D:2) 3 stones a +0 short sword (30, 21, D:2) a +0 club (32, 30, D:2) a +0 short sword (41, 29, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Heodgh" {Ice Str+3} (3830 gold) [ring of ice] It enhances your ice magic. It affects your strength (+3). It makes you vulnerable to fire. It protects you from cold. the +5 spear of Dishonour {pain, rPois Str+5 Int-4 SInv} (5000 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+5). It affects your intelligence (-4). It protects you from poison. It lets you see invisible. the cursed +1 hunting sling of Honesty {freeze, +Inv} (1870 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It lets you turn invisible. It has a curse placed upon it. the +7 hunting sling of the Original Sin {flame, Str+3 Int-4 SInv} (4680 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It affects your intelligence (-4). It lets you see invisible. (0, 0, D:3) a +0 ring mail (0, 2, D:3) a cursed -2 hand axe (5, -34, D:3) a +0 flail (9, -3, D:3) a +0 dagger a +0 robe (16, -2, D:3) a +0 club (17, -35, D:3) a +0 club (17, -1, D:3) a +0 club 5 tomahawks of returning a +0 leather armour (18, -35, D:3) 7 poisoned needles a +0 blowgun (21, -36, D:3) a +0 hunting sling (24, 8, D:3) 4 tomahawks (40, -40, D:3) 18 poisoned needles (46, 0, D:3) a +0 mace (50, -13, D:3) a +0 helmet (59, -28, D:3) a +0 club Level 4 of the Dungeon [Shop] Kipife's Jewellery Boutique the ring "Acwit" {rCorr *Slow rElec rF+} (495 gold) [ring of resist corrosion] It protects you from fire. It insulates you from electricity. It may slow you when you take damage. an uncursed ring of protection from magic (350 gold) an uncursed ring of protection from magic (350 gold) an uncursed ring of stealth (245 gold) an uncursed ring of positive energy (280 gold) an uncursed ring of fire (350 gold) an uncursed ring of poison resistance (280 gold) an uncursed amulet of the gourmand (420 gold) an uncursed amulet of regeneration (420 gold) an uncursed amulet of regeneration (420 gold) a cursed ring of teleportation (63 gold) (0, 0, D:4) 23 bolts (4, -31, D:4) 27 stones (4, -17, D:4) 28 sling bullets (5, 1, D:4) 16 bolts (9, -14, D:4) a +0 ring mail (9, 4, D:4) 12 poisoned needles (9, 19, D:4) a +0 giant spiked club (12, 7, D:4) a stone (13, 5, D:4) a stone (13, 6, D:4) 13 stones a +0 scale mail a +0 mace (24, -4, D:4) 18 bolts (36, -4, D:4) a +0 mace (37, -4, D:4) a +0 club (38, -4, D:4) a +0 robe a +1 dagger of holy wrath Level 5 of the Dungeon (3, -52, D:5) a +0 leather armour a cursed -2 whip (8, -55, D:5) 10 stones (8, -12, D:5) a +0 pair of boots (16, -46, D:5) a +0 robe a +0 dagger (16, -45, D:5) a +0 short sword a +0 leather armour (17, -28, D:5) 15 stones (41, -5, D:5) a +0 whip (42, -31, D:5) a +0 hunting sling (61, -3, D:5) a +0 hunting sling Level 6 of the Dungeon (0, 0, D:6) 15 stones (2, -19, D:6) 13 poisoned needles (10, 1, D:6) 16 stones (16, -8, D:6) 17 stones (21, 9, D:6) a +0 giant spiked club (21, 11, D:6) 16 stones (28, -28, D:6) a +0 mace (35, -4, D:6) a +0 ring mail (37, 5, D:6) 12 stones (40, 10, D:6) a +0 dagger (41, 0, D:6) a +0 long sword Level 7 of the Dungeon (0, 0, D:7) 16 stones (3, -11, D:7) a +0 dagger a +0 robe a cursed +0 plate armour a +0 hand axe (7, -10, D:7) a cursed -1 ring mail a +0 club (7, -9, D:7) a +0 dagger a +0 robe a +0 trident (7, 9, D:7) a +0 dagger (8, -9, D:7) a +0 robe a +0 dagger (9, -9, D:7) a +0 robe a +0 dagger (11, -29, D:7) a +0 leather armour (11, -17, D:7) a +0 leather armour (16, -12, D:7) a +0 short sword a +0 club a +0 chain mail a +0 leather armour (18, -8, D:7) 13 bolts (18, -7, D:7) a +0 war axe a +0 leather armour (42, -30, D:7) a +0 giant club a +0 giant club (43, -28, D:7) 2 stones (45, -26, D:7) 3 stones (47, -24, D:7) a stone (48, -23, D:7) 2 stones a +0 dagger a +0 robe (49, -22, D:7) a stone (49, 1, D:7) 20 stones (50, -21, D:7) a wand of random effects (27) a +0 leather armour a +0 dagger a +0 leather armour a +0 flail a +0 scale mail a +0 dire flail 6 stones (50, -14, D:7) 2 stones (51, -21, D:7) a +0 trident (51, -20, D:7) a +0 club (54, -19, D:7) 2 stones (56, 18, D:7) a +0 long sword Level 8 of the Dungeon [Shop] Nurep's Antique Armour Emporium a cursed +0 leather armour (3 gold) a +3 leather armour (627 gold) a +0 chain mail (148 gold) a +0 pair of boots (148 gold) a +0 chain mail (148 gold) a +0 robe (23 gold) a +0 scale mail (132 gold) a +0 helmet of see invisible (379 gold) a +1 plate armour of poison resistance (1056 gold) a +0 ring mail (132 gold) a +0 leather armour (66 gold) (8, 33, D:8) 11 stones (17, 24, D:8) a +0 robe a +0 dagger (18, 22, D:8) a +0 ring mail a +0 flail (21, 14, D:8) a +0 club a +0 leather armour (22, 12, D:8) a steel tomahawk (22, 13, D:8) 3 steel tomahawks a cursed +0 flail (23, 13, D:8) a +0 trident a +0 leather armour (23, 43, D:8) a +0 giant club a +0 dire flail (28, 13, D:8) a +0 hand axe (35, 13, D:8) a +0 shortbow (39, 22, D:8) 20 sling bullets (43, 14, D:8) a +0 club (52, 18, D:8) a +0 leather armour (53, 18, D:8) a +0 hand axe a +0 ring mail (55, 18, D:8) a +0 whip Level 9 of the Dungeon (6, 6, D:9) a +0 giant spiked club (24, -10, D:9) 16 gold pieces (24, -9, D:9) 11 gold pieces (24, -8, D:9) a book of the Tempests (24, -7, D:9) 16 gold pieces (24, -6, D:9) a potion of might (unseen) (24, -2, D:9) 19 gold pieces (24, -1, D:9) 17 gold pieces (24, 0, D:9) a +0 quarterstaff (24, 1, D:9) 16 gold pieces (24, 2, D:9) 18 gold pieces (25, -9, D:9) an uncursed amulet of guardian spirit (25, -8, D:9) the ring "Loehomef" {rElec rF+ rC- Stlth-} [ring of loudness] It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It makes you less stealthy. (25, -7, D:9) 14 stones (25, -1, D:9) a cursed -1 morningstar (25, 0, D:9) a crystal ball of energy (25, 1, D:9) 29 gold pieces (25, 14, D:9) 6 needles of sleeping (34, -3, D:9) a +0 shortbow (41, 4, D:9) a +0 mace a +0 club a +0 ring mail (46, 2, D:9) a +0 flail a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) 16 stones (11, -22, D:10) a +0 giant club (11, 1, D:10) 9 stones (12, -34, D:10) a human skeleton (13, -30, D:10) a +0 short sword of draining a +0 blowgun the kobold corpse of Sonja (14, -31, D:10) a curare-tipped needle (15, -32, D:10) 2 curare-tipped needles (18, 3, D:10) a +0 centaur barding (19, -36, D:10) 3 curare-tipped needles (22, -30, D:10) a quokka skeleton (23, -30, D:10) a +0 blowgun (27, -23, D:10) 20 gold pieces (27, -2, D:10) 17 stones (29, 1, D:10) a +0 great sword the Ecumenical Temple