Dungeon Crawl Stone Soup version 0.25.0-26-g0c896c7088 (webtiles) character file. Game seed: 3507562700482853455 0 Esekla the Skirmisher (level 1, 18/18 HPs) Began as a Formicid Abyssal Knight on June 30, 2020. Was an Initiate of Lugonu. Got out of the dungeon alive. The game lasted 00:01:20 (119 turns). Esekla the Skirmisher (Formicid Abyssal Knight) Turns: 119, Time: 00:01:21 Health: 18/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 1/2 EV: 11 Int: 11 God: Lugonu [......] Gold: 12 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Renounce Religion You escaped. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 12 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) e - a cursed +0 cloak Potions d - a potion of cancellation {unknown} Comestibles c - a ration Skills: * Level 3.2 Fighting + Level 2.0 Long Blades + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You plunge deeper into the Abyss. Beware, you cannot shaft yourself on this level. Found a glowing golden potion. Found a cloak. d - a glowing golden potion There are no items here. You see here a cloak. e - a cloak Found a stormy altar of Qazlal. Found 23 arrows. Found 23 stones. Found a ration. A worldbinder comes into view. Found a scroll labeled ODY ATROZOJ. The worldbinder calls forth creatures from the Snake Pit! You pass through the gate. You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ####+#### ##PP#.#PP## ##P≈≈#.#PPP## ##P≈≈≈#.#PP.P## #P≈≈≈≈#.#....P# #P≈≈≈≈#.#..PPP# #######.####### +......@......+ #######.####### #P.P..#.#≈≈≈≈P# #PP...#.#≈≈≈≈P# #P..P#.#≈≈≈P## ##P.P#.#≈≈P## ##PP#.#PP## ####+#### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Esekla the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 69 | Abyss:2 | Found a stormy altar of Qazlal. 105 | Abyss:2 | Noticed a worldbinder 116 | Abyss:2 | Noticed a naga 116 | Abyss:2 | Noticed a naga 117 | D:1 | Escaped the Abyss 119 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_loops_ring, minmay_curled_crystal, minmay_liquid_box, feat_on_display Action || total -------------------------++------- Invok: Depart the Abyss || 1