EtherCrawl Level 1 of the Dungeon (0, 0, D:1) a scroll of random uselessness (5, 25, D:1) a +0 dagger (10, -8, D:1) a +0 dagger (10, 2, D:1) a +0 club (13, 25, D:1) a +0 ring mail (17, 38, D:1) a +0 mace (26, 8, D:1) a +0 dagger (26, 23, D:1) a +0 whip (27, 22, D:1) a +0 hatchet (27, 26, D:1) (unseen) (33, 30, D:1) a +0 heater shield (34, 29, D:1) a +0 leather armour (35, 28, D:1) a scroll of random uselessness (48, 30, D:1) a +0 whip (49, 6, D:1) a scroll of random uselessness (49, 33, D:1) a scroll of random uselessness (50, -8, D:1) a +0 dagger (51, 38, D:1) a +0 club (52, 18, D:1) a +0 scutum (54, 27, D:1) a +0 dagger (57, 17, D:1) a +0 robe (59, 15, D:1) a +0 club (67, 22, D:1) a cursed +0 vampiric whip {(Curse: -Vis)} Level 2 of the Dungeon (0, 0, D:2) a +0 whip (unseen) (16, 6, D:2) a +0 short sword (23, -1, D:2) (unseen) (26, -22, D:2) a +0 robe (26, -1, D:2) a +0 ring mail (35, -7, D:2) (unseen) (35, -4, D:2) (unseen) (36, -3, D:2) (unseen) (43, 39, D:2) a +0 leather armour (49, 41, D:2) a +0 leather armour (51, 41, D:2) a scroll of random uselessness (52, 10, D:2) a +0 helmet (60, 37, D:2) a +0 hatchet (72, 6, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 helmet (1, 33, D:3) a +0 halberd a +0 whip a +0 whip (5, 28, D:3) a +0 whip (6, 14, D:3) a +0 leather armour (16, 12, D:3) a +0 giant spiked club (21, 44, D:3) a +0 robe a +0 dagger (23, 43, D:3) a +0 short sword (26, 30, D:3) (unseen) (28, -4, D:3) a +0 giant spiked club (36, 10, D:3) a +0 giant club (43, 3, D:3) a +0 mace (43, 4, D:3) a +0 short sword (44, 6, D:3) a +0 leather armour (45, 3, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 robe a +0 dagger (4, -1, D:4) a +0 leather armour a +0 short sword (5, -3, D:4) a +0 ring mail a +0 dagger (5, -2, D:4) a +0 robe a +0 dagger (6, -1, D:4) a +0 plate armour a cursed +0 flail {(Curse: Str-4)} (10, 1, D:4) a +0 leather armour a +0 whip (14, 12, D:4) a +0 robe a +0 dagger (23, 18, D:4) a +0 giant spiked club (27, 4, D:4) a +0 giant club (31, 13, D:4) a +0 dagger (32, 32, D:4) a +0 long sword (37, 6, D:4) a +0 giant club (40, 3, D:4) a cursed +0 spear {(Curse: *Slow)} (44, 21, D:4) a +0 hatchet (49, -5, D:4) a scroll of random uselessness (49, 16, D:4) a +0 robe a +0 hammer a +0 robe a +0 battleaxe (52, 13, D:4) a +0 robe a +0 trident Level 5 of the Dungeon (5, 3, D:5) a cursed +3 falchion {(Curse: *Drain)} a +0 robe (5, 5, D:5) a cursed +4 short sword {(Curse: *Slow)} a +0 robe a +0 heater shield a +0 hatchet (5, 6, D:5) a +0 plate armour (9, 6, D:5) a +0 robe (11, 22, D:5) a +0 ring mail a +0 hatchet (13, 21, D:5) a +0 leather armour (14, 20, D:5) a +0 halberd (19, 22, D:5) a crystal ball of energy (24, 28, D:5) a +0 chain mail (24, 29, D:5) a cursed +0 spear {(Curse: *Noise)} (25, 28, D:5) a +0 halberd (28, 30, D:5) a +0 leather armour (36, 17, D:5) a +0 robe a cursed +0 dagger {(Curse: rF-)} (37, -1, D:5) a +0 robe of magic resistance a +0 dagger (37, 18, D:5) a +0 club a +0 ring mail a +0 morningstar a +0 chain mail a +0 glaive (37, 19, D:5) a +0 rapier a +0 leather armour (42, -5, D:5) a +0 robe (42, -3, D:5) a +0 flail (43, 38, D:5) a +0 heater shield (44, -3, D:5) a scroll of random uselessness (44, 23, D:5) a +0 mace (47, 23, D:5) a +0 club (48, 23, D:5) a +0 whip a +0 ring mail (52, 11, D:5) a +0 club (56, 22, D:5) a cursed +2 spear of venom {(Curse: Int-2)} a +0 ring mail (57, 22, D:5) a +0 flail (57, 35, D:5) a +0 dagger a cursed +0 leather armour {(Curse: *Slow)} (58, 2, D:5) a +0 giant club (58, 5, D:5) a -2 sai (58, 22, D:5) a +0 spear a +0 spear (60, 37, D:5) a +0 robe Level 6 of the Dungeon [Shop] Ixyu's Antique Weapon Shoppe the +0 scimitar "Lufump" {freeze, rF- rN+++ Int+2 Dex+4} (1142 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It affects your dexterity (+4). It makes you vulnerable to fire. It renders you almost immune to negative energy. a +0 long sword (98 gold) a cursed +0 spear {(Curse: rC-)} (56 gold) a +0 cleaver (112 gold) the cursed +9 nunchaku "Tutis" {chaos, *Contam MR+ Dex+2, (Curse: MP-9)} (1943 gold) Base shield rating: 4 Skill to remove penalty: 7.5 It affects your dexterity (+2). It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It has a curse placed upon it. { (Curse: MP-9)} a +0 mangonel (700 gold) a +0 club (28 gold) a +0 short sword (84 gold) a cursed +0 falchion {(Curse: *Slow)} (2 gold) a +0 sai (168 gold) a cursed +0 dagger {(Curse: rC-)} (28 gold) a +0 broad axe (112 gold) (0, 0, D:6) a +0 targe (2, -40, D:6) a +0 spear (5, -8, D:6) a +0 cloak (9, -34, D:6) a +0 whip (11, -33, D:6) a +0 troll leather a +0 robe a +0 dagger (11, -31, D:6) a +0 plate armour a +0 dagger (15, -26, D:6) a +0 robe a +0 dagger (15, -8, D:6) a +0 leather armour (17, -30, D:6) a +0 mangonel (18, -8, D:6) a +0 falchion (19, -6, D:6) a +0 war axe a +0 leather armour (20, -47, D:6) a +4 long sword a cursed +0 ring mail {(Curse: rC-)} (20, -24, D:6) a +0 mangonel (23, -5, D:6) an uncursed ring of intelligence (28, -14, D:6) the +4 plate armour "Naung" {rElec} It insulates you from electricity. (30, -46, D:6) a +0 whip a +0 leather armour (30, -33, D:6) a +0 ring mail a +0 falchion a +0 short sword (31, -33, D:6) a +0 ring mail of magic resistance a +0 whip a +0 leather armour a +0 short sword a +0 hatchet a +0 flail a +0 scale mail (31, -32, D:6) a +0 ring mail a +0 trident (32, -38, D:6) a +0 long sword a +0 scale mail (33, -23, D:6) a wand of flame (21) (36, -34, D:6) a +0 flail (37, -33, D:6) a +0 hatchet (37, -32, D:6) a +0 robe a +0 dagger a cursed +0 ring mail {(Curse: rC-)} a +4 whip of caustic ooze (38, -34, D:6) a +0 mace a +0 scale mail a +0 mace (38, -30, D:6) a +0 leather armour a cursed +0 robe {(Curse: -Cast)} a +0 dagger a +0 ring mail a +0 hatchet (38, -29, D:6) a cursed +0 dagger {(Curse: *Slow)} (38, -28, D:6) a +0 ring mail a +0 club (39, -32, D:6) a cursed -1 leather armour {(Curse: rF-)} a +0 hatchet a +0 dagger (39, -31, D:6) a +0 hatchet (40, -23, D:6) a +0 shortbow (40, -6, D:6) a +0 battleaxe a +0 shortbow a cursed +0 robe {(Curse: rC-)} a wand of random effects (1) an uncursed ring of protection (41, -41, D:6) a +2 mangonel of freezing a +0 robe (43, -4, D:6) a +0 short sword (45, -53, D:6) a +0 halberd (52, -53, D:6) a +0 flail a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 whip (2, 18, D:7) a +0 war axe (6, 13, D:7) a +0 flail a cursed -2 robe {(Curse: -Tele)} (9, 13, D:7) a cursed ring of strength {(Curse: Slay-2)} (24, 34, D:7) a +0 mace (24, 39, D:7) a book of Minor Magic (24, 50, D:7) the +1 scale mail of the Frog {rPois} It protects you from poison. (27, 17, D:7) a +0 shortbow a +0 robe (27, 50, D:7) a +0 mangonel (28, 47, D:7) a cursed ring of stealth {(Curse: rF-)} (30, 20, D:7) a +0 great sword a +0 plate armour (30, 21, D:7) a +0 dire flail a +1 leather armour of magic resistance (30, 24, D:7) +0 steam dragon scales (31, 49, D:7) a +0 mangonel (36, 27, D:7) (unseen) (43, 39, D:7) a +0 mace (46, 27, D:7) a cursed +0 robe {(Curse: rC-)} Level 8 of the Dungeon (0, 0, D:8) a scroll of random uselessness (8, -8, D:8) a +0 leather armour (21, -1, D:8) a +0 mangonel (27, 4, D:8) a +0 arbalest (28, 19, D:8) a +0 broad axe (29, 14, D:8) +0 fire dragon scales (30, 12, D:8) +0 ice dragon scales (33, 12, D:8) a +0 pair of gloves of insulation (39, -4, D:8) a potion of degeneration (41, 26, D:8) (unseen) (43, 22, D:8) a +0 club the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Sicwuenn's Antique Weapon Boutique a +1 whip of electrocution (343 gold) a +0 fustibalus (390 gold) a +2 hand crossbow of molten steel (475 gold) a +0 heater shield (117 gold) the +4 shortbow "Tumuntiyb" {speed, rC+} (1118 gold) Attacks with this weapon are significantly faster. It protects you from cold. a +2 rapier of caustic ooze (572 gold) the cursed +7 cleaver of the Lurker {pain, Int+2 Dex+3, (Curse: *Corrode)} (1547 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+2). It affects your dexterity (+3). It has a curse placed upon it. { (Curse: *Corrode)} a +2 heater shield of protection (507 gold) a +3 dire flail of distortion (702 gold) a +0 whip (65 gold) the +7 great mace "Firestarter" {inner flame, rF++} (1851 gold) Its malleable surface is completely molten, allowing it to meld around and partially ignore armour. Causes less base damage than a standard weapon; but partially ignores enemy's defense and burns causing additional damage to those that don't resist heat. It greatly protects you from fire. [Shop] Gehoqucs's Armour Emporium a +0 chain mail (67 gold) a +0 robe (10 gold) a +0 naga barding (345 gold) a +0 helmet (67 gold) a +0 ring mail (60 gold) a +2 pair of boots of insulation (322 gold) [Shop] Xagewyam's Gadget Boutique a box of beasts (260 gold) a crystal ball of energy (260 gold) a phantom mirror (390 gold) a box of beasts (260 gold) a wand of disintegration (13) (221 gold) a phantom mirror (390 gold) a box of beasts (260 gold) a phial of floods (520 gold) a wand of disintegration (16) (260 gold) a wand of acid (14) (468 gold) a wand of acid (6) (260 gold) a wand of disintegration (12) (208 gold) (0, 0, Orc:1) a +0 troll leather (22, -11, Orc:1) a +0 dire flail Level 2 of the Orcish Mines (0, 0, Orc:2) an orc skeleton (2, -1, Orc:2) a +0 short sword an orc skeleton (2, 1, Orc:2) a +0 club an orc corpse (2, 8, Orc:2) a +0 scale mail an orc skeleton (4, 4, Orc:2) a +0 flail a cursed -2 scale mail {(Curse: *Corrode Int-3)} an orc corpse (5, 3, Orc:2) a +0 hatchet a +0 leather armour an orc corpse (5, 4, Orc:2) a +0 club a +0 giant spiked club an orc skeleton an ogre skeleton (5, 5, Orc:2) a +0 dagger a +0 leather armour an orc corpse (5, 10, Orc:2) a +0 battleaxe a +0 plate armour an orc corpse (6, 8, Orc:2) a +0 whip a cursed ring of evasion {(Curse: Slay-6)} an orc corpse (13, 11, Orc:2) a +0 dagger a +2 robe of the High Priest an orc skeleton (15, 10, Orc:2) a +0 giant spiked club a +0 giant club (23, 8, Orc:2) a +0 troll leather Level 1 of the Lair of Beasts (0, 2, Lair:1) a +3 sai of protection (1, -1, Lair:1) a +0 hunting sling (7, -11, Lair:1) a +0 glaive (11, 13, Lair:1) a +0 leather armour (unseen) (13, 19, Lair:1) the cursed +8 staff of Nuwobof {shield, cold; rPois rC+ Int+4, (Curse: -Tele)} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Exudes a magical forcefield from the head of the staff; granting some measure of shielding for the wielder. The strength of the forcefield depends on the wielder's skill in the staff's primary element and charms. Additional increases the spellpower of charms spells. It falls into the 'Staves' category. It is one handed. Its enchantment grants additive spellpower to the spells it enhances. It has a curse placed upon it. { (Curse: -Tele)} (17, 12, Lair:1) a scroll of random uselessness (25, -30, Lair:1) (unseen) (45, -12, Lair:1) a +0 helmet (45, 6, Lair:1) a +0 robe (47, -20, Lair:1) a +0 quarterstaff (47, -19, Lair:1) a +0 great sword a +0 chain mail (47, 4, Lair:1) a scroll of random uselessness (49, 6, Lair:1) a +2 buckler of positive energy (51, 6, Lair:1) a +2 glaive of distortion (52, 2, Lair:1) a +1 shortbow (52, 6, Lair:1) a fan of gales (54, 18, Lair:1) a +3 dagger a +3 hammer a +0 dire flail a +0 short sword a -2 quarterstaff (55, -3, Lair:1) a -4 sai (58, -10, Lair:1) a +0 cloak (59, -9, Lair:1) a +0 nunchaku of holy wrath Level 2 of the Lair of Beasts (16, -21, Lair:2) a +0 robe (23, -7, Lair:2) a +0 leather armour (28, -13, Lair:2) a +0 dagger (30, -27, Lair:2) a +0 buckler (34, -7, Lair:2) a +0 ring mail (36, -4, Lair:2) (unseen) (37, 6, Lair:2) a +0 plate armour (45, -29, Lair:2) a +0 rapier (55, -23, Lair:2) a +0 long sword Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scimitar (0, 1, Lair:3) a +0 whip (2, -2, Lair:3) a cursed amulet of reduced vision {(Curse: MR-)} (11, -30, Lair:3) a +0 ring mail (15, -17, Lair:3) a +1 short sword of venom (22, -14, Lair:3) a +0 great mace (23, -22, Lair:3) a -2 sai (36, -3, Lair:3) a +0 leather armour (58, -46, Lair:3) a cursed +0 leather armour {(Curse: *Contam)} (67, -26, Lair:3) a scroll of random uselessness (68, -32, Lair:3) a +0 hand crossbow Level 4 of the Lair of Beasts (5, -12, Lair:4) a +0 helmet (18, 44, Lair:4) a +0 ring mail (20, 33, Lair:4) a +0 chain mail (23, -7, Lair:4) (unseen) (26, -1, Lair:4) a +0 flail (30, 40, Lair:4) 2 potions of degeneration (33, -9, Lair:4) a scroll of random uselessness (45, -3, Lair:4) a scroll of random uselessness (49, 36, Lair:4) a +0 buckler (68, 24, Lair:4) a +0 dagger Level 5 of the Lair of Beasts (1, 4, Lair:5) a +0 shortbow (3, 27, Lair:5) a +0 pair of gloves (5, 2, Lair:5) a +0 ring mail (8, 28, Lair:5) a +2 naga barding (10, -8, Lair:5) a +0 robe (11, 28, Lair:5) a potion of poison (12, 28, Lair:5) a +0 chain mail (16, -3, Lair:5) a ration (unseen) (18, -4, Lair:5) a potion of lignification (unseen) (18, -3, Lair:5) 6 gold pieces (unseen) (20, -8, Lair:5) a +1 hat (unseen) (20, 27, Lair:5) a +0 leather armour (21, -8, Lair:5) 26 gold pieces (unseen) (21, -4, Lair:5) (unseen) (23, 29, Lair:5) a +0 club (31, 16, Lair:5) a +0 glaive of protection (35, -6, Lair:5) 21 gold pieces Level 6 of the Lair of Beasts (0, 0, Lair:6) a cursed +2 buckler of cold resistance {(Curse: *Drain)} (2, -10, Lair:6) a +0 cleaver a +0 robe (3, 4, Lair:6) a +0 buckler of protection (6, -37, Lair:6) a +0 heater shield (7, 4, Lair:6) an uncursed ring of protection a +3 cleaver of electrocution (9, 5, Lair:6) a +2 mace of holy wrath (11, -8, Lair:6) a +0 mace (12, -3, Lair:6) an uncursed amulet of harm (17, 14, Lair:6) a +0 scimitar (26, -6, Lair:6) the +7 staff of Saltpetre {reaver, tMut; Int+4} [staff of transmutation] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Increases the wielders strength by five. Additionally they will find that their armour encumbers the spellcasting of spells enhanced by this staff less than other spells. It falls into the 'Staves' category. It is one handed. Its enchantment grants additive spellpower to the spells it enhances. (26, -5, Lair:6) a +2 reaver's staff of earth (27, -6, Lair:6) a crystal ball of energy (27, -5, Lair:6) a phial of floods (28, -7, Lair:6) the +7 long sword of Doeduphinn {vamp, *Drain rElec rPois Dex+2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+2). It insulates you from electricity. It protects you from poison. It causes draining when unequipped. (28, -6, Lair:6) an uncursed amulet of magic regeneration (29, -6, Lair:6) a +0 flail (49, -27, Lair:6) a +1 crystal plate a cursed ring of wizardry {(Curse: MR-)} a +0 cloak (51, -4, Lair:6) a +4 dagger of electrocution (53, 17, Lair:6) a wand of random effects (12) (54, -33, Lair:6) a +0 cloak (54, 15, Lair:6) a book of Flames (65, -9, Lair:6) a +3 sai of pain