EtherCrawl Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (5, 21, D:1) a +0 dagger (14, 12, D:1) a +0 dagger (22, 5, D:1) 15 bolts (27, -1, D:1) 10 bolts (29, 42, D:1) a +0 scale mail (33, 17, D:1) a cursed +0 club (33, 19, D:1) a +0 club (33, 30, D:1) 7 bolts (35, -6, D:1) 17 bolts (38, -7, D:1) 26 sling bullets (45, -1, D:1) a +0 spear (54, 1, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (11, -6, D:2) a +0 club (11, -5, D:2) a +0 dagger (12, -33, D:2) a cursed -3 hand crossbow (12, -24, D:2) a +0 whip (14, -28, D:2) a cursed +0 dagger (14, 9, D:2) a +0 dagger (15, 12, D:2) a +0 dagger of speed a +0 robe (17, 10, D:2) a +0 club a +0 robe (20, -22, D:2) a +0 dagger (20, 6, D:2) a +0 dagger a +0 robe (23, 17, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 trident (7, 25, D:3) a +0 dagger a +0 hunting sling (18, 8, D:3) a +0 whip (23, 10, D:3) 20 bolts (37, 1, D:3) a +0 falchion a +0 leather armour (39, -1, D:3) a +0 ring mail (39, 1, D:3) a +0 flail (39, 2, D:3) a +0 trident (40, 1, D:3) a +0 flail (47, 14, D:3) a +0 flail a +0 halberd (49, 2, D:3) a +0 scale mail (60, -7, D:3) a +0 chain mail (66, 16, D:3) a +0 club Level 4 of the Dungeon [Shop] Alunwank's Book Shop a book of Maledictions (250 gold) a book of Cantrips (200 gold) the Compendium of Damaging Curses (800 gold) Spells Type Level Known a - Summon Guardian Golem Hexes/Summoning 3 no b - Iskenderun's Battlesphere Conjuration/Charms 5 no c - Darkness Hexes 6 no d - Invisibility Hexes 6 no Trog disapproves of the use of such an item. a book of Geomancy (350 gold) a book of Air (350 gold) a book of Power (450 gold) the Grimoire of Creative Necromancy (783 gold) Spells Type Level Known a - Animate Skeleton Necromancy 1 no b - Summon Butterflies Summoning 1 no c - Borgnjor's Vile Clutch Necromancy/Earth 5 no Trog disapproves of the use of such an item. a book of the Tempests (700 gold) a book of Air (350 gold) a book of Misfortune (200 gold) a book of Beasts (550 gold) (0, 0, D:4) a +0 chain mail a +0 dagger (21, -28, D:4) a +0 dagger (25, 15, D:4) 14 arrows (33, -24, D:4) 15 sling bullets (41, 15, D:4) a +0 long sword (44, -23, D:4) 19 arrows (44, 10, D:4) a +0 short sword (44, 21, D:4) a cursed +0 chain mail (45, 13, D:4) a +0 whip of flaming a +0 robe of cold resistance (46, 10, D:4) a +0 halberd (47, 10, D:4) a +0 halberd (47, 11, D:4) a cursed -1 spear (49, 12, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a stone (4, -6, D:5) a +0 club a +0 dagger a +0 dagger (4, -5, D:5) a +0 club a +0 club a cursed -1 dagger (5, -6, D:5) a +2 short sword of venom a +0 whip (6, -7, D:5) a +0 dagger a +0 club a +0 rapier a +0 leather armour a +0 whip a +0 whip (7, -7, D:5) a +0 whip a +0 club (17, 8, D:5) a +0 robe (19, -12, D:5) a +0 club (47, 16, D:5) a +0 chain mail (48, 11, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It makes you more stealthy. If you switch to wearing this armour, your AC will increase by 3 (3 -> 6). (5, -2, D:6) a +0 robe (13, 26, D:6) a +0 cloak (18, -9, D:6) a +0 leather armour (21, 8, D:6) an uncursed amulet of magic regeneration (23, 19, D:6) 9 bolts (26, 31, D:6) a cursed +0 ring mail (32, 11, D:6) 16 sling bullets (52, 20, D:6) a +0 flail (66, 22, D:6) 18 arrows (67, 27, D:6) 21 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe a cursed -3 falchion a +0 leather armour (0, 1, D:7) a cursed -2 dagger (5, 24, D:7) a +0 helmet (6, 21, D:7) 14 arrows a +0 shortbow (7, 23, D:7) the +5 quarterstaff of Currency {flame, +Rage rPois Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It protects you from poison. It lets you go berserk. (7, 32, D:7) 19 sling bullets (10, 4, D:7) a +1 robe of the Archmagi a +2 dagger of chaos (29, 28, D:7) a +0 quarterstaff Level 8 of the Dungeon (0, 0, D:8) a +0 helmet (12, -12, D:8) a +0 falchion (13, -8, D:8) a +0 hand axe (18, 0, D:8) a +0 short sword (19, 11, D:8) a +0 glaive a +0 chain mail (22, -15, D:8) 13 arrows (24, -14, D:8) a +0 morningstar of flaming (25, -15, D:8) a cursed -2 club (28, -18, D:8) 24 sling bullets (28, -15, D:8) a +0 trident (29, -18, D:8) a +0 robe (29, 12, D:8) a +4 short sword of venom a +0 cloak (30, 13, D:8) a +0 hat (30, 20, D:8) a +0 hat (33, 5, D:8) an arrow (34, 5, D:8) an arrow (36, 5, D:8) a +0 shortbow 21 arrows a +0 robe (40, -16, D:8) a +0 cloak (44, 7, D:8) a cursed +4 hand axe a +0 robe (44, 8, D:8) a +0 trident a +0 scale mail (44, 9, D:8) a +4 halberd of freezing a cursed +0 robe (44, 10, D:8) a +0 robe a +0 spear a +0 robe (44, 12, D:8) a +0 hand axe Level 9 of the Dungeon [Shop] Fiot's Distillery a potion of ambrosia (112 gold) (0, 0, D:9) a +0 whip (0, 1, D:9) a +0 whip (5, 17, D:9) a cursed -2 giant club (6, 17, D:9) a +0 chain mail a +0 short sword (6, 19, D:9) a +0 giant club a +0 chain mail (7, 17, D:9) a +0 robe a +0 dagger of speed (7, 19, D:9) a cursed -1 whip (8, 6, D:9) a +0 war axe (12, 15, D:9) a +0 giant spiked club a +0 dire flail (17, 2, D:9) a +2 vampiric long sword (24, -33, D:9) 2 scrolls of amnesia a potion of degeneration (31, -11, D:9) a +0 whip (38, -13, D:9) a +0 club (39, -15, D:9) a +0 dagger (40, -13, D:9) a +0 flail a +0 scale mail Level 10 of the Dungeon [Shop] Atzomil's Antique Armour Shoppe the +1 plate armour "Damnable Contraption" {rN+} (1332 gold) It protects you from negative energy. If you switch to wearing this armour, your AC will increase by 11 (3 -> 14). a +0 robe (23 gold) the cursed +1 ring mail of Cipluogo {*Corrode rPois rF+++ rN+} (1727 gold) It renders you almost immune to fire. It protects you from poison. It protects you from negative energy. It may corrode you when you take damage. If you switch to wearing this armour, your AC will increase by 6 (3 -> 9). It has a curse placed upon it. a +0 scale mail (136 gold) a +0 leather armour (68 gold) a +2 leather armour of cold resistance (646 gold) the cursed +1 plate armour of Pifaajez {Str+2} (1230 gold) It affects your strength (+2). If you switch to wearing this armour, your AC will increase by 11 (3 -> 14). It has a curse placed upon it. a +0 ring mail (136 gold) the +2 buckler of the Slorg {rElec rN+} (1111 gold) It insulates you from electricity. It protects you from negative energy. [Shop] Jiclal's Jewellery Boutique an uncursed ring of positive energy (320 gold) an uncursed ring of protection from magic (400 gold) a cursed ring of teleportation (72 gold) the ring "Oqongib" {Fire +Fly} (545 gold) [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It lets you fly. an uncursed ring of ice (400 gold) an uncursed ring of poison resistance (320 gold) the ring "Utigur" {Ice +Inv} (624 gold) [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It lets you turn invisible. the amulet of Geogh {MR+ Regen+ Str+3} (782 gold) [amulet of regeneration] It affects your strength (+3). It affects your resistance to hostile enchantments. It increases your rate of regeneration. the ring of the Mage {Wiz MR++ Int+3} (827 gold) [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It affects your resistance to hostile enchantments. an uncursed amulet of the acrobat (480 gold) a +5 ring of dexterity (659 gold) [Shop] Meysop's Antique Armour Emporium a +0 buckler (130 gold) a +0 chain mail (130 gold) a +0 ring mail (116 gold) a +1 leather armour of poison resistance (319 gold) a +2 ring mail of positive energy (522 gold) a +0 cloak (130 gold) the +2 cloak of the Bells {Int+4} (867 gold) It affects your intelligence (+4). If you switch to wearing this armour, your AC will increase by 3 (3 -> 6). a +0 leather armour (58 gold) a +0 leather armour (58 gold) a scarf of repulsion (348 gold) a +0 pair of gloves (130 gold) [Shop] Gibedoes's Food Boutique a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) (0, 0, D:10) the +10 spear of Absolution {antimagic, *Noise rPois rF- Str+10} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+10). It makes you vulnerable to fire. It protects you from poison. It may make noises in combat. (5, 12, D:10) an arrow (6, 5, D:10) a +2 ring mail of magic resistance (7, 6, D:10) a +0 hand axe (8, 12, D:10) 12 arrows a +0 shortbow (8, 13, D:10) a +0 club a +0 club (8, 14, D:10) a +0 spear (11, 12, D:10) an arrow (13, 12, D:10) 2 arrows (13, 19, D:10) 23 bolts (14, 12, D:10) an arrow (15, 1, D:10) a +0 mace a +0 chain mail (15, 12, D:10) an arrow (19, -1, D:10) a +0 robe (26, 40, D:10) a scroll of amnesia (27, 35, D:10) a +0 falchion (27, 38, D:10) a +0 robe (30, 5, D:10) 15 arrows a +0 shortbow (30, 11, D:10) 2 arrows (30, 42, D:10) a +0 robe (34, 9, D:10) a +0 giant spiked club a cursed -1 giant spiked club (34, 11, D:10) a +0 whip (35, 10, D:10) a +0 dagger (35, 11, D:10) a +0 plate armour a +0 whip a cursed -1 whip (36, 10, D:10) a +0 whip (36, 11, D:10) a +0 ring mail a +0 short sword (38, 48, D:10) a +0 eveningstar (39, 16, D:10) a +0 robe (39, 35, D:10) a +0 quarterstaff of freezing a +2 robe of cold resistance (42, 22, D:10) a +0 ring mail (43, 25, D:10) 16 arrows a +0 shortbow (45, 39, D:10) a +0 dagger (45, 40, D:10) a cursed +0 robe a +0 dagger (46, -1, D:10) a +0 plate armour of poison resistance (47, 40, D:10) a +0 short sword Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (18, 6, D:11) 26 arrows (18, 20, D:11) 2 large rocks (19, 28, D:11) 9 sling bullets (25, 39, D:11) a +0 mace (27, 8, D:11) 19 sling bullets (27, 26, D:11) a +0 trident (44, 41, D:11) 2 arrows (45, 41, D:11) an arrow +0 acid dragon scales (47, 41, D:11) 20 arrows a +0 shortbow (47, 42, D:11) 3 arrows (47, 43, D:11) an arrow (48, 41, D:11) 19 arrows a +0 shortbow (49, 41, D:11) a +0 robe a +2 flail a +0 robe a +4 spear of freezing a +0 robe a +0 flail a +0 robe a +0 flail a +0 shortbow 45 arrows a +0 shortbow (50, 41, D:11) 19 arrows a +0 shortbow (51, 41, D:11) 9 arrows a +0 shortbow (52, 41, D:11) an arrow (56, 36, D:11) 14 arrows the Ecumenical Temple Level 1 of the Lair of Beasts (7, 11, Lair:1) 13 stones (8, 29, Lair:1) a +0 leather armour (11, 25, Lair:1) 20 gold pieces (13, 19, Lair:1) 2 gold pieces (13, 20, Lair:1) the +6 shortbow of Trog's Displeasure {flame, +Fly rN+ Str+3 Stlth+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It protects you from negative energy. It lets you fly. It makes you more stealthy. (13, 21, Lair:1) a potion of haste (18, 38, Lair:1) a +0 chain mail (19, 27, Lair:1) a +0 spear an ice cave (0, 0, IceCv) a +1 naga barding of fire resistance (1, -1, IceCv) a +1 pair of boots of stealth