Dungeon Crawl Stone Soup version 0.25.0-9-g26727b657a (webtiles) character file. Game seed: 12906473393014003717 0 Esekla the Skirmisher (level 1, 4/14 HPs) Began as a Tengu Abyssal Knight on June 16, 2020. Was an Initiate of Lugonu. Got out of the dungeon alive. The game lasted 00:01:13 (105 turns). Esekla the Skirmisher (Tengu Abyssal Knight) Turns: 105, Time: 00:01:14 Health: 4/14 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 2/3 EV: 11 Int: 12 God: Lugonu [......] Gold: 28 SH: 0 Dex: 8 (13) Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: beak, talons 3 a: Renounce Religion You escaped. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 28 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) f - a +0 buckler Scrolls d - a scroll of teleportation {unknown} e - a scroll of remove curse {unknown} Potions g - 2 potions of curing {unknown} Comestibles c - 2 rations Skills: + Level 3.0 Fighting * Level 2.1 Long Blades + Level 2.1 Armour * Level 1.1 Dodging + Level 1.5 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History The quasit claws you but does no damage. The quasit closely misses you. The quasit bites you. * * * LOW HITPOINT WARNING * * * You feel clumsy. The quasit claws you but does no damage. The quasit closely misses you. The quasit barely misses you. You riposte. You closely miss the quasit. Your kick misses the quasit. The quasit is severely wounded. The quasit claws you but does no damage. x2 You are suddenly pulled into a different region of the Abyss! Found a corrupted altar of Lugonu. You start resting. A sixfirhy comes into view. A large abomination comes into view. You pass through the gate. You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ###### #....# #.@..+ #....# #....# ###..# ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Esekla the Tengu Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 14/14 MP: 3/3 22 | Abyss:2 | Found a roughly hewn altar of Beogh. 66 | Abyss:2 | Noticed a quasit 73 | Abyss:2 | Noticed a small abomination 78 | Abyss:2 | Found a corrupted altar of Lugonu. 97 | Abyss:2 | Noticed a sixfirhy 98 | Abyss:2 | Noticed a large abomination 103 | D:1 | Escaped the Abyss 105 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic Action || total -------------------------++------- Melee: Falchion || 5 Kick || 2 Peck || 2 Invok: Depart the Abyss || 1 Armor: Leather armour || 10 Dodge: Dodged || 10 Rpst.: Falchion || 2