Dungeon Crawl Stone Soup version 0.25-b1-23-ge2ad7d536c (webtiles) character file. Game seed: 922613311678022297, levelgen mode: deterministic 0 Esekla the Chiller (level 1, 11/11 HPs) Began as a Vine Stalker Wanderer on May 29, 2020. Got out of the dungeon alive. The game lasted 00:00:16 (1 turns). Esekla the Chiller (Vine Stalker Wanderer) Turns: 1, Time: 00:00:16 Health: 11/11 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 dagger (weapon) d - a +0 spear Armour e - a +0 robe (worn) Scrolls b - a scroll of blinking Comestibles f - a ration Skills: + Level 1.7 Fighting + Level 1.0 Armour + Level 1.2 Stealth Level 1.0 Shields + Level 1.1 Spellcasting Level 2.0 Charms Level 2.0 Ice Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Swiftness Chrm/Air #....... 26% 2 ###.... Corpse Rot Necr/Air N/A 36% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History Welcome, Esekla the Vine Stalker Wanderer. Will you be the one to retrieve the legendary Orb of Zot from the depths? Press ? for a list of commands and other information. Found a bubbling dark potion and a leather armour. Found a staircase leading out of the dungeon. You begin with the following items: a +2 dagger, a scroll of blinking, a +0 spear, a +0 robe, a ration; and the following spells available to memorise: Swiftness, Corpse Rot. Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .... .... . ..... .. ..... ... .[.. .... . ..####... ....##....##..! #...@....# .....##......# ... .#.....# . .. .....# ... ....#.. .... ....# . ..... ...#. #..... .##... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Vine Stalker Wanderer began the quest for the | Orb. 0 | D:1 | Esekla set off with the following items: a +2 dagger, a | scroll of blinking, a +0 spear, a +0 robe, a ration; and | the following spells available to memorise: Swiftness, | Corpse Rot 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_basic, minmay_pentomino_p4