EtherCrawl Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -18, D:1) a +0 club (27, 5, D:1) a +3 leather armour (34, -11, D:1) a +0 short sword (34, 10, D:1) 16 sling bullets (44, -14, D:1) 20 arrows (46, -22, D:1) a +0 club (48, 20, D:1) a +0 leather armour of fire resistance Level 2 of the Dungeon (0, 0, D:2) a +0 robe (0, 30, D:2) a +0 short sword (7, 24, D:2) a +0 short sword (12, 10, D:2) a +0 club (30, 8, D:2) a +0 dagger (42, -3, D:2) a +0 spear (45, -3, D:2) a +0 long sword Level 3 of the Dungeon (0, 0, D:3) a +0 mace a +0 leather armour (1, 0, D:3) a +0 club (13, -7, D:3) 21 bolts (18, -2, D:3) 9 arrows (22, 6, D:3) a +0 dagger (23, 11, D:3) a +0 falchion (23, 12, D:3) a +0 flail a +0 leather armour (23, 13, D:3) a +0 whip a +0 short sword a +0 ring mail a +0 hand axe (27, 10, D:3) a +0 arbalest (31, 12, D:3) a +0 mace (32, 12, D:3) a +0 short sword (33, 6, D:3) a +0 club (34, 12, D:3) a +0 rapier a +0 hunting sling (40, 28, D:3) a scroll of random uselessness (42, 21, D:3) a +0 trident a +0 ring mail (44, -7, D:3) a +0 scale mail (44, 4, D:3) a +0 leather armour (45, -7, D:3) a +0 war axe (46, -7, D:3) a +0 falchion a +0 scale mail (47, -7, D:3) a +0 dagger a +0 robe a +0 flail a +0 leather armour a +0 dagger a +0 club a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (12, -18, D:4) a +0 whip (22, -28, D:4) a +0 robe (22, 4, D:4) a cursed -3 giant spiked club (25, -26, D:4) a +0 mace (25, -4, D:4) a +0 dagger a +0 scale mail (26, -4, D:4) a +0 mace (26, -3, D:4) a +0 whip (26, -2, D:4) a +0 club a +0 leather armour (26, 7, D:4) 24 sling bullets (28, -15, D:4) a +0 leather armour (29, -15, D:4) a +0 leather armour a cursed +0 robe a +0 dagger a +0 mace a +0 chain mail (30, -15, D:4) a +0 dagger (33, -3, D:4) a +0 robe a +0 dagger (34, -2, D:4) a +0 falchion (34, 11, D:4) a +0 leather armour (35, -2, D:4) a +0 club (35, -1, D:4) a +0 leather armour a +0 flail (36, 0, D:4) a +0 flail (38, -15, D:4) 16 arrows (40, -7, D:4) 27 arrows (43, -20, D:4) a +2 hand axe of distortion a +0 ring mail (44, -21, D:4) 23 bolts (49, 6, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (2, 2, D:5) a +0 flail a +0 chain mail (18, 25, D:5) a +0 leather armour (29, 16, D:5) a +0 naga barding (30, 16, D:5) a +0 morningstar (36, 21, D:5) a +0 dagger of speed a +0 ring mail a +0 club (36, 22, D:5) a +0 whip a +0 leather armour (38, -13, D:5) a +3 leather armour of magic resistance a +0 short sword (38, -12, D:5) a +0 robe a cursed -2 dagger (38, -11, D:5) a +0 scale mail (39, -11, D:5) a +0 robe a +0 dagger (39, -10, D:5) a +0 leather armour a +1 leather armour of magic resistance a +0 falchion (40, -13, D:5) a +0 giant club (40, -10, D:5) a +0 robe a +2 vampiric dagger (40, 22, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (3, -15, D:6) a +0 glaive a +0 chain mail (4, -13, D:6) a +0 short sword a +0 leather armour (4, -12, D:6) a +0 hand axe (6, 6, D:6) a +0 ring mail (21, -2, D:6) a +0 shortbow 19 arrows (22, 0, D:6) an arrow (22, 1, D:6) an arrow (22, 2, D:6) an arrow (23, 3, D:6) an arrow (30, -1, D:6) 18 arrows (37, -9, D:6) a +0 robe (51, 11, D:6) a +0 hunting sling (57, 13, D:6) a +0 leather armour (64, 26, D:6) a +2 great sword of flaming Level 7 of the Dungeon (0, 0, D:7) a +0 vorpal great sword (3, 44, D:7) 20 sling bullets (4, 37, D:7) a +0 ring mail (8, 1, D:7) a +0 giant spiked club (17, 12, D:7) a cursed -3 giant club (17, 18, D:7) a scroll of teleportation (17, 19, D:7) a scroll of identify (17, 20, D:7) 2 scrolls of remove curse (17, 21, D:7) 6 boomerangs of dispersal (17, 22, D:7) a ration (24, 34, D:7) a +0 shortbow 22 arrows (35, 19, D:7) a book of Geomancy (47, 4, D:7) a +0 dagger a +0 robe (48, 4, D:7) a +3 dagger a +0 robe a +0 long sword a +0 plate armour (49, 4, D:7) a +0 short sword a +0 dagger a +0 robe (55, -6, D:7) the +5 dagger of Chagrin {vorpal, -Tele rC+ rN+ MR+} It inflicts extra damage upon your enemies. It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. Level 8 of the Dungeon [Shop] Xilah's Weapon Boutique 23 arrows (50 gold) 29 stones (31 gold) a +2 dagger of venom (158 gold) a +0 club (11 gold) a +0 rapier of venom (74 gold) a +0 mace (33 gold) a +0 hand crossbow (38 gold) a +0 hunting sling (16 gold) (3, 6, D:8) a +0 scale mail (6, 12, D:8) a +0 long sword (14, -22, D:8) a +0 scale mail (15, -11, D:8) a +0 ring mail (30, -38, D:8) a +0 quarterstaff (32, -21, D:8) a +0 dagger a +0 robe (42, -37, D:8) a +0 club (50, -26, D:8) a +0 pair of gloves (54, -2, D:8) a +0 club (56, 0, D:8) a cursed -3 club a +0 dagger a cursed -2 dagger (61, 14, D:8) a book of Debilitation Level 9 of the Dungeon (0, 0, D:9) 13 stones (1, -38, D:9) 11 bolts (2, -2, D:9) a Young Poisoner's Handbook (7, 8, D:9) a +4 quarterstaff (10, -2, D:9) a +0 morningstar (10, -1, D:9) a +0 flail a +0 club a +0 leather armour (11, -2, D:9) a +0 leather armour (12, 4, D:9) a +4 quarterstaff (14, -32, D:9) a +0 animal skin (20, -29, D:9) a +0 shortbow 18 arrows (20, 6, D:9) a +0 club (20, 7, D:9) a cursed +0 robe a +0 dagger (22, -29, D:9) an arrow (23, -29, D:9) 2 arrows (23, 8, D:9) a +0 trident a +0 ring mail (23, 9, D:9) a +0 hand axe (24, -28, D:9) an arrow (26, 10, D:9) a +0 pair of boots (27, -37, D:9) 23 sling bullets (27, 8, D:9) a +0 plate armour (28, -13, D:9) a +0 club a +0 leather armour the +4 short sword of the Ghost {vorpal, rF+} It inflicts extra damage upon your enemies. It protects you from fire. the +5 chain mail of Leaves {rN+ MP-9 Str+4} It affects your strength (+4). It protects you from negative energy. It affects your magic capacity (-9). If you switch to wearing this armour, your AC will increase by 8 (15 -> 23). a cursed +0 long sword a +0 plate armour (28, -12, D:9) a +0 mace (29, -12, D:9) a +0 flail a +0 leather armour a +0 scimitar a +0 plate armour (29, -5, D:9) a +0 club (30, -12, D:9) a +0 flail a +0 leather armour (34, -33, D:9) a +0 ring mail (35, -5, D:9) 2 potions of berserk rage 4 scrolls of amnesia a +0 kite shield the +0 hat "Moas" {rF- Dex+5} It affects your dexterity (+5). It makes you vulnerable to fire. If you switch to wearing this armour, your AC will remain unchanged. (35, 1, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 giant club (16, 19, D:10) a +0 mace (30, 0, D:10) a +0 club (31, 0, D:10) a +0 short sword (31, 8, D:10) a +0 dagger a +0 whip (32, 7, D:10) a +0 leather armour a +0 dagger (33, 5, D:10) the +1 ring mail of Loss {MR++ Str+3 Dex-3} It affects your strength (+3). It affects your dexterity (-3). It affects your resistance to hostile enchantments. If you switch to wearing this armour, your AC will remain unchanged. (33, 7, D:10) a +0 hand axe (42, 6, D:10) a +0 plate armour a +0 battleaxe (42, 7, D:10) a sling bullet (42, 8, D:10) a +0 leather armour a +0 club (43, 3, D:10) a +0 whip a +0 robe a +0 plate armour a +2 great sword (43, 8, D:10) a +0 leather armour a +0 club (44, 8, D:10) a +0 ring mail a +0 hunting sling 11 sling bullets a +0 quarterstaff (46, 4, D:10) a cursed -2 dagger a +0 short sword (47, 5, D:10) a +0 dagger a +0 short sword a +0 short sword (47, 6, D:10) a +0 mace (48, 6, D:10) a +0 club (49, 31, D:10) a +0 giant spiked club (51, 0, D:10) a +0 chain mail (51, 2, D:10) a +0 scimitar (52, -1, D:10) 10 bolts (52, 1, D:10) an uncursed staff of cold (52, 2, D:10) 15 sling bullets (52, 3, D:10) a +2 ring of protection (53, -6, D:10) a +3 leather armour (53, 1, D:10) a +6 double sword of protection (54, -1, D:10) a +0 arbalest (54, 0, D:10) 14 stones Level 11 of the Dungeon (0, 0, D:11) a cursed -2 hand axe (1, -1, D:11) a +0 hand axe (1, 1, D:11) a +0 hand axe (2, 0, D:11) a +0 hand axe (4, -28, D:11) a +2 vampiric trident (4, 3, D:11) a +0 scale mail (11, 2, D:11) an arrow (11, 4, D:11) an arrow (11, 5, D:11) 18 arrows a +0 shortbow (18, -16, D:11) a +3 antimagic dire flail (18, -1, D:11) a +2 quarterstaff of flaming (19, -2, D:11) a +0 flail (22, -32, D:11) a +0 scale mail (28, -38, D:11) a +0 hand axe a +0 ring mail a +0 mace (29, -38, D:11) a +0 flail a +0 shortbow 18 arrows a +0 long sword a cursed -2 plate armour (29, -37, D:11) a +0 flail (30, -38, D:11) a cursed -3 morningstar a +0 ring mail (30, -37, D:11) a +0 club (30, -6, D:11) a +0 club a +0 chain mail a +0 scimitar a +0 scale mail a +0 short sword (31, -6, D:11) a +0 leather armour a +0 hand axe (32, -6, D:11) a +0 falchion a +0 trident (33, -6, D:11) a +0 dagger a +0 ring mail a +0 mace of protection a +0 flail a +0 ring mail a +0 dagger a +0 leather armour a cursed -1 whip (34, -7, D:11) a +0 plate armour a +0 halberd (34, -6, D:11) a +0 whip a +0 leather armour a +0 ring mail a +0 falchion a +0 long sword a +0 plate armour (34, -5, D:11) a cursed -1 dagger a +0 flail (35, -6, D:11) a +0 hand axe (46, 2, D:11) a +0 mace Level 12 of the Dungeon (0, 0, D:12) a wand of random effects (23) 3 potions of degeneration (5, 19, D:12) a +0 mace (10, 26, D:12) a +0 giant spiked club (14, 40, D:12) a +0 vorpal shortbow 16 arrows (15, 40, D:12) a +0 shortbow 14 arrows (16, 40, D:12) a +0 shortbow 13 arrows (17, 40, D:12) a +0 shortbow 12 arrows (19, 40, D:12) an arrow (20, 1, D:12) a +0 short sword (21, 1, D:12) a +0 antimagic halberd a +0 dagger (21, 3, D:12) a +0 ring mail (21, 40, D:12) an arrow (22, 40, D:12) 2 arrows (23, 40, D:12) an arrow (24, 40, D:12) 2 arrows (25, 1, D:12) a stone (25, 40, D:12) an arrow (27, 39, D:12) a +0 shortbow 6 arrows (28, 27, D:12) a +0 ring mail (34, 35, D:12) a +0 flail (43, 5, D:12) a +0 dire flail a cursed -1 giant club (43, 27, D:12) a +0 plate armour a cursed -1 rapier (44, 7, D:12) a +0 helmet (55, 35, D:12) 24 bolts Level 13 of the Dungeon (0, 0, D:13) a +0 pair of gloves (7, -1, D:13) a +0 giant spiked club (8, -8, D:13) 10 poisoned darts (8, -7, D:13) a +0 dagger a +0 robe (9, -8, D:13) a +0 hand axe a +0 leather armour (9, -7, D:13) a +0 flail a +0 leather armour a +0 club (20, 16, D:13) a +0 flail (24, 4, D:13) the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. (24, 24, D:13) a +0 troll leather armour (27, 0, D:13) a cursed +0 scale mail (28, 0, D:13) a +0 robe (34, 4, D:13) a cursed +0 giant club (43, 14, D:13) a +0 rapier (48, 31, D:13) the +2 trident of Due Proportion {vorpal, +Rage} It inflicts extra damage upon your enemies. It lets you go berserk. (51, 23, D:13) a +0 falchion Level 14 of the Dungeon (0, 0, D:14) a +0 long sword (7, 37, D:14) a book of Flames (14, 0, D:14) a +0 robe (28, 28, D:14) a stone (29, 29, D:14) a +0 flail (40, 5, D:14) a +0 troll leather armour Level 15 of the Dungeon (0, 0, D:15) 26 stones (1, -7, D:15) the +0 cloak of Minor Irritation {rElec Regen+ Int+4} It affects your intelligence (+4). It insulates you from electricity. It increases your rate of regeneration. If you switch to wearing this armour, your AC will decrease by 2 (15 -> 13). a +3 kite shield of protection (2, -4, D:15) a +0 mace a +0 chain mail an uncursed ring of resist corrosion (2, -3, D:15) the +9 scimitar of the Past {flame, *Slow +Rage +Fly Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It lets you fly. It lets you go berserk. It may slow you when you take damage. It makes you more stealthy. (2, -2, D:15) a +0 morningstar a +0 ring mail (2, 21, D:15) a book of Air (5, 0, D:15) a +6 hand axe a +0 leather armour (7, -1, D:15) a +0 dagger a +0 robe (11, 17, D:15) a scroll of amnesia (12, 17, D:15) a +0 rapier (17, 9, D:15) a +0 helmet (22, 0, D:15) 19 poisoned darts (26, 11, D:15) 17 stones (40, 6, D:15) a +0 robe (40, 28, D:15) a bolt (41, 29, D:15) a bolt (42, 10, D:15) a +2 spear of distortion (42, 30, D:15) a bolt (43, 25, D:15) a +0 spear (43, 31, D:15) a bolt (43, 34, D:15) 26 bolts (44, 31, D:15) a bolt (45, 31, D:15) 3 bolts (45, 32, D:15) a +0 arbalest 23 bolts (47, 31, D:15) a +0 arbalest 15 bolts (47, 32, D:15) a +0 arbalest 23 bolts (47, 33, D:15) a +0 arbalest 20 bolts the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club a +0 mace a +0 chain mail (1, -1, Orc:1) a +0 giant spiked club (1, 0, Orc:1) a +0 leather armour a +1 war axe of venom a +0 chain mail (1, 1, Orc:1) a +0 dire flail a +0 chain mail (12, -11, Orc:1) a +0 robe a +0 dagger of holy wrath (14, -10, Orc:1) a +0 giant club a +0 plate armour a +0 glaive (15, -10, Orc:1) a +0 flail (15, -6, Orc:1) a +0 hand axe (19, -16, Orc:1) a +0 giant club (21, 6, Orc:1) a +0 plate armour a +0 short sword (60, -33, Orc:1) a +0 club a +0 flail a +0 ring mail (60, -32, Orc:1) a +0 short sword a +0 ring mail (61, -33, Orc:1) a cursed +0 hand axe (64, -34, Orc:1) a +0 giant spiked club a cursed +0 giant club Level 2 of the Orcish Mines [Shop] Zaafus's Distillery a potion of ambrosia (112 gold) a potion of agility (56 gold) a potion of might (56 gold) a potion of lignification (42 gold) a potion of invisibility (112 gold) a potion of lignification (42 gold) [Shop] Zasikyc's Book Emporium a book of Cantrips (240 gold) a book of Minor Magic (240 gold) Cagi's Volume of Incorporation (2588 gold) Spells Type Level Known a - Apportation Translocation 1 no b - Recall Summoning/Translocation 3 no c - Passage of Golubria Translocation 4 no d - Borgnjor's Vile Clutch Necromancy/Earth 5 no e - Malign Gateway Summoning/Translocation 7 no Trog disapproves of the use of such an item. a book of Unlife (780 gold) a book of Changes (300 gold) a Young Poisoner's Handbook (480 gold) a book of the Sky (780 gold) a book of Geomancy (420 gold) a manual of Translocations (1324 gold) a book of Beasts (660 gold) a book of Power (540 gold) a book of Party Tricks (600 gold) the Catalogue of Orientation and the Rocks (2536 gold) Spells Type Level Known a - Sandblast Earth 1 no b - Gell's Gravitas Translocation 3 no c - Iskenderun's Mystic Blast Conjuration/Translocation 4 no d - Passage of Golubria Translocation 4 no e - Malign Gateway Summoning/Translocation 7 no Trog disapproves of the use of such an item. a book of Frost (420 gold) [Shop] Didotysa's Antique Weapon Emporium a +0 scimitar (124 gold) a +0 hand crossbow (108 gold) a +0 quarterstaff (124 gold) a +2 vorpal war axe (533 gold) the +7 falchion "Wuoth" {vorpal, rPois rN++ Int-5 Stlth+} (1658 gold) It inflicts extra damage upon your enemies. It affects your intelligence (-5). It protects you from poison. It greatly protects you from negative energy. It makes you more stealthy. a +0 mace (93 gold) a +0 quarterstaff (124 gold) a +1 dagger of venom (291 gold) a +0 hunting sling (46 gold) a +2 morningstar of flaming (595 gold) (1, -5, Orc:2) a +0 leather armour (1, -4, Orc:2) a +0 war axe a +0 chain mail (2, -5, Orc:2) a +0 hand axe a +0 scale mail (3, -5, Orc:2) a +0 whip a +0 ring mail (8, -14, Orc:2) a +0 dagger a +0 robe a cursed +0 robe a +0 antimagic trident a +0 dagger a +0 robe (8, -13, Orc:2) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (9, -35, Orc:2) a +0 dagger a +0 robe (9, -34, Orc:2) a cursed -2 dagger a +0 robe (9, -15, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe of magic resistance a +0 dagger a +0 robe a +0 dagger a +0 robe (10, -34, Orc:2) a +0 dagger a cursed +0 robe (10, -33, Orc:2) a +0 dagger a +0 robe (13, -24, Orc:2) a +1 dagger of venom a +1 robe of the Archmagi (13, -18, Orc:2) a +0 giant club (14, -40, Orc:2) a cursed +0 dagger a +0 robe (14, -39, Orc:2) a +2 dagger of flaming a +0 robe (14, -26, Orc:2) a +0 giant club (16, -38, Orc:2) a +0 giant spiked club (16, -26, Orc:2) a +0 dagger a +0 robe (16, -15, Orc:2) a +0 dagger a +0 robe (17, -38, Orc:2) a +0 giant club a +0 club a +0 ring mail a +0 dagger a +2 robe of magic resistance (17, -15, Orc:2) a +0 giant club (18, -38, Orc:2) a +0 dagger a +0 robe (18, -6, Orc:2) a +0 short sword (18, -5, Orc:2) a +0 dagger a +0 robe (18, -4, Orc:2) a +0 dagger a +0 robe (19, -37, Orc:2) a +0 dagger a +2 robe of magic resistance (19, -5, Orc:2) a +0 halberd a +0 plate armour (19, -4, Orc:2) a +0 hand axe a +0 scale mail (20, -5, Orc:2) a +0 dagger a +0 robe (20, -4, Orc:2) a +0 dagger (21, -35, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (21, -6, Orc:2) a cursed -2 hand axe a +0 battleaxe a cursed +0 plate armour (21, -5, Orc:2) a +0 halberd a +0 plate armour (22, -35, Orc:2) a cursed -2 dagger a +0 robe (22, -33, Orc:2) a +0 dagger a +0 robe (22, -31, Orc:2) a +0 giant spiked club a +2 robe of cold resistance (22, -5, Orc:2) a +0 flail a +0 ring mail (24, -33, Orc:2) a +0 dagger a +0 robe (37, -14, Orc:2) a +0 dire flail a +0 plate armour (38, -15, Orc:2) a +0 leather armour (40, -39, Orc:2) a +0 giant club a +0 giant spiked club (40, -30, Orc:2) a cursed -2 hand axe a +0 robe a +0 dagger a +0 leather armour a +0 flail a +0 club a +0 scale mail a +0 giant club (40, -17, Orc:2) a +0 giant club a cursed +0 plate armour a +0 battleaxe (41, -30, Orc:2) a +0 dagger a +0 club a +0 plate armour a +0 battleaxe (42, -42, Orc:2) a +0 giant club (42, -41, Orc:2) a +9 great mace of flaming (42, -36, Orc:2) a +0 falchion (42, -30, Orc:2) a +0 scale mail a +0 flail (42, -19, Orc:2) a +0 giant spiked club (43, -36, Orc:2) a +0 leather armour (43, -24, Orc:2) a +0 dagger (44, -36, Orc:2) a +0 chain mail a +0 halberd (44, -20, Orc:2) a +0 robe a +0 dagger (44, -6, Orc:2) a +0 battleaxe a +0 chain mail (45, -25, Orc:2) a +0 troll leather armour a +0 scale mail a +0 hand axe Level 1 of the Lair of Beasts (37, 21, Lair:1) 21 bolts (40, 21, Lair:1) a +0 leather armour (59, 8, Lair:1) a +4 dagger of venom a +0 robe (60, -20, Lair:1) 27 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (2, -22, Lair:2) a +2 quarterstaff (37, 11, Lair:2) a +3 hand axe (41, -25, Lair:2) a +1 vorpal long sword (53, -34, Lair:2) a cursed +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 rapier a +0 robe (9, 16, Lair:3) a +0 helmet (16, -17, Lair:3) a +0 robe a +0 short sword (16, -5, Lair:3) a cursed +0 buckler a +0 robe a +0 short sword (16, -3, Lair:3) a +0 flail a +0 spear a +0 robe a +0 short sword a +0 robe (16, 8, Lair:3) a +0 buckler a +0 spear (19, 0, Lair:3) a +0 chain mail (20, -3, Lair:3) a +0 short sword (23, -6, Lair:3) a +0 robe a +0 dagger a +0 short sword a +0 robe a +0 rapier a +0 robe (26, 4, Lair:3) a +0 short sword a +0 robe (29, 10, Lair:3) a +0 spear (42, -18, Lair:3) 25 arrows (43, 22, Lair:3) 15 bolts (55, 15, Lair:3) a +0 scale mail Level 4 of the Lair of Beasts (0, 33, Lair:4) a +2 longbow of flaming 4 arrows a +0 centaur barding (3, 34, Lair:4) 2 arrows (4, 34, Lair:4) an arrow (5, 35, Lair:4) an arrow (6, 35, Lair:4) an arrow (7, 36, Lair:4) an arrow (10, 32, Lair:4) 2 arrows (10, 33, Lair:4) an arrow (11, 23, Lair:4) 11 atropa-tipped darts 96 poisoned darts 4 silver boomerangs 542 stones (11, 32, Lair:4) an arrow (24, 21, Lair:4) a +0 hunting sling (30, 25, Lair:4) a scroll of brand weapon (41, 3, Lair:4) a +0 glaive (41, 27, Lair:4) a +2 ring of strength an uncursed ring of magical power (45, -15, Lair:4) a +1 short sword of flaming (62, -8, Lair:4) a scroll of amnesia (63, 27, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (0, 0, Lair:5) 13 poisoned darts (6, 2, Lair:5) a +0 battleaxe (8, 31, Lair:5) a +2 rapier of flaming (21, -3, Lair:5) a +2 ring of intelligence an uncursed amulet of guardian spirit 2 scrolls of enchant weapon (28, 4, Lair:5) 18 bolts (30, 27, Lair:5) 18 arrows (45, 9, Lair:5) a +0 long sword (45, 25, Lair:5) 13 bolts Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 chain mail (4, 44, Lair:6) a +2 pair of gloves of strength (10, 44, Lair:6) a +2 antimagic demon trident (11, 4, Lair:6) a +0 spear (12, 44, Lair:6) a +0 trident (13, 12, Lair:6) 20 stones (13, 42, Lair:6) a +0 dagger a +0 robe (15, -6, Lair:6) a +0 flail (29, 8, Lair:6) 28 arrows (40, 33, Lair:6) a +2 falchion of flaming (51, 15, Lair:6) 15 arrows (57, 21, Lair:6) 20 stones (70, 20, Lair:6) 14 stones Level 1 of the Spider Nest (0, 30, Spider:1) a +2 great mace of protection (2, 13, Spider:1) a +5 vorpal demon blade (2, 14, Spider:1) a +1 vorpal double sword a +0 chain mail a +0 kite shield of reflection (14, 56, Spider:1) a scroll of brand weapon (18, 42, Spider:1) 29 stones (24, 9, Spider:1) 17 stones (27, 23, Spider:1) a +0 hand axe a +0 leather armour (28, 24, Spider:1) a book of the Earth (45, 56, Spider:1) a +0 flail (47, 28, Spider:1) a +0 hand axe a +0 leather armour (50, 33, Spider:1) a +0 hand axe a +0 leather armour (59, 4, Spider:1) the +6 flail "Wugurhak" {vorpal, +Fly rElec rPois rF-} It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It insulates you from electricity. It protects you from poison. It lets you fly. Level 2 of the Spider Nest (0, 0, Spider:2) 22 stones (1, -15, Spider:2) a +0 trident (5, -13, Spider:2) a redback corpse (9, -28, Spider:2) a demonic crawler corpse (10, -28, Spider:2) a jumping spider corpse (10, -11, Spider:2) a +0 club (13, -30, Spider:2) a demonic crawler corpse (14, -7, Spider:2) 23 stones (18, 7, Spider:2) a +7 broad axe Level 3 of the Spider Nest (0, 0, Spider:3) a +0 dagger (12, -15, Spider:3) a +0 leather armour (13, -10, Spider:3) a scroll of amnesia (13, 1, Spider:3) a +0 whip (17, -6, Spider:3) a +0 helmet (23, -3, Spider:3) 13 stones (28, 3, Spider:3) an uncursed ring of protection from fire (29, -2, Spider:3) a tarantella corpse Level 4 of the Spider Nest (0, 0, Spider:4) a redback corpse (still there?) a wolf spider corpse (still there?) (2, 4, Spider:4) a large rock (3, 4, Spider:4) a large rock (7, -5, Spider:4) 17 gold pieces