Dungeon Crawl Stone Soup version 0.25.0 (webtiles) character file. Game seed: 12424807403335258272 0 Esekla the Skirmisher (level 1, 6/18 HPs) Began as a Formicid Abyssal Knight on June 12, 2020. Was an Initiate of Lugonu. Got out of the dungeon alive. The game lasted 00:02:15 (289 turns). Esekla the Skirmisher (Formicid Abyssal Knight) Turns: 289, Time: 00:02:16 Health: 6/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 1/2 EV: 11 Int: 11 God: Lugonu [......] Gold: 13 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Renounce Religion You escaped. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 13 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Potions d - a potion of degeneration {unknown} Comestibles c - a ration Skills: * Level 3.2 Fighting + Level 2.0 Long Blades + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History A ynoxinul comes into view. The ynoxinul bellows! Found a gateway leading deeper into the Abyss. There is a gateway leading deeper into the Abyss here. You plunge deeper into the Abyss. Beware, you cannot shaft yourself on this level. You are suddenly pulled into a different region of the Abyss! A large abomination comes into view. A small abomination comes into view. A white imp comes into view. The small abomination hits you. A chaos spawn comes into view. The chaos spawn shouts in stereo! The small abomination hits you! You pass through the gate. You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ######.## #@....... ######.## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Esekla the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 63 | Abyss:1 | Found a corrupted altar of Lugonu. 110 | Abyss:1 | Noticed an iron imp 179 | Abyss:1 | Noticed a thrashing horror 189 | Abyss:1 | Noticed a large abomination 193 | Abyss:1 | Noticed a spatial vortex 205 | Abyss:1 | Noticed a ynoxinul 260 | Abyss:2 | Noticed a large abomination 273 | Abyss:2 | Noticed a small abomination 282 | Abyss:2 | Noticed a chaos spawn 287 | D:1 | Escaped the Abyss 289 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_basic Action || total -------------------------++------- Invok: Depart the Abyss || 1