Dungeon Crawl Stone Soup version 0.25-a0-667-gb977e01cb5 (webtiles) character file. Game seed: 14388448407440139361, levelgen mode: deterministic 0 Esekla the Skirmisher (level 1, 20/20 HPs) Began as a Deep Dwarf Abyssal Knight on Mar 28, 2020. Was a Follower of Lugonu. Got out of the dungeon alive. The game lasted 00:00:50 (27 turns). Esekla the Skirmisher (Deep Dwarf Abyssal Knight) Turns: 27, Time: 00:00:51 Health: 20/20 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... d - amulet of inaccuracy (curse) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds, Depart the Abyss, Renounce Religion You escaped. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) Jewellery d - a cursed amulet of inaccuracy (around neck) Comestibles c - a ration Skills: * Level 2.6 Fighting + Level 1.7 Polearms + Level 2.1 Armour + Level 1.1 Dodging + Level 2.4 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History You pass through the gate. Found a stone staircase leading down. There is a staircase leading out of the dungeon here. There is a stone staircase leading down here. You climb downwards. A worm and a goblin come into view. Found a black potion, a scale mail, a buckler and 16 gold pieces. Found a stone staircase leading down. There is a stone staircase leading up here. Press: ? - help, v - describe, . - travel Here: a goblin, wielding a +0 dagger The floor. Unknown command. You climb upwards. There is a stone staircase leading down here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! * ,* , * *########### * , ......... , ####......#### , ,............., #..##......##..# ................,, * * #######>@######* * #### * , * ,,,* * ,, , * * * , , * * There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Esekla the Deep Dwarf Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 20/20 MP: 2/2 18 | D:1 | Escaped the Abyss 27 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: dpeg_arrival_line_fractal, layout_loops_corners D:2: layout_rooms, fedhas_altar_2, uniq_natasha Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------