Dungeon Crawl Stone Soup version 0.25-a0-35-g747a2b3c0c (webtiles) character file. Game seed: 8090580948938512907, levelgen mode: deterministic 38 EtherCrawl the Skirmisher (level 3, 22/23 HPs) Began as a Vampire Fighter on Oct 19, 2019. Quit the game on level 2 of the Dungeon. The game lasted 00:02:24 (690 turns). EtherCrawl the Skirmisher (Vampire Fighter) Turns: 690, Time: 00:02:25 Health: 22/23 AC: 6 Str: 16 XL: 3 Next: 25% Magic: 3/3 EV: 7 Int: 10 God: Gold: 48 SH: 9 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis + a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . m - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... e - amulet of regeneration HPRegen 0.67/turn (no ring) MPRegen 0.08/turn (no ring) @: regenerating quickly A: no food, fangs 3, see invisible, [frail 2], unbreathing a: Exsanguinate You were on level 2 of the Dungeon. You were alive. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 plate armour c - a +0 shield (worn) m - a +0 scale mail (worn) Jewellery e - an amulet of regeneration (around neck) k - an uncursed amulet of the gourmand Scrolls i - 3 scrolls of remove curse {unknown} Potions d - 2 potions of might f - a potion of magic {unknown} g - a potion of haste {unknown} h - a potion of curing {unknown} j - a potion of brilliance {unknown} l - a potion of heal wounds {unknown} Skills: + Level 3.0 Fighting + Level 2.2 Axes + Level 2.6 Armour + Level 1.2 Dodging + Level 2.9 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat. Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. [You are very frail. (-20% HP)] Message History You see here a worm corpse. You see here a worm corpse. A quokka comes into view. A quokka is nearby! A quokka is nearby! A quokka is nearby! A quokka is nearby! A leopard gecko comes into view. You hit the leopard gecko. The leopard gecko is heavily wounded. You closely miss the quokka. The leopard gecko bites you. You block the quokka's attack. The leopard gecko bites you. You block the quokka's attack. You hit the leopard gecko. You kill the leopard gecko! You slash the quokka! You kill the quokka! You see here a quokka corpse. You can't eat. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.# #### #.# ..# #.# # #######.# #.#.# ......#.######.#.####### #..@..†......#...... ###.###....###.##### #######.###........# ........†##..####### #######..##..# #..##..# #....... ##.##..# #.##..# There were no monsters in sight! Vanquished Creatures An adder (D:2) A worm (D:2) A dart slug (D:1) A leopard gecko (D:2) A bat (D:1) 2 giant cockroaches 4 goblins 2 hobgoblins (D:1) A quokka (D:2) A frilled lizard (D:1) 5 kobolds 3 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EtherCrawl the Vampire Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 78 | D:1 | Reached XP level 2. HP: 10/18 MP: 2/2 538 | D:2 | Reached skill level 1 in Dodging 545 | D:2 | Reached skill level 3 in Fighting 545 | D:2 | Reached XP level 3. HP: 18/23 MP: 3/3 690 | D:2 | Quit the game Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_rooms D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Axes | 2 | 2.2 Dodging | 1 | 1.2 Fighting | 3 | 3.0 Armour | | 2.6 Shields | | 2.9 Action || total -------------------------++------- Melee: War axe || 58 Bite || 5 Abil: Exsanguinate || 2 Revivify || 2 Armor: Scale mail || 36 Dodge: Dodged || 28 Block: Shield || 37 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 55 | 0 | 0.0 | 23 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 24 | 0 | 0.0 | 14 | 0 | 0.0 D:2 | 31 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+-------