EtherCrawl Level 1 of the Dungeon (0, 0, D:1) a +0 animal skin (2, 30, D:1) 26 arrows (9, 36, D:1) a +0 club (23, 17, D:1) a +0 dagger (23, 34, D:1) a +0 club (24, 37, D:1) a +0 club (49, 18, D:1) a +0 dagger (50, 19, D:1) a +0 club a +0 club (54, 14, D:1) a +0 spear Level 2 of the Dungeon (15, 10, D:2) a +0 club (16, -2, D:2) a +0 dagger (17, -33, D:2) a +0 club (18, -15, D:2) a +0 flail (21, -5, D:2) a +0 scale mail (22, 19, D:2) a +0 club (22, 23, D:2) a +0 club (23, 22, D:2) a +0 robe (27, -1, D:2) 14 arrows (29, 6, D:2) 10 bolts (31, -15, D:2) a +0 ring mail (36, -28, D:2) a +0 club (39, -1, D:2) 21 bolts (53, -8, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of the Enemy {Int+3 SInv} (2830 gold) [ring of see invisible] It affects your intelligence (+3). It lets you see invisible. the ring "Amnodua" {+Fly rElec rN+ Slay+5 Stlth-} (5570 gold) [ring of positive energy] It affects your accuracy and damage with ranged weapons and melee attacks (+5). It insulates you from electricity. It protects you from negative energy. It lets you fly. It makes you less stealthy. the cursed ring of Leli {rPois Str-2} (770 gold) [ring of strength] It affects your strength (-2). It protects you from poison. It has a curse placed upon it. the ring of Tezynuh {rC++ MR+} (4950 gold) [ring of protection from magic] It greatly protects you from cold. It affects your resistance to hostile enchantments. (8, -21, D:3) a +0 dagger (16, -48, D:3) a +0 leather armour (22, -14, D:3) 16 bolts (27, -30, D:3) 16 arrows (31, -35, D:3) a +0 chain mail (44, -24, D:3) a +0 flail (46, -40, D:3) a +2 helmet Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (2, 10, D:4) a +0 hand axe a cursed +0 leather armour (5, 19, D:4) a +0 short sword (17, 21, D:4) a +0 giant club (47, 7, D:4) a +0 ring mail (50, 59, D:4) a cursed +0 rapier (55, 57, D:4) a +0 short sword a +0 scale mail of poison resistance (56, 57, D:4) a +0 mace a +0 hand axe a +0 leather armour Level 5 of the Dungeon (2, 19, D:5) a +0 giant club (13, -16, D:5) 21 arrows (13, 3, D:5) a +0 whip of distortion (13, 7, D:5) a +0 giant club (24, 21, D:5) a +0 leather armour (33, -11, D:5) a +0 chain mail Level 6 of the Dungeon [Shop] Bujuon's Food Emporium a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) [Shop] Qipeosy's Jewellery Boutique an uncursed ring of protection from fire (350 gold) the ring of the Cricket {*Tele rN+ Int+3} (350 gold) [ring of teleportation] It may teleport you next to monsters. It affects your intelligence (+3). It protects you from negative energy. the ring of Arrival {Ice *Corrode MR++} (487 gold) [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It affects your resistance to hostile enchantments. It may corrode you when you take damage. an uncursed ring of ice (350 gold) a cursed -2 ring of evasion (28 gold) an uncursed amulet of harm (420 gold) a +2 ring of strength (105 gold) an uncursed amulet of the gourmand (420 gold) a cursed amulet of inaccuracy (28 gold) the ring of the Vanishing Dreams {+Inv rElec rF+} (644 gold) [ring of protection from fire] It protects you from fire. It insulates you from electricity. It lets you turn invisible. a cursed ring of stealth (203 gold) an uncursed amulet of faith (560 gold) an uncursed amulet of guardian spirit (420 gold) (0, 0, D:6) 21 arrows (10, 16, D:6) a +0 dagger a +0 robe (11, 16, D:6) a +1 dagger of pain a +0 robe a +0 flail a +0 plate armour (12, 16, D:6) a +0 chain mail (13, 16, D:6) 13 bolts (19, -25, D:6) the +6 lightning scales {run, rElec} It insulates you from electricity. (35, -5, D:6) a +0 dagger (36, 11, D:6) a +3 dire flail of crushing a +0 chain mail (55, 21, D:6) a cursed +0 spear (56, 21, D:6) a +0 spear (57, 22, D:6) a +0 falchion Level 7 of the Dungeon (0, 0, D:7) the +1 falchion "Yryurroq" {freeze, Str+5 Int+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It affects your intelligence (+2). the Ecumenical Temple a bailey (0, 0, Bailey) a +0 hand axe (unseen) (0, 2, Bailey) a +0 leather armour (1, 0, Bailey) a cursed +0 leather armour (unseen) (1, 1, Bailey) a +0 hand axe (unseen) (1, 2, Bailey) a +0 ring mail (unseen) (2, 0, Bailey) a +0 leather armour a +0 leather armour a +0 war axe a +0 hand axe a +0 hand axe (4, -10, Bailey) a +0 hand axe a +0 leather armour (4, -9, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (4, -8, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (5, -8, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a cursed +0 leather armour (5, 10, Bailey) a +0 war axe a +0 plate armour a +0 war axe a +0 plate armour (6, 11, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a cursed -2 war axe a +0 leather armour a +0 war axe a cursed +0 ring mail a +0 war axe a +0 leather armour (7, 11, Bailey) a +0 ring mail (7, 12, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (8, 11, Bailey) a +0 hand axe a cursed +0 leather armour (10, -12, Bailey) a +0 hand axe a +0 leather armour (10, -11, Bailey) a +0 hand axe a +0 leather armour (11, -12, Bailey) a cursed -3 war axe a +0 leather armour a +0 hand axe a +0 leather armour (12, -12, Bailey) a +0 hand axe a +0 leather armour (20, -6, Bailey) a +0 hand axe (unseen) (20, -5, Bailey) a +0 hand axe (unseen) (21, -5, Bailey) a +0 hand axe (unseen) (22, -5, Bailey) a +0 hand axe (unseen)