EtherCrawl Level 1 of the Dungeon (0, 0, D:1) a +1 dagger of protection (6, -10, D:1) a +0 dagger (21, 22, D:1) a +0 club (24, -21, D:1) a +0 club (26, -10, D:1) a +0 club (26, 4, D:1) a +0 centaur barding (28, -14, D:1) a +0 club (40, -19, D:1) a +0 club (40, -16, D:1) a +0 dagger Level 2 of the Dungeon (15, 23, D:2) a +0 short sword (16, 19, D:2) 19 bolts (17, -8, D:2) a +0 robe (26, 28, D:2) a +0 chain mail (33, 25, D:2) a +0 club (37, 23, D:2) a +0 spear (41, 15, D:2) a +0 club (42, -2, D:2) a +1 dagger of venom a +0 hunting sling (53, -4, D:2) a +0 ring mail Level 3 of the Dungeon (1, -5, D:3) 16 arrows (11, 0, D:3) a +0 dagger (12, 2, D:3) a +0 club (15, 10, D:3) a +0 leather armour (16, 1, D:3) a +0 dagger (17, 11, D:3) a book of Necromancy (22, 23, D:3) a +0 robe (23, 6, D:3) a +0 scale mail (23, 10, D:3) a +0 club a +0 scale mail (25, 19, D:3) a +0 robe (34, -17, D:3) a +0 club a +0 club (36, 1, D:3) 12 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 helmet (1, 1, D:4) a +0 whip (21, 4, D:4) a +0 dagger (21, 13, D:4) a +0 spear (23, 15, D:4) a +1 trident of venom (34, 17, D:4) the +6 hand axe of Wixtuq {freeze, +Rage rPois rC- MR++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. It lets you go berserk. (36, 17, D:4) a +0 spear (38, 25, D:4) 15 sling bullets (40, -21, D:4) 22 arrows (49, -16, D:4) a +0 spear Level 5 of the Dungeon (1, 16, D:5) a +0 whip (2, 21, D:5) a +0 shortbow 16 arrows (2, 23, D:5) 2 arrows (3, 24, D:5) an arrow (12, -17, D:5) a cursed +0 ring mail (16, -18, D:5) a +0 ring mail (16, -17, D:5) a +0 dagger a +0 robe a +0 club (17, -18, D:5) a +0 trident a cursed +0 leather armour (22, 4, D:5) 19 bolts (24, -11, D:5) a +0 whip (29, 12, D:5) a +0 club (34, 17, D:5) 27 sling bullets Level 6 of the Dungeon (0, 0, D:6) an arrow (0, 2, D:6) a +0 ring mail a +0 dagger a +0 robe a +0 flail a +0 robe (1, 0, D:6) 2 arrows (2, -1, D:6) an arrow (2, 0, D:6) an arrow (4, -1, D:6) a cursed -1 shortbow 2 arrows (5, 0, D:6) a +0 mace (9, 14, D:6) a +0 whip (17, 14, D:6) a +0 hunting sling (29, 14, D:6) a cursed -2 giant club (30, 8, D:6) a +0 leather armour (30, 9, D:6) a +0 flail a +0 leather armour (30, 10, D:6) a +0 dagger a +0 leather armour a +0 long sword a +0 chain mail Level 7 of the Dungeon (1, 21, D:7) a +0 robe (3, -8, D:7) a +3 mace a +0 robe (4, 28, D:7) a +0 ring mail (12, 10, D:7) a +0 leather armour (13, -18, D:7) a +0 shortbow (14, -16, D:7) a scroll of amnesia (16, -24, D:7) the +8 falchion of the Six Emperors {protect, Dex+2} It protects the one who uses it against injury (+AC on strike). It affects your dexterity (+2). (18, -16, D:7) a +0 short sword (48, -18, D:7) a +0 robe (52, -15, D:7) a +0 club (54, -25, D:7) 19 bolts (58, -8, D:7) 10 bolts (59, -10, D:7) a +0 robe (67, -19, D:7) a +0 whip a +0 leather armour a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 flail (0, 26, D:8) a +2 dagger of distortion (16, 40, D:8) a +0 chain mail (17, 38, D:8) a +0 chain mail (20, 10, D:8) a +0 spear (20, 12, D:8) a +0 whip a cursed -3 spear (34, -1, D:8) a +0 flail (36, -6, D:8) a +0 giant club (41, 26, D:8) an arrow (43, 25, D:8) a +0 shortbow 25 arrows Level 9 of the Dungeon (0, 0, D:9) a bullfrog skeleton (1, 6, D:9) a +0 falchion (2, 7, D:9) a jackal skeleton a jackal skeleton (3, 8, D:9) a jackal skeleton (11, 9, D:9) a +0 helmet (15, -23, D:9) a +0 spear (33, 9, D:9) a +0 leather armour (34, 10, D:9) a +0 leather armour a +0 mace an orc skeleton (34, 11, D:9) a +0 dagger a +0 leather armour (35, 10, D:9) a +0 dagger a +0 robe (44, 7, D:9) a +0 scale mail (45, -1, D:9) a +0 plate armour