Dungeon Crawl Stone Soup version 0.25-a0-632-g7713895373 (webtiles) character file. Game seed: 4330681673692635029, levelgen mode: deterministic 29 Esekla the Skirmisher (level 3, 30/30 HPs) Began as a Demonspawn Abyssal Knight on Mar 19, 2020. Was a Follower of Lugonu. Got out of the dungeon alive. The game lasted 00:06:11 (986 turns). Esekla the Skirmisher (Demonspawn Abyssal Knight) Turns: 986, Time: 00:06:12 Health: 30/30 AC: 4 Str: 12 XL: 3 Next: 1% Magic: 4/4 EV: 11 Int: 13 God: Lugonu [*.....] Gold: 61 SH: 0 Dex: 13 Spells: 2/2 levels left rFire x . . SeeInvis . a - +1 falchion rCold + . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . h - +0 pair of gloves (curse) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.10/turn d - ring of ice MPRegen 0.09/turn (no ring) @: no status effects A: talons 2 a: Depart the Abyss, Renounce Religion You escaped. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You visited the Abyss 1 time. You collected 61 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) e - a +0 spear Armour b - a +0 leather armour (worn) h - a cursed +0 pair of gloves (worn) Jewellery d - a ring of ice (left hand) Scrolls g - a scroll of blinking {unknown} j - a scroll of enchant weapon {unknown} k - a scroll of teleportation {unknown} Potions f - 2 potions of berserk rage {unknown} i - a potion of magic {unknown} l - a potion of haste {unknown} Comestibles c - 2 rations Skills: + Level 3.7 Fighting + Level 2.0 Long Blades + Level 2.0 Armour + Level 0.9 Dodging + Level 2.6 Invocations You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp toenails. Message History You hit the frilled lizard. You kill the frilled lizard! Lugonu accepts your kill. You see here a frilled lizard corpse. You open the door. There is an open door here. Found a glowing blue potion. l - a glowing blue potion The kobold shouts! You open the door. You enter the shallow water. Moving in this stuff is going to be slow. Why would you want to do that? You open the large door. There is a large open door here. There is a fountain of clear blue water here. There is a large open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! 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Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Esekla the Demonspawn Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 25 | Abyss:1 | Noticed a large abomination 35 | D:1 | Escaped the Abyss 357 | D:3 | Gained mutation: You have sharp toenails. [demonic | ancestry] 357 | D:3 | Reached XP level 2. HP: 10/24 MP: 3/3 464 | D:2 | HP: 1/24 [gnoll/+0 flail (1)] 498 | D:2 | Reached * piety under Lugonu 678 | D:1 | Gained mutation: You have razor-sharp toenails. [demonic | ancestry] 678 | D:1 | Reached XP level 3. HP: 22/30 MP: 4/4 986 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_basic, serial_co_window_serial, co_window_paths_a, co_window_corner_a, co_window_corner_a, co_window_of_opportunity_a, co_window_paths_a, co_window_corner_a, co_window_corner_a, co_window_of_opportunity_b, co_window_paths_c, co_window_cross_3, co_window_corner_b, co_window_2corner, co_window_4corner_a, glass_columns_a D:2: layout_loops_corners, nrook_mini_vaults D:3: layout_basic, first_ration, chequers_ecumenical_altar_island Skill XL: | 1 2 | ---------------+-------+----- Armour | 2 | 2.0 Long Blades | 2 | 2.0 Fighting | | 3.7 Dodging | | 0.9 Invocations | | 2.6 Action || total -------------------------++------- Melee: Falchion || 24 Kick || 6 Invok: Depart the Abyss || 1 Dodge: Dodged || 18 Rpst.: Falchion || 8 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 42 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 3 | 0 | 0.0 D:2 | 18 | 0 | 0.0 | 3 | 0 | 0.0 D:3 | 21 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------