Dungeon Crawl Stone Soup version 0.25-a0-843-g6944ee31a2 (webtiles) character file. Game seed: 9615303390931780369, levelgen mode: deterministic 2 Esekla the Charmwright (level 1, 0/9 HPs) Began as a Felid Skald on Apr 25, 2020. Slain by an ooze (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:23 (350 turns). Esekla the Charmwright (Felid Skald) Turns: 350, Time: 00:01:24 Health: 0/9 AC: 1 Str: 7 XL: 1 Next: 33% Magic: 2/4 EV: 18 Int: 14 God: Gold: 26 SH: 0 Dex: 15 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: infused, quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Scrolls a - a scroll of amnesia {unknown} Comestibles b - 2 rations Skills: + Level 2.0 Fighting + Level 3.2 Dodging + Level 2.0 Unarmed Combat + Level 2.0 Spellcasting + Level 3.7 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##.. 4% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm ##...... 8% 2 ###.... Shroud of Golubria Chrm/Tloc #..... 17% 2 ###.... Ozocubu's Armour Chrm/Ice #....... 32% 3 ####... Spectral Weapon Hex/Chrm Unusable N/A 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History Found 20 stones. Found a stone staircase leading down. An ooze comes into view. The ooze quivers. You scratch the ooze. The ooze is moderately wounded. The ooze hits you. Casting: Infusion (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The ooze hits you. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You scratch the ooze. The ooze is heavily wounded. The ooze closely misses you. You barely miss the ooze. The ooze is heavily wounded. The ooze hits you. You die... ######### (.......################ ..............@J.>...... ######g################ #.# #.#### #....####### .......##.......# .# ##.###.########.# ... #........#.# #.# .........#.######.# # You could see an ooze and a hobgoblin. Vanquished Creatures A giant cockroach (D:1) 2 rats (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Felid Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 350 | D:1 | Slain by an ooze Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_loops_ring, serial_co_window_serial, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_of_opportunity_a, co_window_corner_a, co_window_paths_c, co_window_of_opportunity_b, co_window_cross_3, co_window_paths_c, glass_columns_a, glass_columns_a, glass_columns_a Action || total -------------------------++------- Melee: Unarmed || 10 Bite || 1 Cast: Infusion || 1 Eat: Chunk || 1 Dodge: Dodged || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------