Dungeon Crawl Stone Soup version 0.26-a0-259-g1effd001a9 (webtiles) character file. Game seed: 17806368568217747071 0 Esekla the Skirmisher (level 1, -10/18 HPs) Began as a Formicid Abyssal Knight on July 10, 2020. Was a Follower of Lugonu. Mangled by an ancient zyme (14 damage) ... on level 1 of the Abyss. The game lasted 00:00:42 (90 turns). Esekla the Skirmisher (Formicid Abyssal Knight) Turns: 90, Time: 00:00:43 Health: -10/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 16 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 falchion rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating, badly diseased A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 16 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Potions d - a potion of brilliance {unknown} Comestibles c - 2 rations Skills: + Level 3.2 Fighting + Level 2.0 Long Blades + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You feel yourself growing ill in the presence of the ancient zyme. You feel ill. You feel ill. You feel ill. Found a mace. The ancient zyme closely misses you. The ancient zyme hits you. You feel ill. You feel ill. You hit the ancient zyme. The ancient zyme is lightly damaged. The ancient zyme hits you but does no damage. The ancient zyme barely misses you. You barely miss the ancient zyme. The ancient zyme is lightly damaged. The ancient zyme hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The ancient zyme hits you! Ouch! That really hurt! You die... . .. # . . . ### ..##... #@###..... . #.x.#..... #####x#... ..##.#.# #...##.# #{...#.♣≈#... #..#..≈≈≈..... #{.#.##..####. #{#.## ....# You could see an ancient zyme and a small abomination. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Esekla the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 50 | Abyss:1 | Noticed an ancient zyme 50 | Abyss:1 | Noticed a small abomination 90 | Abyss:1 | Mangled by an ancient zyme Illustrated notes Levels and vault maps discovered: Abyss:1 Action || total -------------------------++------- Melee: Falchion || 2 Armor: Leather armour || 1 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------