EtherCrawl Level 1 of the Dungeon (0, 0, D:1) 23 bolts (25, 40, D:1) a +0 short sword (28, 10, D:1) a +0 dagger (28, 11, D:1) a +0 club (43, -5, D:1) a +0 leather armour (55, 29, D:1) a +0 dagger (56, 30, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, 43, D:2) a +0 club (4, 28, D:2) 17 bolts (22, 5, D:2) a +0 leather armour (24, 4, D:2) 17 sling bullets (33, -6, D:2) a +0 club (37, 27, D:2) a +0 club (38, 3, D:2) a +0 dagger a +0 club a +0 dagger (38, 13, D:2) a +0 ring mail (41, 0, D:2) a +0 club (45, 0, D:2) a +0 club (48, 30, D:2) a +0 naga barding (48, 36, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe (0, 2, D:3) a +0 dagger a +0 robe (0, 3, D:3) a +0 dagger a +0 mace a +0 leather armour a +0 whip (5, -48, D:3) a cursed -3 mace (20, -7, D:3) a cursed +0 robe (26, -36, D:3) a cursed -3 dagger (26, -18, D:3) 7 sling bullets (28, -18, D:3) a cursed -1 whip a +0 scale mail a +1 hand axe of chopping a +0 leather armour a +0 hand axe a +0 leather armour (33, -12, D:3) a +0 dagger (45, -37, D:3) a +0 dagger (47, -8, D:3) a +0 dagger a +0 robe (47, -2, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (1, 5, D:4) a +0 chain mail (7, -16, D:4) 15 bolts (16, -21, D:4) a +0 whip (21, -17, D:4) a +0 dagger (23, -26, D:4) a +0 flail (23, -16, D:4) a +0 dagger (29, -19, D:4) a +0 chain mail (31, -13, D:4) a +0 spear (34, -32, D:4) a +0 leather armour (35, 1, D:4) a +0 mace (38, 0, D:4) a +0 flail a +0 short sword a +0 scale mail (40, -21, D:4) 22 bolts (46, -29, D:4) a +0 club (49, -6, D:4) 12 bolts Level 5 of the Dungeon (3, -16, D:5) 9 sling bullets (22, -3, D:5) 25 sling bullets (30, -19, D:5) a +0 robe a +0 dagger a +0 flail (33, -5, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) 21 sling bullets (12, -4, D:6) a +0 ring mail (15, -5, D:6) a +0 shortbow (18, -17, D:6) 6 gold pieces (18, -16, D:6) 12 gold pieces (19, -7, D:6) a cursed -1 scythe a +0 robe (20, -17, D:6) 16 gold pieces (20, -16, D:6) a +0 robe (20, 2, D:6) a +0 chain mail (28, 8, D:6) a +0 hand axe a +0 leather armour a +0 dagger (28, 11, D:6) a +0 quarterstaff (30, -30, D:6) a +0 trident (37, 5, D:6) a +0 short sword (44, -14, D:6) a +0 hand axe a +0 dagger a +0 robe (45, -14, D:6) a cursed +0 mace (52, 14, D:6) a +0 long sword Level 7 of the Dungeon (0, 0, D:7) a +0 club (1, -2, D:7) a +0 trident (1, 0, D:7) a cursed -2 club (13, 23, D:7) a +0 hand axe (19, 7, D:7) a +0 robe (21, 10, D:7) a +0 trident (22, 9, D:7) a +0 long sword a +0 plate armour (23, 13, D:7) a +0 dagger (26, 12, D:7) a +0 dagger a +0 robe (30, 36, D:7) a +0 hunting sling (35, 47, D:7) a +0 spear (36, -8, D:7) a +0 giant club (46, 41, D:7) a +0 robe a +1 robe a cursed -3 mace (46, 42, D:7) a +0 long sword a +0 robe (48, -6, D:7) a +0 shortbow (48, 35, D:7) a +0 hand axe a +0 robe (53, 32, D:7) a +0 hand axe (57, 21, D:7) a +0 trident (61, 14, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 flail (14, 17, D:8) a +0 chain mail (14, 25, D:8) 23 arrows (15, 23, D:8) a ration (18, 15, D:8) 3 scrolls of immolation (18, 22, D:8) a scroll of noise (19, 20, D:8) a +5 ring of dexterity (20, 20, D:8) a ration (20, 21, D:8) a +0 leather armour (21, -16, D:8) a +0 hat Level 9 of the Dungeon [Shop] Cerro's Book Shoppe a book of Clouds (585 gold) a book of Frost (455 gold) Sif Muna's Guide on Creative Battle Magic (633 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Lightning Bolt Conjuration/Air 5 c - Fireball Conjuration/Fire 5 d - Spellforged Servitor Conjuration/Summoning 7 a book of Enchantments (650 gold) a book of Transfigurations (715 gold) a book of Death (910 gold) a Necronomicon (1435 gold) a book of the Warp (1170 gold) a book of Alchemy (975 gold) the Disquisition on Enchantment (865 gold) Spells Type Level a - Leda's Liquefaction Hexes/Earth 4 b - Cause Fear Hexes 4 c - Discord Hexes 8 a book of Maledictions (325 gold) a book of Frost (455 gold) (5, 1, D:9) a +0 animal skin (6, -4, D:9) a +0 ring mail a +0 animal skin (7, -2, D:9) a +0 chain mail (8, -3, D:9) a +0 flail (14, 6, D:9) a +0 leather armour (14, 37, D:9) a +0 dagger (16, -4, D:9) a +0 dagger (17, 40, D:9) the +12 short sword "Nerag" {holy, rC+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from cold. (20, -2, D:9) a cursed +0 club (21, -2, D:9) a +0 club (21, 24, D:9) a +0 giant club (22, 33, D:9) a +0 ring mail (24, 31, D:9) a +0 long sword (25, -2, D:9) a +0 dagger a +0 robe a cursed +0 dagger a +0 robe a +0 trident a +1 leather armour of cold resistance (25, 1, D:9) a +0 short sword (26, -2, D:9) a +0 mace of crushing (29, 37, D:9) a +0 falchion (30, -1, D:9) a +0 mace a +0 ring mail a +0 flail (30, 0, D:9) a +0 robe a +0 club a +0 ring mail a +0 mace a +0 leather armour a +0 mace a +0 long sword a +0 plate armour (34, 30, D:9) a +0 rapier (37, 37, D:9) a +0 robe (39, 37, D:9) a wand of random effects (20) 2 potions of berserk rage 13 potions of degeneration 3 potions of haste a +1 robe of cold resistance a +0 helmet a +0 shortbow a +1 dagger of speed a +0 hunting sling a +2 dagger (52, 7, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 flail (3, -28, D:10) 7 needles of confusion (7, -13, D:10) a +0 shortbow (10, -31, D:10) a cursed +0 lajatang (17, -38, D:10) a +0 shortbow (19, -48, D:10) a +0 short sword a +0 short sword (19, -46, D:10) a +0 short sword a +0 dagger (20, -47, D:10) a +0 short sword (21, -48, D:10) a +0 dagger (21, -47, D:10) a +0 dagger (21, -46, D:10) a +0 short sword (24, -40, D:10) a +0 hand axe (27, -19, D:10) a +0 club (32, 1, D:10) a +0 robe a +1 great sword (32, 3, D:10) a +0 falchion a +0 robe (40, -37, D:10) a +0 flail (40, 0, D:10) a +0 robe a +5 scimitar (47, -19, D:10) 18 gold pieces (61, -43, D:10) a +0 war axe a +0 leather armour (65, -35, D:10) a ration Level 11 of the Dungeon (0, 0, D:11) a +0 glaive a +0 chain mail (0, 11, D:11) a +0 chain mail (3, 12, D:11) a +0 scimitar a +0 plate armour (4, 12, D:11) a +0 dagger a +0 robe (14, -13, D:11) an uncursed ring of resist corrosion (21, 24, D:11) a +3 vampiric glaive a +0 ring mail (26, 13, D:11) a +0 blowgun a +1 short sword of distortion 7 curare-tipped needles (28, -2, D:11) a +0 quarterstaff of draining (33, 18, D:11) 2 curare-tipped needles (34, 18, D:11) a +0 dagger of chaos a +0 robe (36, 10, D:11) a +0 leather armour (41, 15, D:11) a +0 giant spiked club (42, 15, D:11) a +0 club (45, -15, D:11) a +0 dagger a +0 robe (45, -14, D:11) a +0 dagger a +0 ring mail (45, -13, D:11) a cursed -1 club (46, -15, D:11) a cursed -1 dagger a +0 scale mail (50, 2, D:11) a scroll of random uselessness (57, 16, D:11) a +0 trident (59, -11, D:11) a +0 chain mail (59, 17, D:11) a +0 spear (61, 17, D:11) a +0 robe a +6 spear (62, 17, D:11) a +0 robe a +4 battleaxe (64, -6, D:11) a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 ring mail a +0 flail (0, 1, D:12) a +0 dagger a +0 robe (0, 2, D:12) a +0 flail a +0 leather armour a +0 flail (20, 16, D:12) 11 sling bullets (24, 17, D:12) a scroll of silence the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of degeneration (7, -2, Lair:1) a +0 quarterstaff (9, -1, Lair:1) a +0 robe (17, 11, Lair:1) a +0 falchion (25, 11, Lair:1) a +0 hand crossbow (27, -16, Lair:1) 14 bolts (41, 2, Lair:1) a +0 war axe (54, -6, Lair:1) 2 potions of degeneration Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 club (2, 21, Lair:2) a +0 leather armour (15, 1, Lair:2) a +0 falchion (17, -1, Lair:2) a potion of degeneration (26, 53, Lair:2) a +0 pair of gloves (32, 12, Lair:2) a +0 helmet (32, 26, Lair:2) a +1 pair of gloves of strength (36, 47, Lair:2) a +0 ring mail (44, 15, Lair:2) a scroll of brand weapon (45, 15, Lair:2) a scroll of enchant weapon (45, 16, Lair:2) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. It protects you from mutation. (46, 2, Lair:2) a +2 whip of venom (46, 15, Lair:2) a +0 arbalest (46, 17, Lair:2) 12 gold pieces (47, 15, Lair:2) 21 gold pieces (50, 6, Lair:2) an uncursed amulet of rage (52, 12, Lair:2) a +0 plate armour (57, 22, Lair:2) a +0 robe Level 3 of the Lair of Beasts (8, 4, Lair:3) a +0 glaive (12, 10, Lair:3) a +0 fustibalus (12, 33, Lair:3) a potion of haste (26, 11, Lair:3) a +0 plate armour (31, 7, Lair:3) 24 stones (32, 17, Lair:3) a +0 plate armour (35, 20, Lair:3) a +1 vampiric battleaxe a +0 shortbow a +0 blowgun 60 poisoned needles 425 stones (36, 37, Lair:3) a wand of random effects (20) (37, 21, Lair:3) a +0 leather armour (38, 24, Lair:3) a +1 long sword of slicing (39, -2, Lair:3) a +0 scale mail (46, -1, Lair:3) a cursed +0 robe (56, 10, Lair:3) 11 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 scale mail (13, -23, Lair:4) an uncursed staff of cold (16, -8, Lair:4) a +0 scale mail of positive energy (23, -28, Lair:4) 14 stones (26, -14, Lair:4) a +0 leather armour (36, -5, Lair:4) a +0 trident (56, -35, Lair:4) 23 stones (62, -3, Lair:4) a +4 whip (63, -41, Lair:4) a +0 rapier (63, -28, Lair:4) the +1 cloak "Cehoy" {rElec} It insulates you from electricity. (65, -2, Lair:4) an uncursed amulet of guardian spirit an uncursed ring of ice the +1 pair of boots of Hopscotch {-Tele rElec Str+9 SInv} It affects your strength (+9). It insulates you from electricity. It lets you see invisible. It prevents most forms of teleportation. a +0 chain mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a potion of flight (2, 4, Lair:5) a +0 short sword (unseen) Level 6 of the Lair of Beasts (0, 0, Lair:6) 18 gold pieces (10, 3, Lair:6) a wolf corpse (12, 3, Lair:6) a +0 robe (15, 6, Lair:6) a potion of haste (20, -12, Lair:6) a water moccasin corpse (skeletalised by now) (24, -1, Lair:6) a +0 plate armour (27, 3, Lair:6) a hippogriff skeleton (38, -17, Lair:6) a +0 ring mail