EtherCrawl Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (11, 5, D:1) a +0 dagger (19, 7, D:1) a +0 ring mail (23, -6, D:1) a +0 dagger (28, -2, D:1) a +0 spear (28, 0, D:1) a +0 dagger (31, -3, D:1) a +0 dagger (36, 19, D:1) a +0 club Level 2 of the Dungeon [Shop] Qeakaa's Antique Weapon Shoppe a +0 flail (80 gold) a +0 spear (69 gold) the +5 hand axe "Orb Guardian's Death" {vorpal, *Rage *Noise rElec Str+8} (1258 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+8). rElec: It insulates you from electricity. *Noise: It may make noises in combat. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 long sword (80 gold) a +0 trident (80 gold) the +9 war axe "Xuneq" {vorpal, Will+} (1444 gold) It inflicts extra damage upon your enemies. Will: It increases your willpower. the +5 dagger "Meettif" {pain, rCorr Str+5} (1221 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+5). rCorr: It protects you from acid and corrosion. a +0 sling (34 gold) (0, 0, D:2) a +0 club