Dungeon Crawl Stone Soup version 0.25.0-1-g7eea58d2a3 (webtiles) character file. Game seed: 14089414449815160847 0 Esekla the Changer (level 1, 13/13 HPs) Began as a Barachi Wanderer on June 13, 2020. Got out of the dungeon alive. The game lasted 00:00:11 (1 turns). Esekla the Changer (Barachi Wanderer) Turns: 1, Time: 00:00:12 Health: 13/13 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 11 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles c - 13 poisoned darts (quivered) Armour e - a +0 robe (worn) Comestibles f - a ration Skills: Level 2.1 Axes + Level 1.0 Throwing + Level 1.2 Armour Level 1.1 Shields + Level 1.1 Spellcasting Level 2.1 Hexes Level 2.1 Transmutations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Corona Hex #...... 12% 1 ##..... Ensorcelled Hibernation Hex/Ice #..... 26% 2 ###.... Summon Butterflies Summ #....... 28% 1 ##..... Confusing Touch Hex #....... 34% 3 ####... Tukima's Dance Hex #....... 34% 3 ####... Dazzling Flash Conj/Hex #..... 47% 3 ####... Summon Guardian Golem Hex/Summ #....... 47% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can be seen from farther away. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History Welcome, Esekla the Barachi Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found 12 gold pieces and a fuming yellow potion. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, 13 poisoned darts, a +0 robe, a ration; and the following spells available to memorise: Corona, Ensorcelled Hibernation, Summon Butterflies, Confusing Touch, Tukima's Dance, Dazzling Flash, Summon Guardian Golem. Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! # P.P # #. #≈# .#### ###. #≈# .... .... ≈≈≈ ...# #..##≈##...# #..P#≈#P...# #.$P.P....### #............ #...@....# #........# #..P.P....... #.P#≈#P..!### #.##≈##...# #. ≈≈≈ ...# # #≈# ..# #≈# ..# P.P .# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Barachi Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 dagger, 13 | poisoned darts, a +0 robe, a ration; and the following | spells available to memorise: Corona, Ensorcelled | Hibernation, Summon Butterflies, Confusing Touch, Tukima's | Dance, Dazzling Flash, Summon Guardian Golem 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_basic