Dungeon Crawl Stone Soup version 0.25-a0-1056-g2efb326896 (webtiles) character file. Game seed: 15014251684527919338, levelgen mode: deterministic 12 Esekla the Skirmisher (level 2, -4/25 HPs) Began as a Formicid Abyssal Knight on May 13, 2020. Was a Follower of Lugonu. Slain by an adder (5 damage) ... on level 3 of the Dungeon. The game lasted 00:12:20 (1180 turns). Esekla the Skirmisher (Formicid Abyssal Knight) Turns: 1180, Time: 00:12:20 Health: -4/25 AC: 0 Str: 7 (12) XL: 2 Next: 45% Magic: 1/2 EV: 10 Int: 4 (7) God: Lugonu [*.....] Gold: 26 SH: 0 Dex: 4 (6) Spells: 0/1 levels left rFire . . . SeeInvis + a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . d - +0 pair of gloves MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn h - -3 ring of protection (curse) MPRegen 0.08/turn (no ring) @: lethally poisoned (-4 -> -7), very slightly contaminated A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3, [clumsy 2], [deformed body], [deterioration 2], [dopey 2], [low mp 2], [screaming 2], [weak 2], [subdued magic 2] a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 3 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You visited the Abyss 1 time. You collected 26 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) e - a +0 glaive Armour b - a +0 leather armour (worn) d - a +0 pair of gloves (worn) Jewellery h - a cursed -3 ring of protection (left hand) Scrolls i - a scroll of identify {unknown} Potions f - a potion of cancellation {unknown} g - 2 potions of curing {unknown} Comestibles c - 3 rations Skills: + Level 3.9 Fighting + Level 2.1 Long Blades + Level 2.1 Armour + Level 0.8 Dodging * Level 0.1 Air Magic + Level 2.2 Invocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 54% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Summon Small Mammal Summ #... 54% 1 ##..... Call Imp Summ #....... 69% 2 ###.... Swiftness Chrm/Air #....... 69% 2 ###.... Call Canine Familiar Summ #....... 90% 3 ####... Static Discharge Conj/Air #....... 90% 3 ####... Summon Guardian Golem Hex/Summ #....... 90% 3 ####... Airstrike Air #......... 100% 4 #####.. Summon Ice Beast Ice/Summ #....... 100% 4 #####.. Summon Lightning Spire Summ/Air #....... 100% 4 #####.. Lightning Bolt Conj/Air #......... 100% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) [You are very clumsy. (Dex -4)] [Armour fits poorly on your strangely shaped body.] [Your body often deteriorates upon taking damage.] [You are very dopey. (Int -4)] [Your magical capacity is very low. (-20% MP)] [You sometimes yell uncontrollably at your foes.] [You are very weak. (Str -4)] [Your spells are easier to cast, but less powerful.] Message History The adder bites you. You are poisoned. The adder poisons you! You feel sick. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 54% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 54% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The adder bites you. * * * LOW HITPOINT WARNING * * * You closely miss the adder. The adder is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... ..# #.# #.# ### #.# ..# .######.# #.# ......#.# #.# ...[....# #@# #...# #S# #...#######.# #.....<>....# #..#.######## #....# #..### #.. #.# { You could see an adder. Vanquished Creatures A leopard gecko (D:3) 2 ball pythons 3 goblins A hobgoblin (D:2) A kobold (D:1) A frilled lizard (D:2) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Esekla the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 59 | Abyss:2 | Noticed a neqoxec 146 | Abyss:3 | Noticed a wretched star 146 | Abyss:3 | Noticed an ancient zyme 148 | Abyss:3 | Noticed a small abomination 151 | Abyss:3 | Noticed an ancient zyme 177 | Abyss:3 | Noticed a small abomination 183 | Abyss:3 | Noticed a large abomination 184 | Abyss:4 | Found a corrupted altar of Lugonu. 215 | Abyss:4 | Noticed a guardian serpent 220 | Abyss:4 | Noticed a shadow 221 | D:1 | Escaped the Abyss 481 | D:2 | You fall into a shaft and drop 1 floor! 497 | D:2 | Reached * piety under Lugonu 497 | D:2 | Reached XP level 2. HP: 6/25 MP: 2/2 731 | D:2 | Found a stormy altar of Qazlal. 772 | D:2 | You fall into a shaft and drop 2 floors! 1091 | D:3 | Learned a level 1 spell: Shock 1115 | D:2 | Noticed Terence 1128 | D:2 | You fall into a shaft and drop 2 floors! 1180 | D:3 | HP: 1/25 [poisoned by an adder] 1180 | D:3 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_basic D:2: layout_loops_ring, nicolae_qazlal_general_emergency, lemuel_coloured_pillars_altar, first_ration, kennysheep_small_spiral, minmay_misc_feat_pillars, uniq_terence D:3: layout_loops_ring, old_standard_altar D:4: layout_cave_pools, serial_shops, nicolae_shop_competitors_out_of_business, minmay_box_of_dots, uniq_grinder Action || total -------------------------++------- Melee: Falchion || 27 Cast: Shock || 2 Invok: Depart the Abyss || 1 Abil: Shaft Self || 4 Use: Scroll || 1 Eat: Ration || 1 Dodge: Dodged || 31 Rpst.: Falchion || 13 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 18 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 4 | 0 | 0.0 D:2 | 6 | 0 | 0.0 | 4 | 0 | 0.0 D:3 | 5 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------