Esekla Level 1 of the Dungeon (0, 0, D:1) 13 bolts (6, -9, D:1) a +0 helmet (8, -19, D:1) a +0 hunting sling (16, 11, D:1) a +3 chain mail (18, 12, D:1) 7 stones (23, -9, D:1) a +0 club (27, -27, D:1) a +0 ring mail (34, -22, D:1) a +0 robe (41, -6, D:1) 14 arrows (44, 2, D:1) 19 stones (45, -3, D:1) a +0 short sword (48, -20, D:1) a +0 club (54, 12, D:1) 4 stones Level 2 of the Dungeon (8, -24, D:2) 12 bolts (9, 20, D:2) 2 stones (10, 4, D:2) a +0 mace (10, 19, D:2) a +0 dagger (14, -14, D:2) a +0 leather armour (16, -16, D:2) 21 bolts (16, 0, D:2) 13 arrows (19, -4, D:2) 20 arrows (21, 28, D:2) a +0 club (24, 27, D:2) 19 sling bullets (28, 4, D:2) 20 stones (41, -5, D:2) a +0 scythe a +0 robe Level 3 of the Dungeon (4, 10, D:3) a +0 club (8, 4, D:3) a +0 club (10, 4, D:3) 12 stones (11, 8, D:3) a +0 club (12, 34, D:3) a +0 leather armour (29, 21, D:3) a +0 dagger a +0 leather armour (32, 21, D:3) a +0 club (39, 17, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) 12 gold pieces (0, 3, D:4) a +0 club (unseen) (0, 5, D:4) a potion of curing (2, -2, D:4) 2 scrolls of fog (3, 2, D:4) a +0 club (5, 2, D:4) a poisoned dart (5, 3, D:4) a poisoned dart (35, 5, D:4) a +0 leather armour (40, 4, D:4) a scroll of identify (41, 6, D:4) 13 stones (42, 1, D:4) a +0 club (45, 22, D:4) 21 stones Level 5 of the Dungeon (0, 0, D:5) a goblin corpse (skeletalised by now) (3, -3, D:5) a +0 helmet a cursed -3 whip a +0 animal skin (3, -1, D:5) the +0 scale mail of Tender Moments {rF+} It protects you from fire. If you switch to wearing this armour, your AC will increase by 4 (3 -> 7). (14, -4, D:5) a +0 hat