Esekla Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 4, D:1) a +0 leather armour (1, 0, D:1) a +0 club (14, -2, D:1) 4 stones (15, -1, D:1) a +0 short sword a stone (16, -11, D:1) 19 stones (17, -19, D:1) a +0 dagger (18, -26, D:1) a +0 club (19, 2, D:1) a stone (21, 2, D:1) a stone (22, -5, D:1) a +0 flail (22, 3, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 mace (4, -19, D:2) a +0 whip (4, 13, D:2) a +2 quarterstaff of chaos (19, -17, D:2) a +0 club (33, -23, D:2) a +0 club (37, -22, D:2) a +0 club (41, -33, D:2) a +0 club (44, -1, D:2) a +0 ring mail (44, 1, D:2) a +0 scale mail (47, -6, D:2) a +0 club (49, -11, D:2) a +0 club (60, -19, D:2) a +0 club (63, -14, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 9, D:3) a +0 dagger 3 stones (5, 2, D:3) a stone (5, 3, D:3) a stone (10, -2, D:3) 13 arrows (19, -6, D:3) a +0 great sword (24, 2, D:3) a +0 ring mail (25, 3, D:3) a +0 short sword (36, -16, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Gilapnue's Assorted Antiques a phantom mirror (750 gold) a +0 long sword (87 gold) a +0 mace (75 gold) a +0 ring mail (100 gold) a scroll of fear (87 gold) a fan of gales (1000 gold) a scroll of fear (87 gold) a crystal ball of energy (500 gold) [Shop] Numpummu's Book Emporium a book of Callings (390 gold) a book of Maledictions (325 gold) a book of Maledictions (325 gold) a book of Beasts (715 gold) Ygrisku's Grimoire of Creative Curses (897 gold) Spells Type Level Known a - Summon Butterflies Summoning 1 no b - Inner Flame Hexes/Fire 3 yes c - Call Canine Familiar Summoning 3 yes d - Summon Demon Summoning 5 no e - Invisibility Hexes 6 no a book of Misfortune (260 gold) a book of Debilitation (520 gold) [Shop] Wibih's Armour Boutique a +0 plate armour of fire resistance (390 gold) a +0 scale mail (52 gold) a +0 robe (9 gold) a +0 pair of gloves (58 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 leather armour (26 gold) [Shop] Waadghahe's Gadget Shoppe a lamp of fire (520 gold) a fan of gales (520 gold) a wand of polymorph (9) (143 gold) a tremorstone (195 gold) a wand of iceblast (6) (130 gold) a wand of polymorph (10) (156 gold) a wand of flame (13) (97 gold) a box of beasts (260 gold) a crystal ball of energy (260 gold) a lamp of fire (520 gold) a wand of random effects (20) (143 gold) a wand of digging (5) (234 gold) [Shop] Yklub's Jewellery Emporium an uncursed amulet of regeneration (300 gold) a +4 ring of evasion (360 gold) an uncursed ring of magical power (200 gold) a cursed amulet of inaccuracy (20 gold) a cursed -2 ring of intelligence (20 gold) an uncursed ring of flight (175 gold) a +3 amulet of reflection (157 gold) an uncursed ring of ice (250 gold) the ring "Wivouro" {rN+ MP+9 Int+4 Dex+3} (459 gold) [ring of magical power] It affects your intelligence (+4). It affects your dexterity (+3). It protects you from negative energy. It affects your magic capacity (+9). (0, 0, D:4) a +0 mace (1, -32, D:4) a +0 morningstar (6, -36, D:4) a cursed amulet of inaccuracy (6, -26, D:4) a +0 ring mail (9, -14, D:4) a +0 hat (14, 14, D:4) a scroll of random uselessness (21, 2, D:4) a +0 hand axe (30, 5, D:4) a +0 mace of protection (33, -1, D:4) a +0 ring mail (34, 5, D:4) a +0 giant club (35, 4, D:4) a +0 giant club (36, 12, D:4) a +0 giant club (41, -19, D:4) 19 arrows Level 5 of the Dungeon (0, 0, D:5) 12 stones (5, -19, D:5) a +0 shortbow 25 arrows (10, -7, D:5) 17 stones (11, -7, D:5) a +0 dagger (19, 21, D:5) a +0 cloak (21, 0, D:5) 22 bolts (27, 0, D:5) a +0 giant club (32, -8, D:5) a +0 trident a +0 dagger a +0 robe (33, 29, D:5) a +0 robe a +0 dagger (34, 32, D:5) a +0 ring mail a +0 club (34, 34, D:5) a +0 flail (37, -10, D:5) a +0 giant club (38, -5, D:5) a cursed +0 giant club (39, -7, D:5) 12 sling bullets (41, 22, D:5) a +0 buckler (42, 18, D:5) a +0 giant club (43, -6, D:5) 12 arrows (44, 21, D:5) 8 stones (47, -4, D:5) a +0 leather armour a +0 trident Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (1, -32, D:6) a +0 leather armour (2, 0, D:6) a +0 mace a +0 leather armour (3, 1, D:6) a +0 club a +0 hunting sling a +0 leather armour (4, -34, D:6) a +0 club (4, -27, D:6) a +0 falchion (7, -41, D:6) 23 sling bullets (9, -17, D:6) a +0 whip a +0 leather armour (10, -18, D:6) a +0 halberd a +0 falchion (10, -15, D:6) a +0 whip (12, -30, D:6) a +0 mace a +0 plate armour (12, -20, D:6) a +0 spear (16, -30, D:6) a cursed +0 dagger a +0 robe (22, -31, D:6) a +0 leather armour a +0 flail (22, -30, D:6) a cursed +0 chain mail a +0 mace (23, -30, D:6) a +0 giant spiked club (24, -38, D:6) 3 potions of degeneration (24, -31, D:6) a +0 club (37, -23, D:6) a +0 spear (38, -20, D:6) a cursed -1 spear a +0 whip (38, -1, D:6) a +0 cloak (39, 0, D:6) a +0 ring mail (40, -7, D:6) a +0 war axe (42, -7, D:6) a +0 chain mail a +0 short sword (43, -7, D:6) a +0 robe a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 club (15, -3, D:7) a +0 mace a +0 robe a +0 dagger of venom a +0 club a +0 chain mail a +0 vorpal mace a +0 leather armour a +0 robe a +0 falchion (15, 23, D:7) a +0 hand axe (16, -3, D:7) a +0 robe a +0 dagger (21, -1, D:7) a +0 scale mail a +0 flail a +0 flail (22, -1, D:7) a +0 robe a +0 dagger (24, -9, D:7) a cursed -2 short sword (25, -9, D:7) a +0 whip a stone (25, -7, D:7) a stone (25, -1, D:7) a +0 chain mail a +0 falchion (26, -9, D:7) a +0 halberd (29, -10, D:7) a +0 robe (29, 35, D:7) 15 stones (33, -8, D:7) a +0 long sword (35, -4, D:7) a +0 robe (36, 9, D:7) a cursed -1 hand crossbow (36, 28, D:7) a +0 falchion (40, 16, D:7) a +0 leather armour (46, -3, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) 11 stones (12, -11, D:8) 14 gold pieces (13, -10, D:8) the +7 falchion of Mizerph {flame, Str+6 Int-4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+6). It affects your intelligence (-4). (13, -2, D:8) 21 arrows (14, -11, D:8) 29 stones (23, -13, D:8) a +0 ring mail (25, -13, D:8) a +0 long sword (26, -16, D:8) a +0 mace (26, -13, D:8) a +0 robe (26, -11, D:8) a +0 robe a +4 flail (26, -10, D:8) a +0 robe a cursed +1 spear of freezing (29, -31, D:8) a +0 hand axe a cursed +0 robe a cursed +2 halberd a +0 robe (31, -21, D:8) 23 arrows a +0 shortbow (39, 7, D:8) the +2 scale mail of the Sea {+Blink rCorr Dex+4 Slay-5} It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It lets you blink. It provides partial protection from all sources of acid and corrosion. If you switch to wearing this armour, your AC will increase by 3 (11 -> 14). Level 9 of the Dungeon (0, 0, D:9) 17 stones (3, -15, D:9) 12 stones (6, -25, D:9) a +0 scale mail (7, -25, D:9) 13 stones (7, -18, D:9) a +0 quarterstaff (9, -15, D:9) 15 arrows (12, 3, D:9) 16 arrows (14, -10, D:9) a +0 centaur barding (30, -2, D:9) a +0 war axe (36, -14, D:9) a +0 lajatang (48, -26, D:9) a +0 giant spiked club (50, 1, D:9) a +0 dagger a +0 robe (50, 5, D:9) a +0 whip (50, 6, D:9) a +0 giant club (51, 5, D:9) a +0 mace the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (4, 41, Lair:1) 15 bolts (7, 54, Lair:1) 17 stones (12, 9, Lair:1) a +0 hand axe (19, 13, Lair:1) 25 bolts (38, 23, Lair:1) 22 arrows (40, 26, Lair:1) a +1 hat (41, 14, Lair:1) a +0 robe (41, 43, Lair:1) a cursed +0 pair of gloves (41, 48, Lair:1) a +3 ring mail a +2 robe of positive energy a +0 cloak Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe a +0 dagger (2, 12, Lair:2) a +0 trident (8, 7, Lair:2) a +0 scale mail (17, 13, Lair:2) a wand of random effects (9) (19, 13, Lair:2) 7 atropa-tipped darts (22, -16, Lair:2) a +0 quarterstaff (26, -16, Lair:2) 23 arrows (51, -24, Lair:2) a wand of enslavement (10) (54, -20, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (1, 15, Lair:3) a +0 great mace (11, 35, Lair:3) a +0 quarterstaff (13, 18, Lair:3) 19 sling bullets (15, -12, Lair:3) a +0 club (19, -11, Lair:3) 23 stones (25, 2, Lair:3) a +0 dagger (27, 11, Lair:3) a +0 plate armour (30, 11, Lair:3) a +0 robe (36, 24, Lair:3) 24 stones (39, 20, Lair:3) a potion of degeneration (44, -2, Lair:3) a +0 ring mail (50, 20, Lair:3) a scroll of random uselessness Level 4 of the Lair of Beasts (4, 3, Lair:4) a poisoned dart (5, 0, Lair:4) a +0 leather armour (6, 2, Lair:4) a poisoned dart (6, 6, Lair:4) 21 gold pieces a poisoned dart (7, 7, Lair:4) a poisoned dart (7, 10, Lair:4) 2 poisoned darts (8, 5, Lair:4) 6 gold pieces (8, 6, Lair:4) a poisoned dart (8, 7, Lair:4) a poisoned dart (9, 6, Lair:4) 2 poisoned darts (9, 8, Lair:4) a poisoned dart (9, 14, Lair:4) a poisoned dart (10, 14, Lair:4) 2 poisoned darts (12, -9, Lair:4) a poisoned dart (12, 9, Lair:4) a potion of flight (13, 0, Lair:4) 16 stones (13, 4, Lair:4) an uncursed staff of cold (14, -7, Lair:4) a poisoned dart (15, -7, Lair:4) 13 gold pieces (15, 13, Lair:4) a scroll of identify (16, -5, Lair:4) a poisoned dart (16, 3, Lair:4) 9 gold pieces (unseen) (20, 16, Lair:4) 14 gold pieces (22, -21, Lair:4) 9 gold pieces (26, 26, Lair:4) 13 gold pieces