Dungeon Crawl Stone Soup version 0.25-a0-1056-g2efb326896 (webtiles) character file. Game seed: 16411037155226277576, levelgen mode: deterministic 0 Esekla the Skirmisher (level 1, 2/18 HPs) Began as a Formicid Abyssal Knight on May 13, 2020. Was an Initiate of Lugonu. Got out of the dungeon alive. The game lasted 00:02:00 (121 turns). Esekla the Skirmisher (Formicid Abyssal Knight) Turns: 121, Time: 00:02:01 Health: 2/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 1/2 EV: 11 Int: 11 God: Lugonu [......] Gold: 29 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Renounce Religion You escaped. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 29 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) e - a +0 battleaxe Armour b - a +0 leather armour (worn) Scrolls d - a scroll of teleportation {unknown} Comestibles c - 2 rations Skills: * Level 3.2 Fighting * Level 2.0 Long Blades + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History The small abomination is lightly damaged. A thrashing horror comes into view. The thrashing horror moves out of view. The small abomination closely misses you. You riposte. You closely miss the small abomination. The small abomination is lightly damaged. The thrashing horror roars! The thrashing horror closely misses you. The thrashing horror tramples you. You hold your ground! The thrashing horror roars! The thrashing horror tramples you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You stumble backwards! You pass through the gate. You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ####### #.....# #..@..# #..#..# #..#..# +.....# ####### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Esekla the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 44 | Abyss:2 | Found a corrupted altar of Lugonu. 84 | Abyss:2 | Found a corrupted altar of Lugonu. 96 | Abyss:2 | Noticed a small abomination 112 | Abyss:2 | Noticed a thrashing horror 117 | D:1 | Escaped the Abyss 121 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_rooms, nrook_campfire Action || total -------------------------++------- Invok: Depart the Abyss || 1 Dodge: Dodged || 3 Rpst.: Falchion || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------