Dungeon Crawl Stone Soup version 0.25.0-11-g1f837a76a1 (webtiles) character file. Game seed: 903340989559844220 0 Esekla the Skirmisher (level 1, -11/18 HPs) Began as a Barachi Abyssal Knight on June 24, 2020. Was a Follower of Lugonu. Shot with an arrow by a cherub (25 damage) ... on level 3 of the Abyss. The game lasted 00:01:42 (69 turns). Esekla the Skirmisher (Barachi Abyssal Knight) Turns: 69, Time: 00:01:42 Health: -11/18 AC: 3 Str: 13 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: can't hop, glowing, slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop, Depart the Abyss, Renounce Religion You were on level 3 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 falchion (weapon) Missiles e - 15 poisoned darts (quivered) Armour b - a +0 leather armour (worn) Scrolls d - a scroll of remove curse {unknown} Comestibles c - 2 rations Skills: * Level 3.6 Fighting * Level 2.4 Long Blades + Level 2.4 Armour + Level 1.1 Dodging + Level 1.5 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You can be seen from farther away. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History The cherub's eagle head screeches! You open the door. An ophan comes into view. The ophan turns its gaze towards you. The cherub sings a powerful hymn! The ophan goes into a battle-frenzy! The cherub unwields a +3 scimitar of flaming. It stops flaming. The cherub wields a +0 longbow. The cherub shoots an arrow. The arrow barely misses you. Found a glowing golden altar of the Shining One. Press: ? - help, v - describe, . - travel Here: an ophan (strong, haloed) The floor, spattered with blood. You close the door. You open the door. The cherub shoots an arrow. The arrow hits you. The cherub sings a powerful hymn! The cherub goes into a battle-frenzy! The cherub shoots an arrow. The arrow hits you!! Ouch! That really hurt! You die... ## ## #.#+#A# #.A...# #.....# #.....# #.@.# #(.## .......8#G# .......##.# .#....# ... #..#.. ._.. ..... ...## .... ##.## .... #+# You could see an ophan (strong) and 2 cherubim. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Esekla the Barachi Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 42 | Abyss:2 | Noticed a shadow dragon zombie 59 | Abyss:2 | Noticed a wraith 65 | Abyss:3 | Noticed a cherub 65 | Abyss:3 | Noticed a cherub 65 | Abyss:3 | Noticed a +1 long sword of holy wrath 66 | Abyss:3 | Found a glowing golden altar of the Shining One. 66 | Abyss:3 | Noticed an ophan 69 | Abyss:3 | Shot with an arrow by a cherub Illustrated notes Levels and vault maps discovered: Abyss:3: evilmike_abyss_exit_vortex, evilmike_abyss_rune_tso_outpost Action || total -------------------------++------- Abil: Hop || 1 Dodge: Dodged || 1