EtherCrawl Level 1 of the Dungeon (0, 0, D:1) a +0 whip (5, -7, D:1) a cursed +0 ring mail (21, -2, D:1) a +0 whip (42, 14, D:1) a cursed -3 dagger (56, -1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -8, D:2) a +0 flail (7, 14, D:2) 13 poisoned needles (14, -6, D:2) a +0 club (16, 0, D:2) 19 bolts (16, 7, D:2) a +0 club (17, -3, D:2) a +0 whip a +0 club (19, 12, D:2) a cursed +0 club (22, -1, D:2) a +0 robe (30, 1, D:2) a +0 robe (32, 9, D:2) a +0 dagger (35, -8, D:2) a +0 club (36, -10, D:2) a +0 short sword (40, 3, D:2) a +0 club (43, 0, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 chain mail (3, 0, D:3) a +0 scale mail a +0 club (4, 0, D:3) a +0 ring mail a +0 trident (7, 9, D:3) a +0 hunting sling (8, 5, D:3) 3 large rocks (18, 36, D:3) a +0 dagger a +0 robe (20, -11, D:3) a +0 club (20, 5, D:3) a +0 spear (20, 26, D:3) a +0 cloak (26, 1, D:3) a +0 club a +0 ring mail (28, -13, D:3) a +0 leather armour a -2 ring of protection (29, -9, D:3) a +0 short sword (36, 24, D:3) a +0 club (55, 4, D:3) a +0 club (55, 5, D:3) a cursed -3 trident Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +5 short sword of the Extremely Mad {pain, rElec Str+7 Int-4 Stlth+} (5560 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+7). It affects your intelligence (-4). It insulates you from electricity. It makes you more stealthy. the cursed +1 short sword of Raol {speed, +Rage Str+5} (3200 gold) Attacks with this weapon are significantly faster. It affects your strength (+5). It lets you go berserk. It has a curse placed upon it. the ring "Zanaicump" {*Tele Str+2 Stlth+} (2150 gold) [ring of teleportation] It may teleport you next to monsters. It affects your strength (+2). It makes you more stealthy. the +6 hand axe of Dung {freeze, Stlth+} (4520 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you more stealthy. (11, 9, D:4) a +1 flail of crushing a +0 ring mail (16, 23, D:4) a +0 rapier (19, 24, D:4) a +0 cloak (21, -5, D:4) a +0 chain mail (32, 30, D:4) a +0 robe a +0 dagger (36, 16, D:4) a +0 flail (45, 28, D:4) 21 sling bullets (47, 30, D:4) a +0 dagger a +0 chain mail (49, 30, D:4) a +0 flail (50, 29, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 spear (1, 11, D:5) a +0 rapier (2, 0, D:5) a +0 ring mail a +0 club a +0 spear (3, 0, D:5) a +0 dagger a cursed -1 spear (4, 0, D:5) a +0 dagger (6, 19, D:5) a +0 hand axe (7, 19, D:5) a +0 robe a +0 dagger of distortion (7, 20, D:5) a cursed -2 club (8, 19, D:5) a +0 mace (9, 20, D:5) a cursed -3 hand axe (21, 5, D:5) 17 bolts (32, 27, D:5) 21 poisoned needles (43, 21, D:5) a +0 quarterstaff (43, 33, D:5) a +0 mace (50, -2, D:5) 5 large rocks Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (18, -29, D:6) a +0 giant club (18, -27, D:6) a +2 trident of protection (21, -37, D:6) a cursed +2 spear a +0 robe (26, -3, D:6) a ration (27, -40, D:6) a +0 chain mail (42, -24, D:6) a +0 club (43, -1, D:6) a +0 robe a +0 dagger a +0 dagger of electrocution a +0 robe (44, -2, D:6) a +0 giant spiked club (59, 10, D:6) a +0 chain mail a +0 dagger (61, -18, D:6) a +0 hand axe (62, -17, D:6) a +0 dagger (64, -6, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (1, 0, D:7) a +0 dagger a +0 robe (2, 0, D:7) a +0 club a +0 chain mail (14, -19, D:7) 13 bolts (15, -31, D:7) a +0 shortbow (17, -31, D:7) 15 sling bullets (23, -14, D:7) a +3 halberd of freezing a +0 robe (24, -3, D:7) a +0 leather armour (26, -18, D:7) a cursed -1 robe a cursed +0 great sword (33, -37, D:7) a +0 whip (34, -9, D:7) a +0 mace (37, -43, D:7) a +0 war axe a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (20, -24, D:8) a +0 robe a cursed +1 hand axe (25, -5, D:8) a +0 short sword (28, -40, D:8) a +0 giant spiked club (28, -6, D:8) a +0 leather armour (30, -42, D:8) a +0 plate armour a +0 dire flail (31, -41, D:8) a +0 robe a +0 dagger (31, -9, D:8) a +0 dagger a +0 robe (34, -15, D:8) a +0 robe a +0 great sword of slicing (38, -40, D:8) a +0 shortbow (38, -39, D:8) 4 large rocks (46, -15, D:8) a +0 robe a +2 dire flail (48, -36, D:8) a +1 whip of holy wrath (48, -14, D:8) a +0 hand axe (51, -38, D:8) a +0 club (55, -15, D:8) a cursed -1 robe a +0 scimitar Level 9 of the Dungeon (2, 7, D:9) a +0 scale mail a +0 spear (4, 7, D:9) a +0 leather armour a cursed -1 trident (20, 8, D:9) a +0 dagger (unseen) (29, 18, D:9) a +0 chain mail (unseen) (33, 24, D:9) a +0 dagger (unseen) Level 11 of the Dungeon (0, 0, D:11) a wand of polymorph (9) (2, 10, D:11) a +0 dire flail (unseen) (3, 1, D:11) a potion of curing (8, 15, D:11) a +0 pair of gloves (9, 16, D:11) a scroll of summoning (10, 7, D:11) a troll skeleton (10, 8, D:11) a stone (10, 10, D:11) a stone (12, 7, D:11) a hound skeleton (13, -3, D:11) 10 gold pieces (17, 3, D:11) a stone the Ecumenical Temple