Dungeon Crawl Stone Soup version 0.25.0-9-g26727b657a (webtiles) character file. Game seed: 1437965947157288707 0 Esekla the Skirmisher (level 1, 16/16 HPs) Began as an Octopode Abyssal Knight on June 18, 2020. Was an Initiate of Lugonu. Got out of the dungeon alive. The game lasted 00:01:09 (283 turns). Esekla the Skirmisher (Octopode Abyssal Knight) Turns: 283, Time: 00:01:10 Health: 16/16 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 13 Int: 14 God: Lugonu [......] Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Renounce Religion You escaped. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 falchion (weapon) Scrolls c - a scroll of remove curse {unknown} d - a scroll of noise {unknown} e - a scroll of identify {unknown} Comestibles b - a ration Skills: * Level 3.0 Fighting + Level 2.0 Long Blades * Level 2.3 Dodging + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Found a short sword. Found a scroll labeled VITSYS WAOFEE. Found 11 gold pieces. Found a gateway leading out of the Abyss. You see here a scroll labeled VITSYS WAOFEE. d - a scroll labeled VITSYS WAOFEE The small abomination hits you! Ouch! That really hurt! The small abomination hits you. * * * LOW HITPOINT WARNING * * * You pass through the gate. You can no longer depart the Abyss at will. Found a scroll labeled XOURAVA CEYQUMU. There is a staircase leading out of the dungeon here. e - a scroll labeled XOURAVA CEYQUMU You start resting. HP restored. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.. #≈.≈#§≈≈# #...#≈.≈#≈≈.# #...#≈.≈#≈..# #...#...#...# #...........# #...........# #...........# #...........# #.....@.....# #...........# ############# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Esekla the Octopode Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 16/16 MP: 2/2 45 | Abyss:1 | Noticed a small abomination 55 | D:1 | Escaped the Abyss 283 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_loops_ring Action || total -------------------------++------- Invok: Depart the Abyss || 1