Dungeon Crawl Stone Soup version 0.25-a0-1024-gbfbf38f2cb (webtiles) character file. Game seed: 11277794425866698111, levelgen mode: deterministic 0 Esekla the Skirmisher (level 1, -11/18 HPs) Began as a Formicid Abyssal Knight on May 12, 2020. Was a Follower of Lugonu. Mangled by a small abomination (15 damage) ... on level 1 of the Abyss. The game lasted 00:00:37 (54 turns). Esekla the Skirmisher (Formicid Abyssal Knight) Turns: 54, Time: 00:00:39 Health: -11/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Scrolls d - a scroll of teleportation {unknown} e - a scroll of amnesia {unknown} Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Long Blades + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History The worldbinder hits you. The worldbinder hits you but does no damage. The worldbinder calls forth creatures from the Vaults! Found a scroll labeled RAMIUR QEPNU. The vault sentinel shouts! A small abomination comes into view. The worldbinder calls forth creatures from the Vaults! The small abomination barely misses you. The small abomination closely misses you. You riposte. You closely miss the small abomination. The worldbinder hits you. x2 The small abomination misses you. You see here a scroll labeled RAMIUR QEPNU. e - a scroll labeled RAMIUR QEPNU An ancient zyme comes into view. You feel yourself growing ill in the presence of the ancient zyme. The worldbinder hits you. * * * LOW HITPOINT WARNING * * * The worldbinder closely misses you. The small abomination hits you! Ouch! That really hurt! You die... ..# x.. .. .. #. ## .. #. ### . #.###..# #. #.@#.#.# # #. .####xx.#.# .. #. #.##..#.##cp#...# #.. ##.#.#.#....# . .#.#..##{##.#.# ####.#.. .. .. .# .. . #..##...#p##.## .# #..##...#.# ....# # #.#.#.###..#.## You could see an ironheart preserver (summoned), an ancient zyme (wandering), a yaktaur (summoned), a worldbinder and a small abomination. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Esekla the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 31 | Abyss:1 | Noticed a worldbinder 36 | Abyss:1 | Noticed a vault sentinel 38 | Abyss:1 | Noticed a yaktaur 43 | Abyss:1 | Noticed a yaktaur 51 | Abyss:1 | Noticed a vault sentinel 51 | Abyss:1 | Noticed a small abomination 52 | Abyss:1 | Noticed a yaktaur 52 | Abyss:1 | Noticed an ironheart preserver 54 | Abyss:1 | Noticed an ancient zyme 54 | Abyss:1 | Mangled by a small abomination Illustrated notes Levels and vault maps discovered: Abyss:1 Action || total -------------------------++------- Armor: Leather armour || 5 Dodge: Dodged || 7 Rpst.: Falchion || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------