EtherCrawl Level 1 of the Dungeon (0, 0, D:1) a +0 whip (2, 18, D:1) a +0 club (4, -1, D:1) 15 stones (11, 5, D:1) a +0 club a +0 club (12, 35, D:1) a +0 dagger (13, 2, D:1) a +0 club (13, 25, D:1) 25 bolts (14, 26, D:1) a cursed -3 dagger (25, 8, D:1) a +0 mace (27, 28, D:1) a +0 short sword (30, 2, D:1) a +0 whip (33, 31, D:1) a +0 club (33, 37, D:1) a cursed -1 buckler (34, 31, D:1) a +0 club (35, 31, D:1) a +0 dagger (37, 0, D:1) a cursed +0 dagger (39, 33, D:1) a cursed -1 club (41, 14, D:1) a +4 vorpal hand axe (43, -11, D:1) 16 sling bullets (45, 23, D:1) a +0 dagger of venom Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (2, -14, D:2) a +0 animal skin a +0 scythe (8, -7, D:2) a +0 cloak (12, -32, D:2) 23 arrows (18, -5, D:2) 20 sling bullets (21, -8, D:2) a +0 leather armour (22, 4, D:2) a +0 club (25, 8, D:2) a +0 dagger a +0 hunting sling (26, -35, D:2) a +0 pair of gloves (27, -27, D:2) a +0 dagger (30, -12, D:2) a +0 chain mail (32, -26, D:2) a cursed +0 whip a +0 club Level 3 of the Dungeon (0, 0, D:3) 18 bolts (12, -23, D:3) a +0 club (13, -2, D:3) a +0 club (22, -26, D:3) a +0 dagger (29, -10, D:3) a +0 dagger (32, -2, D:3) a +0 robe a +0 dagger (33, 0, D:3) a +0 leather armour (33, 1, D:3) a +0 dagger (34, 0, D:3) a +0 leather armour a +1 short sword of draining (34, 2, D:3) a +0 falchion (36, 11, D:3) a +0 dagger (38, -12, D:3) a +0 flail (46, -15, D:3) a +0 club (49, -15, D:3) a +0 club Level 4 of the Dungeon [Shop] Qegyt's Antique Armour Shop a +0 buckler (112 gold) the +3 robe of Clouds {+Thunder rCloud rElec} (742 gold) It insulates you from electricity. If you switch to wearing this armour, your AC will increase by 2 (8 -> 10). a +0 chain mail (112 gold) a +0 robe (17 gold) a +0 buckler (112 gold) the +0 leather armour of the Greedy {rPois rC+ MR+ Str-4} (435 gold) It affects your strength (-4). It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. If you switch to wearing this armour, your AC will remain unchanged. a +0 leather armour (50 gold) a +0 ring mail (100 gold) a +0 robe (17 gold) the +4 scale mail "Jeobot" {-Cast MR++ Str+4 Int+4 Stlth-} (1195 gold) It affects your strength (+4). It affects your intelligence (+4). It affects your resistance to hostile enchantments. It prevents spellcasting. It makes you less stealthy. If you switch to wearing this armour, your AC will increase by 7 (8 -> 15). a +0 helmet (112 gold) (17, 9, D:4) a +0 trident a +0 robe (20, -1, D:4) a +0 buckler (21, 18, D:4) a cursed -3 war axe (21, 20, D:4) a +0 dagger a +0 robe (22, 20, D:4) a +0 dagger a +0 scale mail (25, 18, D:4) a +0 leather armour (29, 9, D:4) a +0 ring mail (29, 32, D:4) a +0 club a +0 leather armour (29, 33, D:4) a +0 flail (30, 33, D:4) a +0 flail (36, 14, D:4) a book of Minor Magic (45, -4, D:4) 15 arrows (49, 38, D:4) a +0 spear (52, 27, D:4) 12 arrows Level 5 of the Dungeon (0, 0, D:5) a book of Callings (18, 20, D:5) a +0 club a +0 robe (24, 6, D:5) a +0 giant spiked club a +0 giant spiked club (30, 23, D:5) a +1 pair of gloves (42, -8, D:5) 14 sling bullets (50, 41, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) a cursed amulet of inaccuracy (1, -5, D:6) a +0 club a +0 flail (2, -6, D:6) a +0 giant club (5, -10, D:6) a +0 flail (10, -10, D:6) a cursed +0 pair of gloves (20, -14, D:6) a book of Callings (23, -21, D:6) a +0 whip (24, -36, D:6) 17 arrows (36, -27, D:6) 10 sling bullets (37, -17, D:6) an uncursed ring of attention (39, 2, D:6) a +0 ring mail (41, 2, D:6) a +0 falchion (46, -23, D:6) 11 arrows Level 7 of the Dungeon (0, 14, D:7) an arrow (2, 10, D:7) a +0 shortbow (still there?) a yak corpse (still there?) (7, 13, D:7) 14 gold pieces