EtherCrawl Level 1 of the Dungeon (0, 0, D:1) 17 bolts (1, -9, D:1) a +0 short sword (6, 22, D:1) a +0 ring mail (11, -2, D:1) a +0 club (11, -1, D:1) a +0 dagger (11, 18, D:1) a +0 dagger a +0 club (16, 1, D:1) 18 bolts (24, 9, D:1) a +0 war axe (25, -8, D:1) a +0 spear (28, -8, D:1) 3 large rocks (41, 11, D:1) a +0 club (42, -13, D:1) 23 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 club (14, 18, D:2) a +0 falchion (15, 19, D:2) a +0 short sword (32, 11, D:2) a +0 scythe a +0 robe (35, 18, D:2) a +0 flail Level 3 of the Dungeon (1, 11, D:3) a +0 scale mail (5, 7, D:3) 27 sling bullets (14, -16, D:3) 15 bolts (16, 25, D:3) a +0 short sword (21, 3, D:3) a +3 mace of protection a +0 leather armour (21, 4, D:3) a +0 mace a +0 leather armour (21, 5, D:3) 19 sling bullets (22, 3, D:3) a +0 short sword a +0 leather armour (25, 11, D:3) a +0 short sword a +0 leather armour (31, 7, D:3) a +0 whip (39, 16, D:3) a +0 leather armour (41, 25, D:3) 12 arrows Level 4 of the Dungeon [Shop] Paimoheq's Distillery a potion of curing (42 gold) a potion of haste (140 gold) a potion of brilliance (56 gold) a potion of degeneration (14 gold) [Shop] Igeaniw's Antique Weapon Boutique a +3 long sword of electrocution (616 gold) a +3 war axe of flaming (559 gold) a +0 rapier (96 gold) a +0 hand axe of electrocution (228 gold) the +9 lajatang of Jolanuc {vorpal, +Rage rCorr} (2006 gold) It inflicts extra damage upon your enemies. +Rage: It lets you go berserk. rCorr: It protects you from acid and corrosion. a +0 whip (60 gold) a +0 triple sword (240 gold) a +0 club (24 gold) a +0 mace (72 gold) a +0 dagger (48 gold) the +8 arc blade {discharge, rElec} (1440 gold) It occasionally unleashes powerful arcs of lightning upon striking a foe. These may arc to other adjacent creatures (including the wielder, but dealing reduced damage to them) before grounding out. rElec: It insulates you from electricity. a +0 scimitar (96 gold) a +0 rapier (96 gold) the +3 giant club "Skullcrusher" {speed, Str+7} (1003 gold) Attacks with this weapon are significantly faster. Str: It affects your strength (+7). [Shop] Nusku Ujaph's Armour Boutique a +0 chain mail (63 gold) a +1 chain mail of fire resistance (231 gold) a +0 robe (9 gold) a +0 chain mail (63 gold) a +0 leather armour (28 gold) a +0 ring mail (56 gold) the -7 pair of gloves "Obeny" {Will+ Str+2} (1 gold) Str: It affects your strength (+2). Will: It increases your willpower. a +0 ring mail (56 gold) the +0 ring mail of Ceitta Odi {Rampage *Slow +Inv rElec} (271 gold) rElec: It insulates you from electricity. +Inv: It lets you turn invisible. *Slow: It may slow you when you take damage. Rampage: It bestows one free step when moving towards enemies. a +0 leather armour (28 gold) a +0 pair of boots (63 gold) (0, 0, D:4) a +0 giant club (2, -1, D:4) a +0 dagger (5, -7, D:4) a +0 ring mail (7, 3, D:4) a +0 hand axe (13, 0, D:4) a +0 falchion (23, -19, D:4) a book of the Hunter (23, -9, D:4) a +0 flail a +0 flail (24, -9, D:4) a +0 spear (25, -9, D:4) a +0 spear (27, -11, D:4) a +0 short sword (29, -12, D:4) a +0 falchion a +0 leather armour a +0 club a +0 chain mail (30, -12, D:4) a +0 club a +0 scale mail (41, -24, D:4) a +0 dagger a +0 robe (42, -13, D:4) a +0 pair of boots (43, -23, D:4) a +0 scale mail a +0 club (44, -23, D:4) a +0 dagger a +0 robe (45, -23, D:4) a +0 club a +0 whip (48, -28, D:4) a +0 mace (50, -13, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 club (0, 1, D:5) a +0 dagger a +0 leather armour a +0 flail (1, 1, D:5) a +0 dagger a +0 robe (2, -1, D:5) a +0 trident a +0 scale mail (10, -1, D:5) a +0 chain mail (12, -10, D:5) a +0 short sword (19, 18, D:5) 26 arrows (22, 2, D:5) a +0 war axe (24, -17, D:5) 23 arrows (28, 33, D:5) 25 arrows (42, -1, D:5) a +0 giant club Level 6 of the Dungeon [Shop] Lyluumucia's Antique Weapon Emporium a +0 flail (94 gold) a +0 mace (81 gold) a +0 short sword (81 gold) the +1 flail of Success {drain, rF+ rC- rN+ MP+9} (1117 gold) A truly terrible weapon, it drains the life of any living foe it strikes. rF: It protects you from fire. rC: It makes you vulnerable to cold. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). a +0 club (27 gold) a +0 hunting sling (40 gold) a +4 antimagic battleaxe (1120 gold) a +0 dagger (54 gold) a +0 scimitar (108 gold) a +4 hand axe of electrocution (796 gold) (0, 0, D:6) 7 gold pieces (4, -10, D:6) a scroll of holy word (13, 1, D:6) a +0 ring mail (21, -5, D:6) a +0 leather armour (22, -11, D:6) a +0 short sword a +0 leather armour (25, -17, D:6) a +0 giant club (26, 10, D:6) a gnoll corpse (26, 13, D:6) an orc corpse (26, 18, D:6) a +0 mace (27, 14, D:6) a steam dragon corpse (28, 12, D:6) a water moccasin corpse (30, 10, D:6) a gnoll corpse (30, 11, D:6) an adder corpse (31, -35, D:6) a +0 scale mail (31, 13, D:6) a hound corpse the Ecumenical Temple