Ethylacetat Level 1 of the Dungeon (0, 0, D:1) 2 tomahawks (2, -26, D:1) 9 poisoned needles (7, -16, D:1) 4 stones (9, -17, D:1) a +0 short sword (12, 3, D:1) 23 stones (15, 5, D:1) 19 poisoned needles (36, 22, D:1) 19 bolts (43, 12, D:1) a +0 ring mail (45, -19, D:1) a stone (45, 12, D:1) a +0 club (46, -16, D:1) a stone (46, -14, D:1) a +0 club 2 stones (53, -12, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 16 bolts (11, 15, D:2) a +0 robe (23, -6, D:2) 3 stones (24, -7, D:2) a +0 dagger (25, -26, D:2) a +0 quarterstaff (33, 32, D:2) 26 bolts (34, 37, D:2) 20 stones (48, -1, D:2) 12 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe (5, 34, D:3) a +0 club (7, 25, D:3) a +0 club (13, 1, D:3) a +0 club (20, 15, D:3) a +0 large shield (21, 14, D:3) a cursed +0 flail a +0 leather armour (25, 34, D:3) a stone (26, 34, D:3) a stone (29, 11, D:3) a +0 whip (30, 1, D:3) a +0 plate armour (32, 8, D:3) a +0 whip (33, 10, D:3) a +1 flail of draining (33, 30, D:3) a +0 animal skin Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (1, -11, D:4) a +0 club a +0 ring mail (2, -39, D:4) 21 stones (12, -50, D:4) 15 poisoned needles (21, -10, D:4) a +0 spear (48, -28, D:4) a +0 whip a +0 ring mail (50, -28, D:4) 14 bolts (55, -61, D:4) a +0 dagger a +0 robe (56, -61, D:4) a +0 short sword a +0 scale mail (58, -55, D:4) a +0 robe (58, -54, D:4) a +0 club a +0 short sword a +0 whip a +0 leather armour Level 5 of the Dungeon (0, 5, D:5) a +0 robe (0, 9, D:5) a +0 scale mail (4, -1, D:5) a +0 robe (10, -9, D:5) a +0 dagger (13, -19, D:5) a +0 leather armour (23, 4, D:5) a +0 club a +0 halberd (23, 5, D:5) a +0 whip a +0 robe (24, 4, D:5) a +0 spear (25, -16, D:5) a +0 shortbow (31, -25, D:5) a +0 dagger (38, -14, D:5) 12 stones (39, -8, D:5) a +1 leather armour of fire resistance (53, -18, D:5) a +0 shortbow (61, -7, D:5) 20 stones Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (0, 1, D:6) a +0 club a +0 leather armour (0, 30, D:6) a +0 short sword (1, 1, D:6) a +0 mace (9, 28, D:6) 13 bolts (14, -7, D:6) a +0 robe (17, -23, D:6) 24 stones (17, -7, D:6) 18 stones (19, -3, D:6) a +0 robe (21, -1, D:6) a +0 hand axe a +0 robe (32, -16, D:6) a +0 leather armour (35, 28, D:6) a +0 giant club (37, 17, D:6) a +0 war axe a +0 robe (38, 16, D:6) a +2 morningstar a +0 robe a +3 hand axe a +0 robe a +0 dagger a +0 robe (41, 17, D:6) a +0 mace (49, 25, D:6) 9 stones (53, -6, D:6) a +0 mace (53, -4, D:6) a +0 mace (54, -24, D:6) 20 bolts (55, -1, D:6) a +0 mace (55, 0, D:6) a +0 mace (69, 1, D:6) 17 stones Level 7 of the Dungeon (0, 0, D:7) 8 curare-tipped needles (9, -11, D:7) a +0 war axe (19, 3, D:7) a +0 shortbow (32, -33, D:7) a +0 pair of boots (35, 3, D:7) a +0 long sword (40, 11, D:7) a +0 robe (42, -20, D:7) a +0 falchion (42, -1, D:7) 2 tomahawks (42, 1, D:7) a +0 dagger (42, 2, D:7) a +0 ring mail (42, 3, D:7) a +0 flail 5 tomahawks a +0 plate armour (43, 2, D:7) a +0 mace a +0 scale mail (45, -11, D:7) a +0 dagger a +0 robe (57, 8, D:7) 18 stones Level 8 of the Dungeon (5, 1, D:8) a stone (6, -31, D:8) a +0 leather armour (8, -4, D:8) a +0 spear (8, -2, D:8) a +0 whip (8, 2, D:8) a stone (10, -42, D:8) 32 stones (10, -32, D:8) a +3 scimitar of flaming a cursed +0 robe (10, -4, D:8) a +0 dagger (10, -2, D:8) a +0 hand axe (11, 0, D:8) a stone (18, -5, D:8) a tomahawk (24, -48, D:8) 2 stones (24, -46, D:8) a +0 short sword a +0 short sword (25, -47, D:8) a +0 dagger (39, 0, D:8) 24 stones (41, -40, D:8) a +0 mace a +0 robe (42, -36, D:8) a +0 falchion a +0 mace 7 stones a +0 plate armour (44, 1, D:8) a +0 mace (45, -40, D:8) a +0 dagger (45, -16, D:8) a +0 giant club (56, 3, D:8) a +0 falchion (62, -37, D:8) a +0 quarterstaff Level 9 of the Dungeon [Shop] Illelurph's Weapon Boutique the +9 quarterstaff of Ririmoj {pain, MR+ Int+4} (988 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+4). It affects your resistance to hostile enchantments. a +0 long sword (45 gold) a +0 bardiche (117 gold) a +2 dagger of speed (234 gold) a +0 long sword (45 gold) a +0 mace (39 gold) a +0 mace (39 gold) a +0 mace (39 gold) [Shop] Gozag's Platinum Reserve a +0 trident of protection (620 gold) the ring of Gunlenoh {rElec rF+ rC+ Str+2 Dex+3} (5650 gold) [ring of protection from cold] It affects your strength (+2). It affects your dexterity (+3). It protects you from fire. It protects you from cold. It insulates you from electricity. the +0 robe of the New World {rN+++ Int-5} (1820 gold) It affects your intelligence (-5). It renders you almost immune to negative energy. a +0 scimitar of holy wrath (920 gold) (0, 0, D:9) a +0 giant club (2, -8, D:9) a cursed +0 giant club (3, 22, D:9) 5 curare-tipped needles (9, -22, D:9) a +0 dagger a +0 robe (9, -21, D:9) a +0 club a +0 chain mail (9, -20, D:9) a +0 mace a +0 ring mail (15, -2, D:9) a +0 halberd a +0 plate armour (16, -1, D:9) a +0 ring mail a +0 club a +0 ring mail (17, -1, D:9) a +0 hand axe a +0 ring mail (17, 0, D:9) a +1 short sword of speed a +0 chain mail (26, 6, D:9) a +0 short sword (32, -15, D:9) a +0 falchion (51, -6, D:9) 21 bolts Level 10 of the Dungeon [Shop] Tiaty's Jewellery Shop a cursed ring of teleportation (49 gold) an uncursed ring of fire (275 gold) an uncursed amulet of the gourmand (330 gold) a cursed -2 ring of strength (22 gold) a cursed ring of teleportation (49 gold) the ring of Aqymp {*Slow Dex+6 Stlth-} (236 gold) [ring of loudness] It affects your dexterity (+6). It may slow you when you take damage. It makes you less stealthy. an uncursed ring of poison resistance (220 gold) the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} (523 gold) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. (0, 0, D:10) 24 bolts (2, 0, D:10) 18 bolts (17, 16, D:10) an uncursed ring of loudness a -2 shortbow (21, 25, D:10) a +0 ring mail (39, 1, D:10) a +0 falchion a +0 scale mail (47, -11, D:10) a +0 giant spiked club a +0 giant spiked club (47, -10, D:10) a +0 giant club a +0 giant spiked club (50, 30, D:10) a +0 short sword a +0 cloak (52, -4, D:10) a +0 helmet (53, -6, D:10) a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a +0 falchion a +0 plate armour a cursed -1 short sword (0, 1, D:11) a +0 leather armour a +0 mace (0, 7, D:11) a +0 animal skin (2, -4, D:11) 22 stones (12, 7, D:11) 27 stones (14, 14, D:11) a +0 dagger (21, 18, D:11) a javelin (21, 19, D:11) a +0 spear (23, 0, D:11) a +0 morningstar (23, 17, D:11) a +1 double sword of draining 4 javelins a +0 chain mail a +0 ring mail a +0 dagger a +0 robe a +0 dagger (24, 19, D:11) a +0 scale mail a cursed -1 flail (25, 9, D:11) a cursed -2 robe (25, 17, D:11) a +0 leather armour a +0 dagger (26, 13, D:11) a javelin (28, 3, D:11) a wand of flame (46) a wand of enslavement (12) a wand of polymorph (22) (29, 3, D:11) the +0 leather armour "Zahimups" {rN++ SInv} It greatly protects you from negative energy. It lets you see invisible. (36, 17, D:11) 16 stones (36, 34, D:11) a +0 pair of gloves (38, 0, D:11) a +0 giant club (39, 1, D:11) 22 bolts Level 12 of the Dungeon (0, 0, D:12) a +0 quarterstaff a +0 halberd a +0 plate armour (0, 1, D:12) a cursed -2 mace (0, 3, D:12) a +0 whip a +0 leather armour (0, 4, D:12) 2 tomahawks (0, 5, D:12) a +0 hand axe (1, 14, D:12) a scroll of random uselessness (3, 22, D:12) a +0 whip a +0 dagger an orc skeleton an orc skeleton (4, 22, D:12) 2 large rocks a +0 long sword a +0 plate armour (4, 23, D:12) a +0 short sword a necrophage corpse a water moccasin corpse (4, 24, D:12) a large rock (7, 11, D:12) a cursed -3 shortbow (7, 13, D:12) a +0 short sword (8, 13, D:12) a +0 club (8, 14, D:12) a +0 whip (9, 13, D:12) a cursed -3 dagger a +0 dagger a +0 robe (10, 15, D:12) a cursed -1 giant club a +0 giant club a +0 short sword a +0 whip (13, -3, D:12) a +0 hand crossbow (18, 1, D:12) a +2 dagger of electrocution a +0 robe (21, 13, D:12) a +0 robe a +2 dagger of protection (21, 16, D:12) a +0 leather armour a +0 dagger (30, -8, D:12) a +0 giant spiked club a +0 robe (31, -7, D:12) a +0 shortbow (32, 24, D:12) a +0 dagger Level 14 of the Dungeon (0, 0, D:14) a +0 dagger (1, 0, D:14) a +0 dagger (2, 0, D:14) a +0 giant club a cursed -1 giant club an ogre skeleton (4, 0, D:14) a +0 short sword (5, -2, D:14) a stone (5, 0, D:14) a bolt (still there?) a +0 giant spiked club (still there?) a +0 giant club (still there?) 13 gold pieces (still there?) a two-headed ogre corpse (still there?) (6, -2, D:14) a bolt (7, 0, D:14) a +0 long sword (unseen) (7, 1, D:14) a bolt (8, 1, D:14) a stone